Player Matchup

Cernunnos
Cernunnos
EffectedMuerte
Cernunnos
Level 107
God Stats
1W - 4L
1,289 SR
Queue Stats
100W - 148L
1,355 Elo+
Solo
Loki
Loki
SHOOT LEAD
Loki
Level 62
God Stats
1W - 1L
1,758 SR
Queue Stats
68W - 85L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
catoyama
Morgan Le Fay
Level 146
God Stats
1W - 4L
1,341 SR
Queue Stats
139W - 132L
1,439 Elo+
Party 1
Lancelot
Lancelot
lichquenn
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,329 Elo+
Solo
Cthulhu
Cthulhu
panco59
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,240 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,353 Elo+

VS

Team Averages
Level 83
1,443 SR
1,428 Elo+
Ullr
Ullr
 
Ullr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
H1wad
Heimdallr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,487 Elo+
Party 3
Camazotz
Camazotz
KingK2198
Camazotz
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,507 Elo+
Party 3
Lancelot
Lancelot
V0lik
Lancelot
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,308 Elo+
Party 2
Sobek
Sobek
Winterwolfxx
Sobek
Level 104
God Stats
1W - 1L
1,215 SR
Queue Stats
27W - 19L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EffectedMuerte
Cernunnos
13
1 / 3 / 6
7,614
692
10,725
7,988
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 3
7,823
711
5,083
9,054
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
catoyama
Morgan Le Fay
13
0 / 5 / 8
7,302
664
13,499
8,881
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
lichquenn
Lancelot
16
6 / 6 / 6
9,169
834
14,540
14,315
11,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
panco59
Cthulhu
16
1 / 2 / 6
8,614
783
6,614
9,232
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 1 / 11
9,695
881
6,871
6,353
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
H1wad
Heimdallr
17
4 / 1 / 14
9,367
852
10,624
9,825
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
KingK2198
Camazotz
16
6 / 1 / 13
9,348
850
14,216
16,391
8,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
V0lik
Lancelot
14
4 / 5 / 12
8,560
778
8,111
10,090
5,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 13
8,384
762
6,759
16,244
20,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
12
Kills
21
21
Deaths
12
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
11
11.5
L
Cernunnos
EffectedMuerte
Cernunnos
1
3
6
1.33
W
Heimdallr
H1wad
Heimdallr
4
1
14
11
W
Camazotz
KingK2198
Camazotz
6
1
13
12.5
L
4
5
3
1.1
W
Lancelot
V0lik
Lancelot
4
5
12
2
W
1
4
13
1.88
L
Morgan Le Fay
catoyama
Morgan Le Fay
0
5
8
0.8
L
Lancelot
lichquenn
Lancelot
6
6
6
1.5
L
Cthulhu
panco59
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
46,581
49,470
Taken
58,903
32,361
Mitigated
44,768
7,700
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,871
4,287
148
944
6,353
3,220
554
2,611
3,742
0
20,278
L
Cernunnos
EffectedMuerte
Cernunnos
10,725
4,125
367
1,853
7,988
4,321
0
1,641
6,347
0
21,841
W
Heimdallr
H1wad
Heimdallr
10,624
3,516
477
1,494
9,825
6,998
627
4,237
5,588
0
27,500
W
Camazotz
KingK2198
Camazotz
14,216
4,660
1,477
8,444
16,391
8,180
605
6,474
9,917
0
23,796
L
5,083
988
378
968
9,054
3,412
0
1,132
7,922
0
12,643
W
Lancelot
V0lik
Lancelot
8,111
1,408
353
1,041
10,090
5,943
0
2,446
7,644
0
12,219
W
6,759
443
1,164
2,998
16,244
20,427
0
4,345
11,899
12,604
0
L
Morgan Le Fay
catoyama
Morgan Le Fay
13,499
1,421
292
980
8,881
3,857
0
799
8,081
21,385
0
L
Lancelot
lichquenn
Lancelot
14,540
2,266
114
1,696
14,315
11,070
0
2,299
12,016
0
19,294
L
Cthulhu
panco59
Cthulhu
6,614
219
90
962
9,232
9,701
0
888
8,344
22,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
45,354
111
Minions Killed
111
0
Camps Cleared
0
992,072
Distance Traveled
1,028,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,695
881
32
3
0
185,926
0
L
Cernunnos
7,614
692
28
3
0
169,915
0
W
Heimdallr
9,367
852
33
3
0
199,995
0
W
Camazotz
9,348
850
20
2
0
232,186
0
L
Loki
7,823
711
12
1
0
190,444
0
W
Lancelot
8,560
778
8
1
0
218,109
0
W
Sobek
8,384
762
18
2
0
192,457
0
L
Morgan Le Fay
7,302
664
27
2
0
201,985
0
L
Lancelot
9,169
834
10
1
0
212,986
0
L
Cthulhu
8,614
783
34
3
0
216,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role