Player Matchup

Cthulhu
Cthulhu
FRξY
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HostAdvantage
Morgan Le Fay
Level 174
God Stats
1W - 0L
1,587 SR
Queue Stats
34W - 18L
1,648 Elo+
Party 1
Serqet
Serqet
IamproGator
Serqet
Level 89
God Stats
5W - 2L
1,553 SR
Queue Stats
295W - 293L
1,536 Elo+
Solo
Bastet
Bastet
Loki_12_18
Bastet
Level 189
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 87L
1,498 Elo+
Solo
Jing Wei
Jing Wei
XeniaElric
Jing Wei
Level 152
God Stats
2W - 2L
1,254 SR
Queue Stats
126W - 94L
1,520 Elo+
Party 1
Team Averages
Level 151
1,479 SR
1,557 Elo+

VS

Team Averages
Level 140
1,576 SR
1,509 Elo+
Ishtar
Ishtar
DrFeelGood969
Ishtar
Level 158
God Stats
1W - 2L
1,541 SR
Queue Stats
51W - 59L
1,505 Elo+
Solo
Cernunnos
Cernunnos
DragonHeart7
Cernunnos
Level 148
God Stats
4W - 2L
1,806 SR
Queue Stats
375W - 398L
1,458 Elo+
Solo
Ne Zha
Ne Zha
MrKittyMeowFace
Ne Zha
Level 161
God Stats
1W - 2L
1,535 SR
Queue Stats
196W - 173L
1,503 Elo+
Solo
Arachne
Arachne
PKILLERSLY
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
captainsaveasol
Sun Wukong
Level 74
God Stats
1W - 1L
1,495 SR
Queue Stats
74W - 67L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRξY
Cthulhu
17
2 / 2 / 23
10,560
880
14,895
16,201
25,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
HostAdvantage
Morgan Le Fay
18
11 / 2 / 18
11,074
923
29,449
12,062
8,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
16
3 / 2 / 21
10,442
870
3,847
12,752
20,443
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Loki_12_18
Bastet
16
6 / 2 / 15
10,162
847
11,549
14,095
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
XeniaElric
Jing Wei
17
7 / 3 / 17
10,423
869
16,031
9,656
5,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
9,830
819
14,058
13,687
6,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
DragonHeart7
Cernunnos
17
3 / 5 / 7
9,841
820
12,485
15,438
6,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 8 / 7
8,772
731
10,810
14,428
7,328
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Arachne
PKILLERSLY
Arachne
14
0 / 7 / 5
8,384
699
5,267
22,470
26,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sun Wukong
captainsaveasol
Sun Wukong
15
2 / 5 / 5
10,184
849
8,665
17,030
18,251
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
29
Kills
11
11
Deaths
31
94
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Cernunnos
DragonHeart7
Cernunnos
3
5
7
1.3
W
Cthulhu
FRξY
Cthulhu
2
2
23
6.75
W
Morgan Le Fay
HostAdvantage
Morgan Le Fay
11
2
18
10
W
Serqet
3
2
21
6.75
W
Bastet
Loki_12_18
Bastet
6
2
15
6.75
L
2
8
7
0.69
L
Arachne
PKILLERSLY
Arachne
0
7
5
0.36
W
Jing Wei
XeniaElric
Jing Wei
7
3
17
5.17
L
Sun Wukong
captainsaveasol
Sun Wukong
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,771
Damage
51,285
64,766
Taken
83,053
69,166
Mitigated
64,830
21,734
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,058
8,409
1,450
1,477
13,687
6,166
736
8,996
4,495
0
24,130
L
Cernunnos
DragonHeart7
Cernunnos
12,485
4,124
728
2,700
15,438
6,852
391
9,909
5,299
0
30,565
W
Cthulhu
FRξY
Cthulhu
14,895
481
1,572
3,370
16,201
25,710
425
0
16,201
27,087
0
W
Morgan Le Fay
HostAdvantage
Morgan Le Fay
29,449
2,430
1,722
2,952
12,062
8,554
1,079
0
12,062
45,814
0
W
Serqet
3,847
612
1,203
2,705
12,752
20,443
1,009
0
12,752
1,048
7,255
W
Bastet
Loki_12_18
Bastet
11,549
2,188
1,389
3,409
14,095
8,544
1,956
0
14,095
0
26,468
L
10,810
2,552
459
1,010
14,428
7,328
92
6,310
7,946
0
20,899
L
Arachne
PKILLERSLY
Arachne
5,267
3,470
0
4,703
22,470
26,233
293
10,929
11,541
0
10,031
W
Jing Wei
XeniaElric
Jing Wei
16,031
12,998
1,481
1,931
9,656
5,915
4,340
0
9,656
0
42,432
L
Sun Wukong
captainsaveasol
Sun Wukong
8,665
658
2,122
2,828
17,030
18,251
165
8,707
8,182
0
16,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
47,011
177
Minions Killed
136
0
Camps Cleared
0
1,233,695
Distance Traveled
983,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,830
819
47
4
0
182,327
0
L
Cernunnos
9,841
820
43
4
0
177,897
0
W
Cthulhu
10,560
880
30
3
0
257,064
0
W
Morgan Le Fay
11,074
923
49
4
0
261,764
0
W
Serqet
10,442
870
3
0
0
237,683
0
W
Bastet
10,162
847
27
2
0
265,307
0
L
Ne Zha
8,772
731
22
2
0
181,017
0
L
Arachne
8,384
699
12
1
0
208,599
0
W
Jing Wei
10,423
869
68
6
0
211,877
0
L
Sun Wukong
10,184
849
12
1
0
233,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role