Player Matchup

Baron Samedi
Baron Samedi
ParniCZello94
Baron Samedi
Level 39
God Stats
2W - 3L
1,337 SR
Queue Stats
23W - 21L
1,463 Elo+
Solo
Thanatos
Thanatos
Sergimntngroo
Thanatos
Level 79
God Stats
0W - 1L
1,676 SR
Queue Stats
5W - 10L
1,522 Elo+
Party 1
Chiron
Chiron
meiiker
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,373 Elo+
Party 1
Team Averages
Level 49
1,504 SR
1,453 Elo+

VS

Team Averages
Level 71
1,646 SR
1,486 Elo+
Ix Chel
Ix Chel
Loading_Nobb
Ix Chel
Level 46
God Stats
3W - 1L
1,658 SR
Queue Stats
154W - 164L
1,444 Elo+
Party 2
Nike
Nike
Swaiizzz
Nike
Level 58
God Stats
1W - 0L
1,712 SR
Queue Stats
11W - 8L
1,546 Elo+
Solo
Da Ji
Da Ji
ivanchu11
Da Ji
Level 108
God Stats
1W - 1L
1,567 SR
Queue Stats
499W - 505L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ParniCZello94
Baron Samedi
12
7 / 6 / 4
9,420
856
8,962
10,323
4,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sergimntngroo
Thanatos
10
2 / 7 / 8
8,136
740
6,808
12,919
3,824
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
meiiker
Chiron
12
3 / 6 / 6
8,712
792
5,157
10,610
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Loading_Nobb
Ix Chel
12
3 / 4 / 11
9,368
852
6,023
7,958
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
7 / 0 / 6
9,991
908
9,928
8,767
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
ivanchu11
Da Ji
12
9 / 8 / 7
9,900
900
14,529
13,055
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
12
Kills
19
19
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Loading_Nobb
Ix Chel
3
4
11
2.13
L
Baron Samedi
ParniCZello94
Baron Samedi
7
6
4
1.5
L
Thanatos
Sergimntngroo
Thanatos
2
7
8
0.86
W
Nike
7
0
6
10
W
Da Ji
ivanchu11
Da Ji
9
8
7
1.56
L
Chiron
meiiker
Chiron
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
30,480
33,852
Taken
29,780
11,183
Mitigated
16,255
8,435
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Loading_Nobb
Ix Chel
6,023
683
739
2,334
7,958
3,142
0
3,464
4,258
33,573
0
L
Baron Samedi
ParniCZello94
Baron Samedi
8,962
34
510
2,428
10,323
4,319
0
2,768
7,280
30,634
0
L
Thanatos
Sergimntngroo
Thanatos
6,808
2,650
0
3,528
12,919
3,824
0
1,976
10,609
0
14,855
W
Nike
9,928
571
0
1,358
8,767
7,593
0
1,268
7,347
0
35,451
W
Da Ji
ivanchu11
Da Ji
14,529
3,135
0
330
13,055
5,520
0
3,683
9,025
0
23,642
L
Chiron
meiiker
Chiron
5,157
1,352
538
1,431
10,610
3,040
0
1,815
8,544
0
15,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
29,259
81
Minions Killed
99
0
Camps Cleared
0
536,239
Distance Traveled
598,461
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,368
852
48
4
0
203,330
0
L
Baron Samedi
9,420
856
34
3
0
180,195
7
L
Thanatos
8,136
740
18
2
0
176,151
3
W
Nike
9,991
908
41
4
0
221,897
2
W
Da Ji
9,900
900
10
1
0
173,234
0
L
Chiron
8,712
792
29
3
0
179,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role