Player Matchup

Hel
Hel
Joe_poggers
Hel
Level 39
God Stats
3W - 2L
1,513 SR
Queue Stats
10W - 15L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
bigjimthe2nd
Gilgamesh
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,235 Elo+
Party 1
Nu Wa
Nu Wa
d3finit3lyd3ad
Nu Wa
Level 45
God Stats
7W - 8L
1,442 SR
Queue Stats
63W - 92L
1,216 Elo+
Solo
Team Averages
Level 36
1,485 SR
1,241 Elo+

VS

Team Averages
Level 53
1,472 SR
1,234 Elo+
Cthulhu
Cthulhu
Demon_Teneria
Cthulhu
Level 67
God Stats
12W - 12L
1,415 SR
Queue Stats
216W - 228L
1,326 Elo+
Solo
Charon
Charon
Khalio
Charon
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,187 Elo+
Solo
Skadi
Skadi
N3cramancer
Skadi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
10,498
700
16,106
15,166
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
bigjimthe2nd
Gilgamesh
11
1 / 7 / 1
9,488
633
10,619
19,638
12,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 1 / 2
9,581
639
7,556
7,944
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 2 / 8
11,881
792
11,338
21,008
22,360
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon
Khalio
Charon
14
3 / 0 / 12
11,197
746
9,066
8,477
5,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 7
12,028
802
16,502
13,552
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
8
5
L
2
7
1
0.36
W
Charon
Khalio
Charon
3
0
12
9
W
6
1
7
9.5
L
Gilgamesh
bigjimthe2nd
Gilgamesh
1
7
1
0.21
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
36,906
42,748
Taken
43,037
22,343
Mitigated
33,024
9,107
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,338
997
1,010
0
21,008
22,360
0
9,606
10,862
67,954
0
L
16,106
333
1,481
6,204
15,166
6,284
0
6,457
8,709
45,479
0
W
Charon
Khalio
Charon
9,066
1,948
0
905
8,477
5,873
394
5,339
2,908
19,815
1,114
W
16,502
5,066
0
3,300
13,552
4,791
656
7,914
5,284
0
72,009
L
Gilgamesh
bigjimthe2nd
Gilgamesh
10,619
2,320
0
451
19,638
12,900
0
8,861
10,777
0
38,267
L
7,556
2,085
0
971
7,944
3,159
0
4,189
3,755
27,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
35,106
142
Minions Killed
201
0
Camps Cleared
0
729,906
Distance Traveled
806,656
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,881
792
75
5
0
280,507
4
L
Hel
10,498
700
58
4
0
227,678
0
W
Charon
11,197
746
19
1
0
264,925
0
W
Skadi
12,028
802
107
7
0
261,224
0
L
Gilgamesh
9,488
633
47
3
0
271,816
0
L
Nu Wa
9,581
639
37
2
0
230,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role