Player Matchup

Loki
Loki
AlansaurioXD
Loki
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 51L
1,403 Elo+
Solo
Cerberus
Cerberus
Jelow1834
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Medusa
Medusa
Kocide
Medusa
Level 68
God Stats
0W - 1L
1,101 SR
Queue Stats
123W - 129L
1,556 Elo+
Solo
Kukulkan
Kukulkan
U1334893245
Kukulkan
Level 104
God Stats
5W - 6L
1,634 SR
Queue Stats
153W - 126L
1,507 Elo+
Solo
Danzaburou
Danzaburou
VosTourQc
Danzaburou
Level 36
God Stats
3W - 2L
1,486 SR
Queue Stats
8W - 12L
1,389 Elo+
Party 2
Team Averages
Level 52
1,444 SR
1,424 Elo+

VS

Team Averages
Level 126
1,559 SR
1,468 Elo+
Thoth
Thoth
Da_Kaiser_Killa
Thoth
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
195W - 181L
1,466 Elo+
Party 1
Freya
Freya
Karlonis
Freya
Level 61
God Stats
24W - 20L
1,561 SR
Queue Stats
113W - 104L
1,512 Elo+
Solo
Achilles
Achilles
PaulStillWalkin
Achilles
Level 96
God Stats
7W - 3L
1,541 SR
Queue Stats
197W - 179L
1,445 Elo+
Party 1
Arachne
Arachne
SETBOOK
Arachne
Level 215
God Stats
28W - 20L
1,588 SR
Queue Stats
784W - 760L
1,427 Elo+
Solo
Loki
Loki
drainooo 24
Loki
Level 154
God Stats
1W - 2L
1,603 SR
Queue Stats
67W - 83L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,471
547
2,818
9,940
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Jelow1834
Cerberus
7
0 / 4 / 0
4,537
454
1,419
8,566
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Kocide
Medusa
10
3 / 4 / 0
6,377
638
4,747
8,744
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
U1334893245
Kukulkan
11
1 / 3 / 2
6,218
622
2,902
6,379
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
VosTourQc
Danzaburou
7
0 / 7 / 1
4,623
462
2,775
9,272
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,580
658
5,164
3,520
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Karlonis
Freya
12
7 / 0 / 3
7,263
726
7,151
2,945
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
11
1 / 2 / 2
6,267
627
3,652
7,592
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SETBOOK
Arachne
12
8 / 2 / 2
7,196
720
5,769
9,484
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 7
6,661
666
6,676
6,498
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
21
22
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
1
5
2.5
L
Cerberus
Jelow1834
Cerberus
0
4
0
0
W
Freya
Karlonis
Freya
7
0
3
8.5
L
Medusa
Kocide
Medusa
3
4
0
0.75
W
Achilles
1
2
2
1
W
Arachne
SETBOOK
Arachne
8
2
2
4.5
L
Kukulkan
U1334893245
Kukulkan
1
3
2
0.67
L
Danzaburou
VosTourQc
Danzaburou
0
7
1
0.07
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,661
Damage
28,412
42,901
Taken
30,039
15,479
Mitigated
15,805
8,381
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
1,056
0
2,730
9,940
2,859
0
2,746
7,119
0
32,300
W
5,164
508
0
375
3,520
1,244
544
1,454
2,066
46,161
0
L
Cerberus
Jelow1834
Cerberus
1,419
323
0
1,541
8,566
5,312
0
4,101
4,296
11,062
0
W
Freya
Karlonis
Freya
7,151
2,491
0
1,891
2,945
1,101
360
830
2,115
34,839
1,840
L
Medusa
Kocide
Medusa
4,747
1,999
0
2,550
8,744
2,734
0
818
7,438
0
33,422
W
Achilles
3,652
698
0
1,776
7,592
7,400
290
0
7,592
0
32,906
W
Arachne
SETBOOK
Arachne
5,769
5,068
0
3,481
9,484
3,788
108
1,250
8,234
0
39,116
L
Kukulkan
U1334893245
Kukulkan
2,902
445
68
827
6,379
2,003
324
2,523
3,856
45,731
0
L
Danzaburou
VosTourQc
Danzaburou
2,775
1,200
0
665
9,272
2,571
0
1,724
7,364
0
22,288
W
6,676
1,376
0
1,456
6,498
2,272
0
787
5,711
0
39,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
33,967
242
Minions Killed
308
0
Camps Cleared
0
926,062
Distance Traveled
1,054,719
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,471
547
48
5
0
226,450
0
W
Thoth
6,580
658
87
9
0
186,901
0
L
Cerberus
4,537
454
20
2
0
161,601
0
W
Freya
7,263
726
74
7
0
221,343
0
L
Medusa
6,377
638
54
5
0
137,542
0
W
Achilles
6,267
627
47
5
0
196,178
0
W
Arachne
7,196
720
53
5
0
243,354
3
L
Kukulkan
6,218
622
83
8
0
194,676
2
L
Danzaburou
4,623
462
37
4
0
205,793
0
W
Loki
6,661
666
47
5
0
206,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role