Player Matchup

Maui
Maui
I-_-YAN-_-I
Maui
Level 123
God Stats
0W - 2L
1,304 SR
Queue Stats
129W - 162L
1,472 Elo+
Solo
Da Ji
Da Ji
JimCerK
Da Ji
Level 27
God Stats
0W - 3L
1,238 SR
Queue Stats
6W - 8L
1,185 Elo+
Solo
Freya
Freya
MADCOUNTY
Freya
Level 131
God Stats
3W - 5L
1,476 SR
Queue Stats
492W - 517L
1,420 Elo+
Solo
Rama
Rama
XGN GOAT
Rama
Level 157
God Stats
0W - 2L
1,234 SR
Queue Stats
258W - 272L
1,421 Elo+
Solo
The Morrigan
The Morrigan
marrarom16
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,151 Elo+
Solo
Team Averages
Level 105
1,350 SR
1,330 Elo+

VS

Team Averages
Level 97
1,600 SR
1,472 Elo+
Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bonnie867
Amaterasu
Level 108
God Stats
4W - 0L
1,791 SR
Queue Stats
105W - 104L
1,464 Elo+
Solo
Discordia
Discordia
Ciscofg123
Discordia
Level 127
God Stats
12W - 3L
1,711 SR
Queue Stats
362W - 342L
1,382 Elo+
Solo
Osiris
Osiris
Heyanapax
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,509 Elo+
Solo
Jormungandr
Jormungandr
yoitsraymond
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
6,947
772
2,864
10,992
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
JimCerK
Da Ji
15
7 / 6 / 0
8,893
988
6,246
9,441
5,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
MADCOUNTY
Freya
8
0 / 1 / 2
5,780
642
1,849
2,880
1,145
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rama
14
1 / 3 / 6
7,302
811
8,882
7,035
3,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
marrarom16
The Morrigan
13
1 / 5 / 6
6,924
769
3,594
8,292
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 1 / 10
8,680
964
3,016
8,970
9,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Amaterasu
Bonnie867
Amaterasu
13
0 / 2 / 13
7,509
834
3,535
10,152
11,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
Ciscofg123
Discordia
14
5 / 3 / 9
8,457
940
10,798
6,670
3,239
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Heyanapax
Osiris
12
1 / 2 / 7
7,504
834
4,283
11,108
9,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
yoitsraymond
Jormungandr
17
10 / 2 / 8
9,857
1,095
11,050
8,642
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
9
Kills
19
19
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
10
8
W
Amaterasu
Bonnie867
Amaterasu
0
2
13
3.25
W
Discordia
Ciscofg123
Discordia
5
3
9
3.17
W
Osiris
Heyanapax
Osiris
1
2
7
2.25
L
0
4
7
0.88
L
Da Ji
JimCerK
Da Ji
7
6
0
1.17
L
Freya
MADCOUNTY
Freya
0
1
2
1
L
Rama
1
3
6
1.33
L
The Morrigan
marrarom16
The Morrigan
1
5
6
0.8
W
Jormungandr
yoitsraymond
Jormungandr
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
32,682
38,640
Taken
45,542
25,909
Mitigated
45,012
7,139
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,016
197
2,643
2,244
8,970
9,652
440
1,189
7,781
7,005
0
W
Amaterasu
Bonnie867
Amaterasu
3,535
1,132
586
3,105
10,152
11,710
805
2,220
7,894
0
7,563
W
Discordia
Ciscofg123
Discordia
10,798
439
1,628
1,917
6,670
3,239
1,057
1,414
5,256
19,712
0
W
Osiris
Heyanapax
Osiris
4,283
1,048
941
3,119
11,108
9,202
585
1,416
9,644
0
11,039
L
2,864
370
362
1,222
10,992
11,663
180
5,991
4,704
5,744
0
L
Da Ji
JimCerK
Da Ji
6,246
1,332
337
405
9,441
5,945
0
6,501
2,718
0
8,692
L
Freya
MADCOUNTY
Freya
1,849
562
233
680
2,880
1,145
0
1,726
1,071
6,879
0
L
Rama
8,882
8,196
753
1,333
7,035
3,183
696
4,012
2,782
0
17,802
L
The Morrigan
marrarom16
The Morrigan
3,594
925
1,289
525
8,292
3,973
212
5,226
2,840
14,590
30
W
Jormungandr
yoitsraymond
Jormungandr
11,050
2,411
0
1,357
8,642
11,209
190
1,913
6,690
30,343
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
42,007
63
Minions Killed
99
0
Camps Cleared
0
644,004
Distance Traveled
872,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,680
964
12
1
0
192,711
0
W
Amaterasu
7,509
834
7
1
0
190,883
0
W
Discordia
8,457
940
29
3
0
153,928
0
W
Osiris
7,504
834
8
1
0
149,176
0
L
Maui
6,947
772
10
1
0
164,173
0
L
Da Ji
8,893
988
11
1
0
159,669
0
L
Freya
5,780
642
6
1
0
61,798
0
L
Rama
7,302
811
18
2
0
133,682
0
L
The Morrigan
6,924
769
18
2
0
124,682
0
W
Jormungandr
9,857
1,095
43
5
0
186,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role