Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alpha-220x
Merlin
Level 136
God Stats
3W - 4L
1,515 SR
Queue Stats
723W - 754L
1,407 Elo+
Solo
Ares
Ares
AustralianGenie
Ares
Level 123
God Stats
6W - 8L
1,543 SR
Queue Stats
323W - 296L
1,440 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,449 Elo+

VS

Team Averages
Level 129
1,547 SR
1,470 Elo+
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
groovy_pete_
Baron Samedi
Level 154
God Stats
17W - 11L
1,640 SR
Queue Stats
219W - 213L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
КОЛЯДАМАГ
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 0
7,190
719
5,443
5,768
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Alpha-220x
Merlin
11
0 / 1 / 2
7,185
719
4,701
5,557
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 8 / 1
6,297
630
1,051
10,256
4,996
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
3 / 1 / 4
7,822
782
3,124
7,769
6,853
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
groovy_pete_
Baron Samedi
12
4 / 0 / 6
8,646
865
4,963
6,674
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
КОЛЯДАМАГ
Ah Muzen Cab
11
3 / 1 / 5
8,267
827
9,134
7,963
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
W
Maui
 
Maui
3
1
4
5
L
Merlin
Alpha-220x
Merlin
0
1
2
1
L
0
8
1
0.06
W
Baron Samedi
groovy_pete_
Baron Samedi
4
0
6
7
W
Ah Muzen Cab
КОЛЯДАМАГ
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,195
Damage
17,221
21,581
Taken
22,406
9,232
Mitigated
15,653
1,079
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,443
363
0
250
5,768
2,103
0
2,952
2,816
18,928
0
W
Maui
 
Maui
3,124
1,161
0
1,139
7,769
6,853
68
3,607
4,092
12,097
0
L
Merlin
Alpha-220x
Merlin
4,701
237
0
360
5,557
2,133
0
2,836
2,721
35,360
0
L
1,051
164
0
469
10,256
4,996
0
2,551
7,705
1,586
0
W
Baron Samedi
groovy_pete_
Baron Samedi
4,963
115
604
3,331
6,674
5,647
507
3,910
2,729
36,525
0
W
Ah Muzen Cab
КОЛЯДАМАГ
Ah Muzen Cab
9,134
3,558
231
2,036
7,963
3,153
534
4,163
3,765
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,672
Gold Earned
24,735
88
Minions Killed
115
0
Camps Cleared
0
452,219
Distance Traveled
515,031
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,190
719
21
2
0
171,848
3
W
Maui
7,822
782
13
1
0
177,254
1
L
Merlin
7,185
719
63
6
0
169,343
1
L
Ares
6,297
630
4
0
0
111,028
0
W
Baron Samedi
8,646
865
69
7
0
167,588
0
W
Ah Muzen Cab
8,267
827
33
3
0
170,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role