Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DgilF0204
Osiris
Level 120
God Stats
3W - 6L
1,508 SR
Queue Stats
26W - 32L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
TalenelatElin
Heimdallr
Level 128
God Stats
3W - 2L
1,631 SR
Queue Stats
10W - 15L
1,471 Elo+
Party 2
Athena
Athena
YäggerMS
Athena
Level 125
God Stats
0W - 4L
1,493 SR
Queue Stats
33W - 38L
1,513 Elo+
Party 2
Sol
Sol
den4ik8888
Sol
Level 106
God Stats
2W - 1L
1,603 SR
Queue Stats
111W - 86L
1,539 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,503 Elo+

VS

Team Averages
Level 137
1,556 SR
1,475 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Ablativa
Nox
Level 148
God Stats
3W - 3L
1,475 SR
Queue Stats
42W - 60L
1,420 Elo+
Party 1
Chaac
Chaac
BrombeIX
Chaac
Level 86
God Stats
1W - 0L
1,524 SR
Queue Stats
4W - 2L
1,501 Elo+
Party 3
Chronos
Chronos
ImbalanceDJ
Chronos
Level 156
God Stats
1W - 0L
1,779 SR
Queue Stats
30W - 32L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 2
6,072
867
2,983
4,753
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
DgilF0204
Osiris
11
0 / 1 / 2
5,737
820
3,080
6,748
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
TalenelatElin
Heimdallr
12
2 / 1 / 0
6,287
898
4,676
5,881
2,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
YäggerMS
Athena
10
0 / 4 / 2
5,665
809
2,979
9,704
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 2
5,651
807
2,351
3,532
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 0 / 0
7,211
1,030
6,035
3,049
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
 
Charon
12
1 / 1 / 5
6,610
944
4,961
6,833
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 6
5,973
853
5,985
2,399
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
BrombeIX
Chaac
11
0 / 0 / 8
5,893
842
6,547
3,504
3,405
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
ImbalanceDJ
Chronos
12
1 / 2 / 4
6,321
903
2,904
5,580
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
3
Kills
8
8
Deaths
3
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
2
2
W
Chiron
 
Chiron
6
0
0
6
W
Charon
 
Charon
1
1
5
3.5
W
0
0
6
3
W
Chaac
BrombeIX
Chaac
0
0
8
4
L
Osiris
DgilF0204
Osiris
0
1
2
1
W
Chronos
ImbalanceDJ
Chronos
1
2
4
1.5
L
Heimdallr
TalenelatElin
Heimdallr
2
1
0
2
L
Athena
YäggerMS
Athena
0
4
2
0.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,069
Damage
26,432
30,618
Taken
21,365
20,625
Mitigated
12,180
5,023
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,983
634
0
480
4,753
2,100
0
1,426
3,196
0
18,022
W
Chiron
 
Chiron
6,035
2,273
333
738
3,049
1,376
0
606
2,360
0
25,470
W
Charon
 
Charon
4,961
1,112
0
2,302
6,833
4,232
69
1,720
4,945
11,838
0
W
5,985
315
0
678
2,399
1,036
0
714
1,605
18,310
0
W
Chaac
BrombeIX
Chaac
6,547
355
0
1,442
3,504
3,405
0
750
2,627
0
9,337
L
Osiris
DgilF0204
Osiris
3,080
204
0
1,340
6,748
6,654
0
3,297
3,410
0
9,167
W
Chronos
ImbalanceDJ
Chronos
2,904
1,233
0
856
5,580
2,131
1,407
1,540
3,985
21,797
0
L
Heimdallr
TalenelatElin
Heimdallr
4,676
3,003
0
1,904
5,881
2,818
0
3,461
2,420
0
17,197
L
Athena
YäggerMS
Athena
2,979
957
0
1,016
9,704
7,751
0
4,461
4,988
6,945
0
L
2,351
1,046
0
283
3,532
1,302
0
1,205
2,327
11,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
32,008
130
Minions Killed
154
0
Camps Cleared
0
722,401
Distance Traveled
783,225
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,072
867
44
6
0
162,097
0
W
Chiron
7,211
1,030
52
7
0
150,430
0
W
Charon
6,610
944
10
1
0
145,398
0
W
Nox
5,973
853
36
5
0
151,333
3
W
Chaac
5,893
842
8
1
0
170,302
0
L
Osiris
5,737
820
19
3
0
165,885
0
W
Chronos
6,321
903
48
7
0
165,762
0
L
Heimdallr
6,287
898
40
6
0
132,093
0
L
Athena
5,665
809
7
1
0
151,908
0
L
Sol
5,651
807
20
3
0
110,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role