Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Luskks
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,347 Elo+
Solo
Odin
Odin
Pabloreiz
Odin
Level 146
God Stats
1W - 0L
1,359 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
Nox
Nox
PlayerGalactico
Nox
Level 127
God Stats
12W - 13L
1,456 SR
Queue Stats
308W - 337L
1,473 Elo+
Solo
Team Averages
Level 121
1,463 SR
1,458 Elo+

VS

Team Averages
Level 124
1,538 SR
1,487 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Gυnsx
Martichoras
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
SoulDelle
Nu Wa
Level 67
God Stats
19W - 16L
1,620 SR
Queue Stats
25W - 26L
1,515 Elo+
Solo
Lancelot
Lancelot
StormFanTaSy
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,448 Elo+
Solo
Athena
Athena
lacticia
Athena
Level 108
God Stats
280W - 192L
1,570 SR
Queue Stats
549W - 532L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 8
8,180
1,363
4,878
8,237
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
 
Poseidon
13
2 / 0 / 8
7,577
1,263
6,023
2,307
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Luskks
Jing Wei
13
0 / 1 / 10
6,954
1,159
5,993
6,159
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
13
1 / 2 / 6
7,219
1,203
4,704
7,944
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 5
8,321
1,387
5,984
4,153
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

340

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 0 / 0
6,065
1,011
0
0
0
Martichoras
Gυnsx
Martichoras
12
2 / 2 / 0
7,597
1,266
7,993
6,554
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
SoulDelle
Nu Wa
13
0 / 0 / 4
7,589
1,265
8,769
1,323
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
StormFanTaSy
Lancelot
12
0 / 3 / 4
6,931
1,155
4,553
8,679
3,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
lacticia
Athena
12
2 / 5 / 2
7,844
1,307
5,087
13,312
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
10
Kills
4
4
Deaths
10
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
8
6
W
Poseidon
 
Poseidon
2
0
8
6
L
Poseidon
 
Poseidon
0
0
0
0
L
Martichoras
Gυnsx
Martichoras
2
2
0
1
W
Jing Wei
Luskks
Jing Wei
0
1
10
5
W
Odin
1
2
6
2
W
5
0
5
7.5
L
Nu Wa
SoulDelle
Nu Wa
0
0
4
2
L
Lancelot
StormFanTaSy
Lancelot
0
3
4
0.67
L
Athena
lacticia
Athena
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,582
Damage
26,402
28,800
Taken
29,868
20,088
Mitigated
18,717
3,753
Healing
1,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,878
227
0
1,123
8,237
8,304
0
3,886
4,351
23,665
0
W
Poseidon
 
Poseidon
6,023
551
0
130
2,307
889
0
1,258
1,049
21,623
0
L
Poseidon
 
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
Gυnsx
Martichoras
7,993
2,534
0
338
6,554
3,007
0
4,168
2,341
0
20,043
W
Jing Wei
Luskks
Jing Wei
5,993
4,895
0
1,549
6,159
2,324
0
3,241
2,918
0
19,015
W
Odin
4,704
659
0
778
7,944
6,894
0
2,601
5,343
0
10,089
W
5,984
330
0
173
4,153
1,677
0
2,870
1,283
19,984
0
L
Nu Wa
SoulDelle
Nu Wa
8,769
2,344
0
0
1,323
573
0
513
763
35,740
0
L
Lancelot
StormFanTaSy
Lancelot
4,553
1,348
0
215
8,679
3,532
0
5,375
3,130
0
9,159
L
Athena
lacticia
Athena
5,087
1,092
0
598
13,312
11,605
0
6,829
6,166
11,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
36,026
155
Minions Killed
123
4
Camps Cleared
7
659,059
Distance Traveled
542,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,180
1,363
45
8
0
128,693
0
W
Poseidon
7,577
1,263
34
6
0
146,443
0
L
Poseidon
6,065
1,011
0
0
0
0
0
L
Martichoras
7,597
1,266
31
5
3
125,694
0
W
Jing Wei
6,954
1,159
22
4
0
123,000
0
W
Odin
7,219
1,203
15
3
1
125,307
0
W
Nox
8,321
1,387
39
7
3
135,616
0
L
Nu Wa
7,589
1,265
70
12
2
134,989
0
L
Lancelot
6,931
1,155
7
1
2
144,867
0
L
Athena
7,844
1,307
15
3
0
137,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role