Player Matchup

Gilgamesh
Gilgamesh
SleazySalesman83
Gilgamesh
Level 96
God Stats
20W - 24L
1,467 SR
Queue Stats
194W - 188L
1,442 Elo+
Solo
Thoth
Thoth
TrollMast3rFlex
Thoth
Level 159
God Stats
6W - 7L
1,476 SR
Queue Stats
175W - 182L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Valorince
Xbalanque
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 180L
1,418 Elo+
Party 1
Hera
Hera
Xjohnny rottenX
Hera
Level 128
God Stats
2W - 2L
1,574 SR
Queue Stats
39W - 34L
1,432 Elo+
Solo
Bacchus
Bacchus
yub yub14256
Bacchus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 98
1,503 SR
1,464 Elo+

VS

Team Averages
Level 117
1,593 SR
1,529 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kaijulord223
Cthulhu
Level 97
God Stats
18W - 7L
1,674 SR
Queue Stats
443W - 425L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MankLaines
Morgan Le Fay
Level 141
God Stats
17W - 13L
1,595 SR
Queue Stats
343W - 337L
1,487 Elo+
Solo
Chernobog
Chernobog
Willvlad3424
Chernobog
Level 84
God Stats
3W - 1L
1,655 SR
Queue Stats
22W - 14L
1,709 Elo+
Solo
Surtr
Surtr
xGhostWarrior31
Surtr
Level 135
God Stats
45W - 37L
1,542 SR
Queue Stats
233W - 229L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 0 / 0
5,910
591
3,315
7,718
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 0
6,001
600
2,277
5,135
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Valorince
Xbalanque
6
0 / 4 / 0
4,480
448
4,402
6,440
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
4,585
459
2,493
3,138
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
yub yub14256
Bacchus
4
0 / 3 / 0
3,934
393
425
4,494
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 0 / 0
5,862
586
4,009
6,089
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Kaijulord223
Cthulhu
8
2 / 0 / 6
5,510
551
3,931
7,353
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MankLaines
Morgan Le Fay
12
3 / 0 / 0
6,998
700
4,629
3,934
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Willvlad3424
Chernobog
9
3 / 0 / 4
5,711
571
3,046
4,036
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 0
5,798
580
1,182
8,304
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Cthulhu
Kaijulord223
Cthulhu
2
0
6
5
W
Morgan Le Fay
MankLaines
Morgan Le Fay
3
0
0
3
L
Gilgamesh
0
0
0
0
L
0
1
0
0
L
Xbalanque
Valorince
Xbalanque
0
4
0
0
W
Chernobog
Willvlad3424
Chernobog
3
0
4
5
L
0
2
0
0
W
2
0
0
2
L
Bacchus
yub yub14256
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,912
Damage
16,797
26,925
Taken
29,716
12,176
Mitigated
17,177
3,984
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,009
1,332
34
2,395
6,089
5,237
0
667
5,422
0
41,780
W
Cthulhu
Kaijulord223
Cthulhu
3,931
427
78
1,718
7,353
5,301
100
1,829
5,524
17,546
0
W
Morgan Le Fay
MankLaines
Morgan Le Fay
4,629
178
0
1,242
3,934
1,456
0
1,125
2,809
59,151
0
L
Gilgamesh
3,315
1,485
0
2,286
7,718
3,636
0
0
7,154
0
42,239
L
2,277
60
0
767
5,135
1,997
0
3,063
2,072
53,631
0
L
Xbalanque
Valorince
Xbalanque
4,402
2,829
0
675
6,440
2,253
0
2,421
4,019
0
23,088
W
Chernobog
Willvlad3424
Chernobog
3,046
2,196
0
1,396
4,036
1,288
155
911
3,125
0
34,367
L
2,493
739
0
88
3,138
953
0
1,086
2,052
19,053
0
W
1,182
453
0
3,886
8,304
3,895
0
663
7,641
1,183
48,966
L
Bacchus
yub yub14256
Bacchus
425
283
0
168
4,494
3,337
0
2,070
2,424
3,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
29,879
267
Minions Killed
341
0
Camps Cleared
0
858,917
Distance Traveled
955,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,862
586
71
7
0
177,846
0
W
Cthulhu
5,510
551
31
3
0
174,455
0
W
Morgan Le Fay
6,998
700
106
11
0
206,039
0
L
Gilgamesh
5,910
591
84
8
0
178,615
0
L
Thoth
6,001
600
99
10
0
200,511
0
L
Xbalanque
4,480
448
30
3
0
165,624
0
W
Chernobog
5,711
571
54
5
0
171,682
0
L
Hera
4,585
459
45
5
0
207,573
0
W
Surtr
5,798
580
79
8
0
225,917
0
L
Bacchus
3,934
393
9
1
0
106,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role