Player Matchup

Nu Wa
Nu Wa
CShields
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 278L
1,603 Elo+
Solo
Surtr
Surtr
Caimael
Surtr
Level 149
God Stats
3W - 6L
1,385 SR
Queue Stats
260W - 247L
1,505 Elo+
Party 2
Khepri
Khepri
EntropicPanda
Khepri
Level 36
God Stats
3W - 1L
1,876 SR
Queue Stats
8W - 19L
1,295 Elo+
Solo
Medusa
Medusa
RebelMeerkat21
Medusa
Level 128
God Stats
3W - 3L
1,569 SR
Queue Stats
186W - 178L
1,511 Elo+
Party 2
Apollo
Apollo
Riddelleo
Apollo
Level 129
God Stats
1W - 1L
1,616 SR
Queue Stats
6W - 8L
1,474 Elo+
Solo
Team Averages
Level 117
1,589 SR
1,478 Elo+

VS

Team Averages
Level 63
1,453 SR
1,429 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DarkHrom
Jormungandr
Level 28
God Stats
2W - 0L
1,839 SR
Queue Stats
45W - 54L
1,428 Elo+
Party 1
Achilles
Achilles
Legik34
Achilles
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
223W - 204L
1,495 Elo+
Party 1
Sol
Sol
SmiteGirls2003
Sol
Level 44
God Stats
1W - 6L
1,203 SR
Queue Stats
5W - 25L
1,180 Elo+
Solo
Izanami
Izanami
b0olb0ol
Izanami
Level 34
God Stats
1W - 2L
1,223 SR
Queue Stats
21W - 27L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CShields
Nu Wa
5
1 / 2 / 1
3,369
674
1,624
2,567
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
Caimael
Surtr
6
0 / 1 / 0
3,494
699
1,763
3,863
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 2 / 2
3,183
637
1,021
3,887
1,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 1
3,645
729
1,286
2,963
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
Riddelleo
Apollo
2
0 / 1 / 0
2,670
534
973
1,574
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 0 / 1
3,723
745
583
3,426
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
DarkHrom
Jormungandr
5
0 / 1 / 3
3,648
730
1,420
2,935
1,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Legik34
Achilles
7
1 / 0 / 0
3,817
763
1,786
4,191
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 0 / 1
4,085
817
908
2,149
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
b0olb0ol
Izanami
6
3 / 1 / 0
3,911
782
2,959
2,807
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
6
6
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
L
Nu Wa
CShields
Nu Wa
1
2
1
0.75
L
Surtr
Caimael
Surtr
0
1
0
0
W
Jormungandr
DarkHrom
Jormungandr
0
1
3
1.5
L
0
2
2
0.5
W
Achilles
Legik34
Achilles
1
0
0
1
L
1
0
1
1.5
L
Apollo
Riddelleo
Apollo
0
1
0
0
W
1
0
1
1.5
W
Izanami
b0olb0ol
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,667
Damage
7,656
14,854
Taken
15,508
5,866
Mitigated
6,000
3,565
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
583
115
0
970
3,426
921
0
248
3,178
0
14,985
L
Nu Wa
CShields
Nu Wa
1,624
714
0
230
2,567
696
0
912
1,655
11,772
0
L
Surtr
Caimael
Surtr
1,763
608
0
903
3,863
1,866
0
0
3,863
176
15,848
W
Jormungandr
DarkHrom
Jormungandr
1,420
755
107
925
2,935
1,705
208
719
2,216
5,060
0
L
1,021
91
345
1,070
3,887
1,999
0
892
2,995
7,753
0
W
Achilles
Legik34
Achilles
1,786
232
0
1,270
4,191
2,120
0
82
3,820
0
17,529
L
1,286
769
0
635
2,963
852
0
175
2,788
0
18,185
L
Apollo
Riddelleo
Apollo
973
693
0
382
1,574
453
0
349
1,225
0
7,403
W
908
160
0
1,343
2,149
537
0
836
1,313
24,072
0
W
Izanami
b0olb0ol
Izanami
2,959
2,473
0
1,355
2,807
717
775
842
1,965
0
24,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,361
Gold Earned
19,184
105
Minions Killed
153
0
Camps Cleared
0
437,074
Distance Traveled
474,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,723
745
26
5
0
117,534
0
L
Nu Wa
3,369
674
20
4
0
90,769
0
L
Surtr
3,494
699
32
6
0
99,099
0
W
Jormungandr
3,648
730
6
1
0
88,237
1
L
Khepri
3,183
637
5
1
0
106,160
0
W
Achilles
3,817
763
36
7
0
92,091
0
L
Medusa
3,645
729
34
7
0
95,049
0
L
Apollo
2,670
534
14
3
0
45,997
0
W
Sol
4,085
817
41
8
0
89,736
0
W
Izanami
3,911
782
44
9
0
86,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role