Player Matchup

Martichoras
Martichoras
LimburgseSjeng
Martichoras
Level 157
God Stats
6W - 2L
1,674 SR
Queue Stats
214W - 237L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Nemanja306
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,554 Elo+
Party 1
Artio
Artio
StarManBozo
Artio
Level 152
God Stats
1W - 1L
1,698 SR
Queue Stats
101W - 96L
1,545 Elo+
Solo
Hun Batz
Hun Batz
Zetoc
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 261L
1,466 Elo+
Solo
Ullr
Ullr
nikolaSMED
Ullr
Level 158
God Stats
3W - 3L
1,837 SR
Queue Stats
177W - 133L
1,607 Elo+
Party 1
Team Averages
Level 140
1,642 SR
1,525 Elo+

VS

Team Averages
Level 130
1,597 SR
1,546 Elo+
Baba Yaga
Baba Yaga
PatcholeZer
Baba Yaga
Level 154
God Stats
2W - 2L
1,251 SR
Queue Stats
303W - 316L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
Tankobog
Baron Samedi
Level 107
God Stats
1W - 0L
1,882 SR
Queue Stats
46W - 32L
1,586 Elo+
Solo
Chaac
Chaac
Thiibzer
Chaac
Level 117
God Stats
18W - 13L
1,508 SR
Queue Stats
420W - 434L
1,543 Elo+
Party 2
Cerberus
Cerberus
cjdw1
Cerberus
Level 141
God Stats
1W - 1L
1,531 SR
Queue Stats
55W - 69L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
xwinta
Erlang Shen
Level 131
God Stats
2W - 1L
1,813 SR
Queue Stats
52W - 39L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LimburgseSjeng
Martichoras
19
3 / 5 / 5
10,539
753
15,661
15,801
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Nemanja306
Zhong Kui
17
5 / 7 / 3
10,728
766
16,065
18,137
14,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 6 / 4
7,996
571
2,727
12,715
10,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Zetoc
Hun Batz
13
0 / 6 / 7
8,539
610
8,289
13,878
7,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
4 / 6 / 4
10,052
718
15,058
15,720
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PatcholeZer
Baba Yaga
16
0 / 4 / 17
10,378
741
11,057
12,869
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tankobog
Baron Samedi
20
10 / 2 / 19
12,476
891
24,481
11,664
7,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Thiibzer
Chaac
19
7 / 4 / 18
11,972
855
17,405
23,655
38,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
cjdw1
Cerberus
17
4 / 3 / 17
11,354
811
7,624
18,337
23,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
xwinta
Erlang Shen
19
9 / 3 / 18
12,140
867
10,403
20,147
25,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
12
Kills
30
30
Deaths
16
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Martichoras
LimburgseSjeng
Martichoras
3
5
5
1.1
L
Zhong Kui
Nemanja306
Zhong Kui
5
7
3
0.93
W
Baba Yaga
PatcholeZer
Baba Yaga
0
4
17
2.13
L
0
6
4
0.33
W
Baron Samedi
Tankobog
Baron Samedi
10
2
19
9.75
W
Chaac
Thiibzer
Chaac
7
4
18
4
L
Hun Batz
Zetoc
Hun Batz
0
6
7
0.58
W
Cerberus
cjdw1
Cerberus
4
3
17
4.17
L
4
6
4
1
W
Erlang Shen
xwinta
Erlang Shen
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,800
Damage
70,970
76,251
Taken
86,672
47,437
Mitigated
100,795
16,553
Healing
41,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
LimburgseSjeng
Martichoras
15,661
4,335
1,264
2,491
15,801
8,379
0
9,346
6,239
0
47,162
L
Zhong Kui
Nemanja306
Zhong Kui
16,065
1,935
89
3,477
18,137
14,194
0
10,331
7,448
22,960
0
W
Baba Yaga
PatcholeZer
Baba Yaga
11,057
215
1,865
2,242
12,869
5,949
3,583
830
12,021
34,818
0
L
2,727
30
2,682
1,730
12,715
10,492
0
6,795
5,707
5,118
0
W
Baron Samedi
Tankobog
Baron Samedi
24,481
2,219
9,569
4,482
11,664
7,477
1,764
2,015
9,543
42,123
0
W
Chaac
Thiibzer
Chaac
17,405
1,198
1,957
7,361
23,655
38,881
843
5,806
17,460
0
39,225
L
Hun Batz
Zetoc
Hun Batz
8,289
162
1,504
1,266
13,878
7,448
0
7,785
5,890
0
16,842
W
Cerberus
cjdw1
Cerberus
7,624
88
1,117
5,398
18,337
23,407
509
3,521
14,551
15,552
0
L
15,058
5,609
525
1,525
15,720
6,924
0
9,496
6,065
0
24,620
W
Erlang Shen
xwinta
Erlang Shen
10,403
4,714
1,564
5,778
20,147
25,081
924
5,579
14,305
591
16,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,854
Gold Earned
58,320
141
Minions Killed
177
0
Camps Cleared
0
1,041,519
Distance Traveled
1,317,976
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,539
753
65
5
0
233,752
0
L
Zhong Kui
10,728
766
27
2
0
222,455
0
W
Baba Yaga
10,378
741
51
4
0
245,643
0
L
Artio
7,996
571
8
1
0
132,769
0
W
Baron Samedi
12,476
891
58
4
0
270,135
0
W
Chaac
11,972
855
33
2
0
270,029
0
L
Hun Batz
8,539
610
22
2
0
193,397
0
W
Cerberus
11,354
811
18
1
0
262,729
2
L
Ullr
10,052
718
19
1
0
259,146
0
W
Erlang Shen
12,140
867
17
1
0
269,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role