Player Matchup

Nike
Nike
Gold II
Calderath
Nike
Gold II
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 126L
1,635 MMR
Party 2
Vulcan
Vulcan
Gold I
MORNDOG
Vulcan
Gold I
Level 146
God Stats
6W - 5L
1,659 SR
Queue Stats
284W - 278L
1,626 MMR
Solo
Bastet
Bastet
Gold II
Utiradien127
Bastet
Gold II
Level 149
God Stats
5W - 1L
1,587 SR
Queue Stats
134W - 125L
1,627 MMR
Party 2
Skadi
Skadi
Gold I
我没有梦想丶
Skadi
Gold I
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,670 MMR
Party 1
Sylvanus
Sylvanus
Gold V
黑龙江在逃锅包肉
Sylvanus
Gold V
Level 106
God Stats
10W - 8L
1,607 SR
Queue Stats
48W - 48L
1,494 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,571 SR
1,610 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,649 SR
1,585 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
OGSiph
Hera
Gold II
Level 159
God Stats
4W - 2L
1,765 SR
Queue Stats
171W - 171L
1,649 MMR
Solo
Bacchus
Bacchus
Platinum V
Uchiha_Lowkey
Bacchus
Platinum V
Level 159
God Stats
7W - 5L
1,650 SR
Queue Stats
200W - 207L
1,572 MMR
Solo
Awilix
Awilix
Platinum V
Xiquitinn
Awilix
Platinum V
Level 157
God Stats
10W - 8L
1,572 SR
Queue Stats
171W - 179L
1,621 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
oliwier386
Erlang Shen
Gold III
Level 118
God Stats
4W - 5L
1,760 SR
Queue Stats
156W - 146L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
7
3 / 1 / 0
4,222
844
2,397
4,047
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
MORNDOG
Vulcan
7
0 / 0 / 0
3,641
728
1,012
880
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
6
0 / 0 / 3
3,409
682
1,345
3,483
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
3 / 2 / 0
3,679
736
3,495
2,973
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 3
3,287
657
1,710
4,051
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Sun WukongMaman BrigitteThorThanatos

VS

Bans
UllrLokiNemesisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
1 / 2 / 1
3,557
711
2,741
2,943
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
OGSiph
Hera
7
0 / 0 / 0
3,693
739
320
1,925
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
5
2 / 1 / 1
4,012
802
3,424
4,692
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Xiquitinn
Awilix
5
1 / 3 / 0
3,459
692
2,766
4,817
2,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erlang Shen
oliwier386
Erlang Shen
6
0 / 0 / 0
3,249
650
343
2,602
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
4
4
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
W
Nike
3
1
0
3
W
Vulcan
MORNDOG
Vulcan
0
0
0
0
L
Hera
OGSiph
Hera
0
0
0
0
L
Bacchus
2
1
1
2.5
W
Bastet
0
0
3
1.5
L
Awilix
Xiquitinn
Awilix
1
3
0
0.33
L
Erlang Shen
oliwier386
Erlang Shen
0
0
0
0
W
3
2
0
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,959
Damage
9,594
15,434
Taken
16,979
6,159
Mitigated
7,468
4,462
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,741
2,150
0
1,138
2,943
654
0
393
2,550
19,765
0
W
Nike
2,397
174
0
1,036
4,047
1,623
0
0
4,047
0
20,016
W
Vulcan
MORNDOG
Vulcan
1,012
499
0
250
880
268
0
153
727
20,459
0
L
Hera
OGSiph
Hera
320
44
0
1,162
1,925
471
0
533
1,360
25,528
0
L
Bacchus
3,424
1,080
0
2,156
4,692
2,787
0
1,074
3,618
8,774
0
W
Bastet
1,345
268
0
1,267
3,483
963
0
650
2,833
0
14,894
L
Awilix
Xiquitinn
Awilix
2,766
865
0
881
4,817
2,467
0
0
4,512
0
12,431
L
Erlang Shen
oliwier386
Erlang Shen
343
51
0
1,701
2,602
1,089
0
401
2,155
0
14,256
W
3,495
1,612
0
467
2,973
1,052
0
2,817
156
0
12,634
W
1,710
969
230
1,212
4,051
2,253
0
2,865
1,186
9,342
3,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,238
Gold Earned
17,970
161
Minions Killed
159
0
Camps Cleared
0
530,592
Distance Traveled
485,465
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,557
711
43
9
0
82,910
0
W
Nike
4,222
844
32
6
0
102,821
1
W
Vulcan
3,641
728
47
9
0
99,155
0
L
Hera
3,693
739
59
12
0
104,934
0
L
Bacchus
4,012
802
9
2
0
95,153
0
W
Bastet
3,409
682
34
7
0
134,408
0
L
Awilix
3,459
692
18
4
0
105,262
0
L
Erlang Shen
3,249
650
30
6
0
97,206
0
W
Skadi
3,679
736
22
4
0
103,323
0
W
Sylvanus
3,287
657
26
5
0
90,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role