Player Matchup

Neith
Neith
Deffike
Neith
Level 127
God Stats
0W - 2L
1,942 SR
Queue Stats
0W - 5L
1,221 Elo+
Solo
Chang'e
Chang'e
MianOo
Chang'e
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
982 Elo+
Party 1
Sun Wukong
Sun Wukong
YuNaruqami
Sun Wukong
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,232 Elo+
Party 1
Team Averages
Level 92
1,647 SR
1,145 Elo+

VS

Team Averages
Level 59
1,328 SR
1,395 Elo+
Nox
Nox
Abysivedel
Nox
Level 49
God Stats
5W - 9L
1,276 SR
Queue Stats
13W - 18L
1,185 Elo+
Solo
Hou Yi
Hou Yi
G4B_inadvertance
Hou Yi
Level 69
God Stats
1W - 0L
1,208 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
Newricon
Odin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deffike
Neith
11
3 / 5 / 0
9,438
726
9,217
14,268
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
MianOo
Chang'e
11
0 / 3 / 3
8,473
652
4,164
11,187
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YuNaruqami
Sun Wukong
11
1 / 1 / 3
8,801
677
8,524
13,067
15,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
10,719
825
10,342
7,539
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
10,635
818
14,328
9,985
4,803
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
0 / 2 / 7
9,263
713
7,230
10,987
9,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Neith
Deffike
Neith
3
5
0
0.6
W
4
0
5
6.5
L
Chang'e
MianOo
Chang'e
0
3
3
0.5
W
Odin
0
2
7
1.75
L
Sun Wukong
YuNaruqami
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
31,900
38,522
Taken
28,511
26,786
Mitigated
18,258
8,334
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,342
777
0
1,650
7,539
3,646
982
540
6,999
40,994
0
L
Neith
Deffike
Neith
9,217
3,012
0
3,026
14,268
6,356
840
4,269
9,999
0
41,328
W
14,328
8,567
0
2,336
9,985
4,803
2,210
1,599
8,386
0
48,636
L
Chang'e
MianOo
Chang'e
4,164
833
1,997
2,085
11,187
4,542
132
4,470
6,717
18,396
0
W
Odin
7,230
1,294
0
250
10,987
9,809
0
2,208
8,779
0
16,746
L
Sun Wukong
YuNaruqami
Sun Wukong
8,524
1,433
0
1,226
13,067
15,888
121
2,006
11,061
0
26,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
30,617
108
Minions Killed
141
0
Camps Cleared
0
645,263
Distance Traveled
697,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,719
825
54
4
0
231,846
0
L
Neith
9,438
726
51
4
0
201,562
0
W
Hou Yi
10,635
818
74
6
0
222,572
0
L
Chang'e
8,473
652
31
2
0
183,055
0
W
Odin
9,263
713
13
1
0
243,549
0
L
Sun Wukong
8,801
677
26
2
0
260,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role