Player Matchup

Artemis
Artemis
 
Artemis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DeadlyPants2256
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
redwarrior9416
Sun Wukong
Level 37
God Stats
2W - 1L
1,765 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 1
Team Averages
Level 15
1,588 SR
1,441 Elo+

VS

Team Averages
Level 14
1,500 SR
1,500 Elo+
Ra
Ra
Aendury
Ra
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
FeuerBraa
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Zwieve
Cthulhu
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
14 / 0 / 17
12,203
1,017
21,156
10,690
4,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 3 / 21
11,743
979
13,679
9,901
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
redwarrior9416
Sun Wukong
14
10 / 1 / 23
11,959
997
13,799
15,293
17,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
8,587
716
7,496
12,980
4,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
FeuerBraa
Jing Wei
11
1 / 12 / 3
8,492
708
8,305
17,119
6,315
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Zwieve
Cthulhu
10
2 / 12 / 2
8,666
722
4,565
22,123
20,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
34
Kills
4
4
Deaths
34
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
0
17
22.5
L
1
10
2
0.2
W
10
3
21
6.83
L
Jing Wei
FeuerBraa
Jing Wei
1
12
3
0.21
L
Cthulhu
Zwieve
Cthulhu
2
12
2
0.25
W
Sun Wukong
redwarrior9416
Sun Wukong
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,634
Damage
20,366
35,884
Taken
52,222
26,669
Mitigated
31,199
5,987
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,156
13,349
0
3,350
10,690
4,986
2,204
3,382
7,237
0
46,635
L
7,496
1,672
317
1,325
12,980
4,136
0
2,282
10,698
18,586
0
W
13,679
1,869
0
463
9,901
4,014
88
3,709
6,172
50,823
0
L
Jing Wei
FeuerBraa
Jing Wei
8,305
4,969
49
869
17,119
6,315
0
4,133
12,986
0
31,424
L
Cthulhu
Zwieve
Cthulhu
4,565
864
0
0
22,123
20,748
0
7,264
14,859
14,730
237
W
Sun Wukong
redwarrior9416
Sun Wukong
13,799
2,455
0
2,174
15,293
17,669
127
4,848
10,445
0
28,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
25,745
105
Minions Killed
80
0
Camps Cleared
0
674,078
Distance Traveled
505,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,203
1,017
37
3
0
208,921
0
L
Ra
8,587
716
28
2
0
162,373
0
W
Agni
11,743
979
52
4
0
214,725
0
L
Jing Wei
8,492
708
32
3
0
182,887
0
L
Cthulhu
8,666
722
20
2
0
160,625
0
W
Sun Wukong
11,959
997
16
1
0
250,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role