Player Matchup

Yemoja
Yemoja
Beywolf9
Yemoja
Level 97
God Stats
3W - 4L
1,499 SR
Queue Stats
396W - 365L
1,498 Elo+
Solo
Bastet
Bastet
MelkorsCrown
Bastet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,379 Elo+
Solo
Janus
Janus
c1emoN
Janus
Level 101
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 1
Medusa
Medusa
the1angel
Medusa
Level 105
God Stats
7W - 4L
1,616 SR
Queue Stats
180W - 184L
1,474 Elo+
Solo
Bellona
Bellona
xxazuxx
Bellona
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,251 Elo+
Party 1
Team Averages
Level 97
1,463 SR
1,371 Elo+

VS

Team Averages
Level 104
1,397 SR
1,456 Elo+
Artemis
Artemis
ElGlitch-
Artemis
Level 61
God Stats
6W - 4L
1,547 SR
Queue Stats
141W - 151L
1,477 Elo+
Solo
Persephone
Persephone
JumpyLion69
Persephone
Level 127
God Stats
1W - 2L
1,194 SR
Queue Stats
124W - 122L
1,523 Elo+
Solo
Serqet
Serqet
NzT_T10_Patinha
Serqet
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 63L
1,420 Elo+
Party 2
Chaac
Chaac
Vini_Ribeiiro_
Chaac
Level 108
God Stats
1W - 1L
1,495 SR
Queue Stats
50W - 52L
1,475 Elo+
Solo
Ganesha
Ganesha
lvsmendes_2000
Ganesha
Level 107
God Stats
1W - 1L
1,250 SR
Queue Stats
50W - 61L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beywolf9
Yemoja
12
0 / 4 / 2
8,008
445
7,125
19,542
15,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
14
3 / 4 / 1
8,065
448
12,458
19,205
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
c1emoN
Janus
14
2 / 0 / 1
8,499
472
8,447
9,071
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
the1angel
Medusa
14
0 / 5 / 0
8,307
462
6,946
14,159
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xxazuxx
Bellona
13
1 / 4 / 0
7,969
443
9,225
19,394
17,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElGlitch-
Artemis
16
5 / 0 / 4
10,321
573
13,201
10,214
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
JumpyLion69
Persephone
14
2 / 5 / 4
9,470
526
9,740
11,472
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 0 / 4
9,599
533
6,701
13,315
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 1 / 4
10,362
576
18,011
24,322
26,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 15
9,321
518
7,568
16,714
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
17
17
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beywolf9
Yemoja
0
4
2
0.25
W
Artemis
ElGlitch-
Artemis
5
0
4
7
W
Persephone
JumpyLion69
Persephone
2
5
4
0.8
L
Bastet
3
4
1
0.88
W
5
0
4
7
W
5
1
4
7
L
Janus
c1emoN
Janus
2
0
1
2.5
W
0
0
15
7.5
L
Medusa
the1angel
Medusa
0
5
0
0
L
Bellona
xxazuxx
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
55,221
81,371
Taken
76,037
49,690
Mitigated
58,695
20,550
Healing
26,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beywolf9
Yemoja
7,125
1,924
3,724
3,535
19,542
15,159
0
4,497
14,793
29,198
0
W
Artemis
ElGlitch-
Artemis
13,201
6,883
0
4,500
10,214
4,558
3,334
2,204
7,994
0
82,971
W
Persephone
JumpyLion69
Persephone
9,740
468
0
1,848
11,472
3,894
1,017
3,305
7,986
63,005
0
L
Bastet
12,458
3,349
0
5,278
19,205
8,066
0
5,503
13,661
0
58,429
W
6,701
2,116
0
3,012
13,315
6,034
0
1,668
11,585
0
79,507
W
18,011
3,323
0
11,360
24,322
26,030
413
3,876
20,272
0
88,676
L
Janus
c1emoN
Janus
8,447
126
0
500
9,071
3,624
0
3,541
5,530
69,916
0
W
7,568
1,195
0
5,539
16,714
18,179
202
3,998
12,600
32,063
0
L
Medusa
the1angel
Medusa
6,946
2,460
161
3,474
14,159
5,404
768
1,472
12,596
0
70,732
L
Bellona
xxazuxx
Bellona
9,225
2,728
0
3,878
19,394
17,437
0
2,295
16,673
0
57,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
49,073
442
Minions Killed
503
0
Camps Cleared
0
1,716,622
Distance Traveled
1,814,527
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,008
445
30
2
0
334,057
7
W
Artemis
10,321
573
147
8
0
328,120
6
W
Persephone
9,470
526
110
6
0
328,873
0
L
Bastet
8,065
448
77
4
0
385,137
0
W
Serqet
9,599
533
115
6
0
401,176
0
W
Chaac
10,362
576
122
7
0
390,473
6
L
Janus
8,499
472
129
7
0
384,407
3
W
Ganesha
9,321
518
9
1
0
365,885
4
L
Medusa
8,307
462
124
7
0
275,134
0
L
Bellona
7,969
443
82
5
0
337,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role