Player Matchup

Eset
Eset
 
Eset
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Billabongas16
Set
Level 38
God Stats
1W - 0L
1,559 SR
Queue Stats
14W - 9L
1,602 Elo+
Solo
Hou Yi
Hou Yi
RoronoaTvano
Hou Yi
Level 154
God Stats
8W - 6L
1,575 SR
Queue Stats
343W - 310L
1,574 Elo+
Party 2
Kumbhakarna
Kumbhakarna
atlerim
Kumbhakarna
Level 159
God Stats
4W - 0L
1,915 SR
Queue Stats
365W - 385L
1,518 Elo+
Solo
Anhur
Anhur
zanteniki
Anhur
Level 147
God Stats
8W - 4L
1,523 SR
Queue Stats
454W - 449L
1,614 Elo+
Party 2
Team Averages
Level 127
1,614 SR
1,562 Elo+

VS

Team Averages
Level 159
1,627 SR
1,493 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bananahousen
Bastet
Level 141
God Stats
0W - 3L
1,576 SR
Queue Stats
25W - 19L
1,551 Elo+
Party 1
Artio
Artio
DirtyGrandpaa
Artio
Level 157
God Stats
4W - 1L
1,930 SR
Queue Stats
690W - 729L
1,444 Elo+
Solo
Mercury
Mercury
TimeOfDragons
Mercury
Level 140
God Stats
2W - 2L
1,628 SR
Queue Stats
272W - 269L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 2 / 9
8,843
804
7,499
7,725
3,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 3
9,703
882
12,247
11,515
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
14
3 / 3 / 6
8,280
753
14,335
10,357
4,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
atlerim
Kumbhakarna
15
0 / 2 / 14
9,350
850
7,009
15,372
15,428
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
zanteniki
Anhur
17
5 / 4 / 7
9,644
877
6,220
9,399
3,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 2 / 10
8,744
795
10,487
8,187
3,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
14
2 / 3 / 6
7,566
688
8,138
8,138
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
13
3 / 5 / 7
7,726
702
10,894
11,811
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 7
9,198
836
9,074
14,065
14,288
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
14
2 / 3 / 7
7,539
685
2,647
7,285
3,114
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
17
Kills
14
14
Deaths
17
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
9
3.25
L
Scylla
 
Scylla
1
2
10
3
L
Loki
 
Loki
2
3
6
1.67
L
Bastet
3
5
7
1.3
W
7
3
3
2.83
L
6
4
7
2.38
W
Hou Yi
3
3
6
2
L
Mercury
2
3
7
1.83
W
Kumbhakarna
atlerim
Kumbhakarna
0
2
14
3.5
W
Anhur
zanteniki
Anhur
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,310
Damage
41,240
54,368
Taken
49,486
32,774
Mitigated
29,093
18,207
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,499
336
1,973
1,793
7,725
3,287
767
3,649
4,076
27,987
0
L
Scylla
 
Scylla
10,487
1,014
1,727
3,171
8,187
3,328
0
3,729
4,458
34,306
0
L
Loki
 
Loki
8,138
1,232
468
513
8,138
3,553
0
1,893
6,245
0
16,469
L
Bastet
10,894
2,454
0
2,496
11,811
4,810
0
3,515
8,296
0
14,106
W
12,247
4,954
1,139
1,900
11,515
6,043
304
3,226
8,289
0
17,635
L
9,074
378
1,119
4,610
14,065
14,288
0
3,352
10,713
13,960
0
W
Hou Yi
14,335
6,034
433
2,577
10,357
4,264
68
5,131
5,226
0
23,859
L
Mercury
2,647
1,200
680
1,025
7,285
3,114
0
2,019
5,266
0
6,958
W
Kumbhakarna
atlerim
Kumbhakarna
7,009
207
2,934
4,055
15,372
15,428
0
4,592
10,780
14,400
0
W
Anhur
zanteniki
Anhur
6,220
5,032
482
921
9,399
3,752
882
2,963
6,436
0
17,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
40,773
138
Minions Killed
104
0
Camps Cleared
0
1,071,048
Distance Traveled
1,100,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,843
804
52
5
0
211,512
0
L
Scylla
8,744
795
67
6
0
200,020
0
L
Loki
7,566
688
8
1
0
237,420
0
L
Bastet
7,726
702
8
1
0
207,245
0
W
Set
9,703
882
16
1
0
218,135
0
L
Artio
9,198
836
10
1
0
210,935
0
W
Hou Yi
8,280
753
19
2
0
205,182
0
L
Mercury
7,539
685
11
1
0
245,368
0
W
Kumbhakarna
9,350
850
17
2
0
240,017
0
W
Anhur
9,644
877
34
3
0
196,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role