Player Matchup

Discordia
Discordia
HornyOldLady
Discordia
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 124L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
IBS_Slaps
Tsukuyomi
Level 145
God Stats
19W - 10L
1,632 SR
Queue Stats
528W - 516L
1,479 Elo+
Solo
Ra
Ra
Master PTWNL
Ra
Level 39
God Stats
2W - 0L
1,752 SR
Queue Stats
110W - 97L
1,540 Elo+
Solo
Anubis
Anubis
SevenEskimos
Anubis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
augnasty
Amaterasu
Level 154
God Stats
1W - 2L
1,171 SR
Queue Stats
160W - 167L
1,500 Elo+
Party 1
Team Averages
Level 107
1,511 SR
1,507 Elo+

VS

Team Averages
Level 103
1,601 SR
1,450 Elo+
Jormungandr
Jormungandr
CM_Ayexern
Jormungandr
Level 87
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 33L
1,429 Elo+
Solo
Horus
Horus
Ji2Feng
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,282 Elo+
Solo
Neith
Neith
LanaBananaG
Neith
Level 122
God Stats
0W - 1L
1,510 SR
Queue Stats
36W - 36L
1,485 Elo+
Solo
Ishtar
Ishtar
PropsG
Ishtar
Level 153
God Stats
0W - 1L
1,891 SR
Queue Stats
90W - 90L
1,545 Elo+
Solo
Athena
Athena
XxAbundancexX9
Athena
Level 125
God Stats
1W - 4L
1,348 SR
Queue Stats
417W - 437L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HornyOldLady
Discordia
17
7 / 2 / 9
9,985
832
15,804
13,346
6,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
IBS_Slaps
Tsukuyomi
16
2 / 3 / 16
9,343
779
19,110
17,944
18,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 16
8,332
694
13,131
10,902
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
4 / 2 / 12
9,231
769
16,088
11,953
8,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
augnasty
Amaterasu
16
7 / 2 / 10
10,415
868
9,560
18,596
24,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CM_Ayexern
Jormungandr
15
3 / 7 / 3
8,408
701
12,802
17,002
18,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Ji2Feng
Horus
14
1 / 5 / 9
8,505
709
4,703
17,829
19,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
4 / 4 / 6
8,601
717
19,029
15,974
8,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
PropsG
Ishtar
15
1 / 5 / 8
8,453
704
17,453
12,586
6,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 6
9,552
796
8,150
23,503
22,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
22
Kills
11
11
Deaths
24
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CM_Ayexern
Jormungandr
3
7
3
0.64
W
Discordia
HornyOldLady
Discordia
7
2
9
5.75
W
Tsukuyomi
IBS_Slaps
Tsukuyomi
2
3
16
3.33
L
Horus
Ji2Feng
Horus
1
5
9
1.1
L
4
4
6
1.75
W
2
2
16
5
L
Ishtar
PropsG
Ishtar
1
5
8
1
W
Anubis
4
2
12
5
L
2
3
6
1.67
W
Amaterasu
augnasty
Amaterasu
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,693
Damage
62,137
72,741
Taken
86,894
63,280
Mitigated
75,375
30,954
Healing
28,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CM_Ayexern
Jormungandr
12,802
639
590
1,141
17,002
18,565
90
6,625
10,295
27,507
360
W
Discordia
HornyOldLady
Discordia
15,804
879
1,203
1,616
13,346
6,481
550
2,583
10,547
30,133
0
W
Tsukuyomi
IBS_Slaps
Tsukuyomi
19,110
2,773
711
3,018
17,944
18,359
0
6,765
10,774
5,128
26,331
L
Horus
Ji2Feng
Horus
4,703
1,103
3,396
4,629
17,829
19,506
0
9,350
8,339
175
5,890
L
19,029
4,570
239
4,133
15,974
8,014
442
10,850
4,977
0
28,986
W
13,131
1,370
13,633
4,045
10,902
6,152
432
2,642
8,142
20,067
0
L
Ishtar
PropsG
Ishtar
17,453
7,385
1,236
1,555
12,586
6,733
0
8,956
3,461
0
40,289
W
Anubis
16,088
1,179
670
2,465
11,953
8,128
545
3,489
8,165
32,119
0
L
8,150
1,899
3,252
8,348
23,503
22,557
135
11,784
11,299
16,427
0
W
Amaterasu
augnasty
Amaterasu
9,560
4,117
833
2,760
18,596
24,160
30
4,124
14,346
0
17,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
43,519
144
Minions Killed
116
0
Camps Cleared
0
1,148,750
Distance Traveled
1,026,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,408
701
25
2
0
204,411
0
W
Discordia
9,985
832
42
4
0
220,795
0
W
Tsukuyomi
9,343
779
25
2
0
236,744
0
L
Horus
8,505
709
2
0
0
222,526
0
L
Neith
8,601
717
27
2
0
158,018
0
W
Ra
8,332
694
20
2
0
231,249
0
L
Ishtar
8,453
704
53
4
0
185,735
0
W
Anubis
9,231
769
38
3
0
212,565
0
L
Athena
9,552
796
9
1
0
255,371
0
W
Amaterasu
10,415
868
19
2
0
247,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role