Player Matchup

Ymir
Ymir
Cosmicskull1636
Ymir
Level 127
God Stats
3W - 1L
1,490 SR
Queue Stats
173W - 152L
1,439 Elo+
Solo
Nu Wa
Nu Wa
Guiti420
Nu Wa
Level 117
God Stats
186W - 139L
1,571 SR
Queue Stats
323W - 305L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RMS3115
Heimdallr
Level 156
God Stats
6W - 2L
1,804 SR
Queue Stats
71W - 70L
1,497 Elo+
Party 1
Loki
Loki
cupido0710
Loki
Level 148
God Stats
10W - 12L
1,488 SR
Queue Stats
53W - 54L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
quimico-tebeo235
Cu Chulainn
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,254 Elo+
Solo
Team Averages
Level 129
1,571 SR
1,433 Elo+

VS

Team Averages
Level 105
1,522 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LIL_BillyBobby
Fafnir
Level 80
God Stats
9W - 14L
1,472 SR
Queue Stats
349W - 369L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Nilneris
Gilgamesh
Level 88
God Stats
16W - 16L
1,506 SR
Queue Stats
420W - 422L
1,473 Elo+
Solo
Artemis
Artemis
Satanitas
Artemis
Level 106
God Stats
168W - 96L
1,631 SR
Queue Stats
500W - 465L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,975
465
7,606
14,432
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Guiti420
Nu Wa
16
0 / 0 / 6
9,078
605
11,460
6,210
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RMS3115
Heimdallr
14
6 / 0 / 4
8,848
590
11,332
8,509
3,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 3
8,280
552
7,192
9,814
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
quimico-tebeo235
Cu Chulainn
14
1 / 1 / 0
8,627
575
11,870
16,396
19,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 3 / 2
7,320
488
8,173
13,252
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
 
Kukulkan
12
0 / 3 / 0
7,035
469
4,588
11,483
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
5,783
386
5,514
13,116
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Nilneris
Gilgamesh
13
1 / 1 / 0
8,418
561
11,975
18,722
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Satanitas
Artemis
14
2 / 1 / 0
7,814
521
7,725
12,929
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
4
4
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
L
Kukulkan
 
Kukulkan
0
3
0
0
W
0
2
7
1.75
W
Nu Wa
Guiti420
Nu Wa
0
0
6
3
L
1
3
1
0.5
L
Gilgamesh
Nilneris
Gilgamesh
1
1
0
1
W
Heimdallr
RMS3115
Heimdallr
6
0
4
8
L
Artemis
Satanitas
Artemis
2
1
0
2
W
4
1
3
5.5
W
Cu Chulainn
quimico-tebeo235
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,460
Damage
37,975
55,361
Taken
69,502
40,156
Mitigated
40,438
19,573
Healing
22,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,173
4,021
0
5,974
13,252
4,526
0
4,561
8,691
0
63,884
L
Kukulkan
 
Kukulkan
4,588
274
0
3,675
11,483
4,048
228
5,784
5,699
72,397
0
W
7,606
2,124
327
5,872
14,432
11,146
233
2,361
11,488
26,516
0
W
Nu Wa
Guiti420
Nu Wa
11,460
3,712
0
2,090
6,210
2,402
997
3,196
3,014
89,156
0
L
5,514
1,481
272
3,360
13,116
10,069
0
4,515
8,601
16,429
0
L
Gilgamesh
Nilneris
Gilgamesh
11,975
4,863
0
4,458
18,722
15,868
798
1,484
17,238
0
63,436
W
Heimdallr
RMS3115
Heimdallr
11,332
6,758
0
4,806
8,509
3,421
2,244
2,327
5,887
0
67,550
L
Artemis
Satanitas
Artemis
7,725
1,882
0
4,784
12,929
5,927
0
3,101
9,828
0
75,951
W
7,192
1,486
0
4,758
9,814
3,627
0
1,298
8,442
0
59,912
W
Cu Chulainn
quimico-tebeo235
Cu Chulainn
11,870
3,319
0
1,720
16,396
19,560
0
0
15,404
448
63,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,808
Gold Earned
36,370
452
Minions Killed
466
0
Camps Cleared
0
1,485,325
Distance Traveled
1,400,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,320
488
117
8
0
269,959
1
L
Kukulkan
7,035
469
118
8
0
264,882
0
W
Ymir
6,975
465
30
2
0
277,054
0
W
Nu Wa
9,078
605
142
9
0
295,572
1
L
Fafnir
5,783
386
13
1
0
273,064
0
L
Gilgamesh
8,418
561
118
8
0
288,275
0
W
Heimdallr
8,848
590
98
7
0
270,407
2
L
Artemis
7,814
521
100
7
0
304,023
0
W
Loki
8,280
552
81
5
0
353,308
0
W
Cu Chulainn
8,627
575
101
7
0
288,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role