Player Matchup

Scylla
Scylla
EyeNeverQuit
Scylla
Level 206
God Stats
11W - 6L
1,582 SR
Queue Stats
369W - 391L
1,495 Elo+
Solo
Serqet
Serqet
Goldenreaper553
Serqet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 111L
1,551 Elo+
Party 1
Odin
Odin
Hiddenreverie
Odin
Level 158
God Stats
9W - 8L
1,476 SR
Queue Stats
368W - 372L
1,506 Elo+
Solo
Zeus
Zeus
LadyMoonIight
Zeus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,521 Elo+
Solo
Agni
Agni
xX5parkeyXx
Agni
Level 110
God Stats
6W - 6L
1,448 SR
Queue Stats
245W - 247L
1,545 Elo+
Party 1
Team Averages
Level 125
1,501 SR
1,523 Elo+

VS

Team Averages
Level 129
1,473 SR
1,395 Elo+
Kali
Kali
CannyEagle Pro
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,300 Elo+
Solo
Discordia
Discordia
CiaranHaos
Discordia
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,376 Elo+
Solo
Cabrakan
Cabrakan
DreadHead2000
Cabrakan
Level 155
God Stats
7W - 12L
1,418 SR
Queue Stats
465W - 460L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pipit
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Solo
Kumbhakarna
Kumbhakarna
VooMii
Kumbhakarna
Level 152
God Stats
1W - 1L
1,449 SR
Queue Stats
54W - 51L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 3 / 9
9,803
891
11,936
10,616
5,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 10
8,207
746
4,288
10,250
8,286
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
3 / 2 / 15
9,414
856
5,327
11,632
12,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
5 / 2 / 13
9,823
893
12,545
6,980
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 7
10,104
919
8,744
9,923
5,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
5,823
529
174
3,391
2,034
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
CiaranHaos
Discordia
14
3 / 4 / 2
8,330
757
8,029
6,639
3,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
DreadHead2000
Cabrakan
15
2 / 4 / 4
8,292
754
4,115
11,452
16,888
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Pipit
Morgan Le Fay
18
5 / 4 / 3
9,775
889
16,412
10,667
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
VooMii
Kumbhakarna
14
0 / 6 / 6
7,785
708
4,458
15,267
15,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
21
Kills
10
14
Deaths
21
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Discordia
CiaranHaos
Discordia
3
4
2
1
L
Cabrakan
DreadHead2000
Cabrakan
2
4
4
1
W
Scylla
6
3
9
3.5
W
1
4
10
1.5
W
3
2
15
5.25
W
5
2
13
5.75
L
Morgan Le Fay
Pipit
Morgan Le Fay
5
4
3
1.63
L
Kumbhakarna
VooMii
Kumbhakarna
0
6
6
0.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
33,188
49,401
Taken
47,416
35,536
Mitigated
42,317
16,355
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
174
28
0
0
3,391
2,034
0
2,157
1,234
0
655
L
Discordia
CiaranHaos
Discordia
8,029
225
0
786
6,639
3,111
155
5,035
1,604
19,318
0
L
Cabrakan
DreadHead2000
Cabrakan
4,115
174
497
1,705
11,452
16,888
50
7,779
3,436
10,018
0
W
Scylla
11,936
1,081
1,012
1,805
10,616
5,375
2,054
6,084
4,532
22,801
0
W
4,288
541
926
1,446
10,250
8,286
203
7,547
2,703
0
6,542
W
5,327
1,753
874
4,026
11,632
12,848
435
6,045
5,587
0
9,737
W
12,545
1,964
423
2,005
6,980
3,735
2,286
5,381
1,599
32,545
0
L
Morgan Le Fay
Pipit
Morgan Le Fay
16,412
1,251
522
2,656
10,667
5,260
0
7,302
3,176
34,169
0
L
Kumbhakarna
VooMii
Kumbhakarna
4,458
21
431
1,203
15,267
15,024
0
10,952
4,150
7,874
0
W
8,744
423
1,684
2,154
9,923
5,292
2,152
7,957
1,966
23,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
40,005
112
Minions Killed
82
0
Camps Cleared
0
978,991
Distance Traveled
742,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,823
529
0
0
0
41,322
0
L
Discordia
8,330
757
26
2
0
136,030
0
L
Cabrakan
8,292
754
16
1
0
188,910
0
W
Scylla
9,803
891
26
2
0
184,981
0
W
Serqet
8,207
746
6
1
0
214,161
0
W
Odin
9,414
856
7
1
0
201,244
0
W
Zeus
9,823
893
41
4
0
187,566
0
L
Morgan Le Fay
9,775
889
37
3
0
199,261
0
L
Kumbhakarna
7,785
708
3
0
0
176,520
0
W
Agni
10,104
919
32
3
0
191,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role