Player Matchup

Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dsamace
Hercules
Level 207
God Stats
2W - 2L
1,625 SR
Queue Stats
122W - 93L
1,625 Elo+
Solo
Ix Chel
Ix Chel
DuduzinBalaTensa
Ix Chel
Level 159
God Stats
3W - 2L
1,421 SR
Queue Stats
111W - 95L
1,540 Elo+
Solo
Jing Wei
Jing Wei
micholas29
Jing Wei
Level 137
God Stats
1W - 1L
1,808 SR
Queue Stats
90W - 103L
1,439 Elo+
Solo
Team Averages
Level 151
1,571 SR
1,521 Elo+

VS

Team Averages
Level 157
1,563 SR
1,542 Elo+
Osiris
Osiris
HéteroFlex
Osiris
Level 196
God Stats
3W - 0L
1,842 SR
Queue Stats
26W - 14L
1,620 Elo+
Solo
Tiamat
Tiamat
Kill_LeleBR
Tiamat
Level 157
God Stats
17W - 24L
1,388 SR
Queue Stats
721W - 742L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pablo Pires BR
Ah Muzen Cab
Level 173
God Stats
13W - 9L
1,595 SR
Queue Stats
431W - 383L
1,545 Elo+
Solo
Bacchus
Bacchus
RedHoneyBadger
Bacchus
Level 141
God Stats
5W - 4L
1,422 SR
Queue Stats
49W - 46L
1,499 Elo+
Solo
Thanatos
Thanatos
yan390
Thanatos
Level 118
God Stats
31W - 16L
1,568 SR
Queue Stats
104W - 85L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 0
5,497
550
4,709
12,525
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
 
Thanatos
10
0 / 3 / 0
5,111
511
1,138
7,903
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Dsamace
Hercules
7
0 / 3 / 0
4,614
461
3,554
9,348
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 1 / 0
4,798
480
1,011
3,095
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
micholas29
Jing Wei
9
0 / 2 / 0
5,104
510
1,573
5,162
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 0 / 0
6,588
659
9,769
10,017
10,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
3 / 0 / 2
6,672
667
4,029
3,283
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Pablo Pires BR
Ah Muzen Cab
10
0 / 0 / 0
5,587
559
2,119
4,336
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 5
5,938
594
3,909
5,129
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
yan390
Thanatos
11
4 / 0 / 1
6,418
642
3,572
7,884
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
L
Thanatos
 
Thanatos
0
3
0
0
L
Hercules
Dsamace
Hercules
0
3
0
0
L
0
1
0
0
W
Osiris
3
0
0
3
W
Tiamat
3
0
2
4
W
Ah Muzen Cab
Pablo Pires BR
Ah Muzen Cab
0
0
0
0
W
1
0
5
3.5
L
Jing Wei
micholas29
Jing Wei
0
2
0
0
W
Thanatos
yan390
Thanatos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,985
Damage
23,398
38,033
Taken
30,649
21,607
Mitigated
20,862
12,737
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,709
433
0
4,750
12,525
11,411
0
610
10,898
0
38,712
L
Thanatos
 
Thanatos
1,138
299
0
4,364
7,903
2,827
0
1,776
6,049
0
34,721
L
Hercules
Dsamace
Hercules
3,554
742
0
1,834
9,348
5,028
0
3,418
5,886
0
15,643
L
1,011
188
100
397
3,095
1,042
0
1,807
1,288
25,318
0
W
Osiris
9,769
3,716
0
3,406
10,017
10,782
0
0
9,359
0
41,320
W
Tiamat
4,029
377
0
1,277
3,283
2,172
621
967
2,316
48,385
0
W
Ah Muzen Cab
Pablo Pires BR
Ah Muzen Cab
2,119
731
0
1,002
4,336
1,340
606
0
4,336
0
43,017
W
3,909
990
0
2,381
5,129
3,607
19
44
5,085
20,139
0
L
Jing Wei
micholas29
Jing Wei
1,573
1,414
0
1,292
5,162
1,299
0
327
4,835
0
30,082
W
Thanatos
yan390
Thanatos
3,572
738
0
7,642
7,884
2,961
0
0
7,842
0
50,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
31,203
298
Minions Killed
325
0
Camps Cleared
0
943,504
Distance Traveled
1,073,551
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,497
550
70
7
0
197,524
1
L
Thanatos
5,111
511
69
7
0
215,029
0
L
Hercules
4,614
461
28
3
0
198,162
2
L
Ix Chel
4,798
480
57
6
0
127,066
1
W
Osiris
6,588
659
63
6
0
216,413
0
W
Tiamat
6,672
667
100
10
0
217,048
2
W
Ah Muzen Cab
5,587
559
69
7
0
182,755
2
W
Bacchus
5,938
594
25
3
0
224,878
4
L
Jing Wei
5,104
510
74
7
0
205,723
0
W
Thanatos
6,418
642
68
7
0
232,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role