Player Matchup

Kukulkan
Kukulkan
DarkAngel1657
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Lone rider16485
Ymir
Level 59
God Stats
4W - 3L
1,610 SR
Queue Stats
14W - 11L
1,455 Elo+
Party 1
Artemis
Artemis
MaybeJenkins
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,449 Elo+
Party 1
Team Averages
Level 43
1,537 SR
1,468 Elo+

VS

Team Averages
Level 154
1,701 SR
1,645 Elo+
Fafnir
Fafnir
PapaFreddd
Fafnir
Level 158
God Stats
16W - 7L
1,698 SR
Queue Stats
260W - 193L
1,656 Elo+
Party 2
Chang'e
Chang'e
PapaHosselhof
Chang'e
Level 146
God Stats
23W - 14L
1,595 SR
Queue Stats
341W - 273L
1,631 Elo+
Party 2
Bastet
Bastet
supportkitty
Bastet
Level 159
God Stats
198W - 80L
1,811 SR
Queue Stats
428W - 280L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkAngel1657
Kukulkan
9
1 / 7 / 0
7,472
747
1,935
8,358
1,947
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
6,456
646
1,937
10,914
8,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
MaybeJenkins
Artemis
9
0 / 6 / 0
6,600
660
4,220
9,146
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PapaFreddd
Fafnir
11
2 / 0 / 14
8,778
878
5,392
7,913
9,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
12
6 / 0 / 6
8,927
893
8,819
5,328
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
10 / 1 / 5
9,335
934
12,681
6,479
2,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
18
18
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarkAngel1657
Kukulkan
1
7
0
0.14
L
0
5
0
0
L
Artemis
MaybeJenkins
Artemis
0
6
0
0
W
Fafnir
PapaFreddd
Fafnir
2
0
14
9
W
Chang'e
6
0
6
9
W
Bastet
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,092
Damage
26,892
28,418
Taken
19,720
12,807
Mitigated
14,960
2,543
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarkAngel1657
Kukulkan
1,935
119
0
0
8,358
1,947
0
2,322
5,521
10,587
0
L
1,937
62
266
1,992
10,914
8,180
0
5,402
4,805
10,994
0
L
Artemis
MaybeJenkins
Artemis
4,220
897
0
285
9,146
2,680
0
4,830
3,669
0
20,247
W
Fafnir
PapaFreddd
Fafnir
5,392
1,139
0
1,888
7,913
9,547
496
1,614
6,299
21,662
600
W
Chang'e
8,819
299
1,170
3,142
5,328
2,444
1,091
1,351
3,977
46,556
0
W
Bastet
12,681
3,240
0
1,500
6,479
2,969
706
1,724
4,755
0
21,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,528
Gold Earned
27,040
75
Minions Killed
104
0
Camps Cleared
0
417,750
Distance Traveled
597,721
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,472
747
25
3
0
127,014
0
L
Ymir
6,456
646
9
1
0
153,237
3
L
Artemis
6,600
660
41
4
0
137,499
0
W
Fafnir
8,778
878
16
2
0
183,364
0
W
Chang'e
8,927
893
70
7
0
199,035
0
W
Bastet
9,335
934
18
2
0
215,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role