Player Matchup

Anhur
Anhur
IMAH01
Anhur
Level 144
God Stats
1W - 1L
1,703 SR
Queue Stats
235W - 304L
1,435 Elo+
Party 1
Vulcan
Vulcan
sancho-billy
Vulcan
Level 53
God Stats
10W - 18L
1,364 SR
Queue Stats
130W - 129L
1,461 Elo+
Solo
Charon
Charon
suzzune
Charon
Level 63
God Stats
1W - 2L
1,469 SR
Queue Stats
24W - 25L
1,377 Elo+
Party 1
Team Averages
Level 87
1,512 SR
1,425 Elo+

VS

Team Averages
Level 79
1,504 SR
1,565 Elo+
Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SickSkittles
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,719 Elo+
Solo
Scylla
Scylla
TMZ Sheer215
Scylla
Level 109
God Stats
6W - 0L
1,513 SR
Queue Stats
18W - 8L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IMAH01
Anhur
10
1 / 7 / 0
7,605
634
6,377
17,434
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
7
0 / 1 / 0
6,970
581
3,943
2,688
983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
suzzune
Charon
12
0 / 0 / 1
7,540
628
5,487
12,433
13,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 7
8,985
749
5,046
10,704
11,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 4
9,335
778
9,271
7,035
2,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
13
5 / 0 / 2
9,993
833
12,782
5,224
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
7
4.5
L
Anhur
IMAH01
Anhur
1
7
0
0.14
W
2
1
4
4
W
Scylla
5
0
2
6
L
Vulcan
0
1
0
0
L
Charon
suzzune
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
27,099
32,555
Taken
22,963
22,465
Mitigated
15,744
2,200
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,046
428
0
4,054
10,704
11,540
325
5,025
5,679
14,585
0
L
Anhur
IMAH01
Anhur
6,377
3,138
0
2,200
17,434
8,149
0
10,210
6,862
0
23,475
W
9,271
3,491
0
2,049
7,035
2,518
1,270
2,228
4,807
0
50,157
W
Scylla
12,782
341
0
1,020
5,224
1,686
952
2,139
3,085
39,474
0
L
Vulcan
3,943
2,075
0
0
2,688
983
0
1,605
985
12,389
0
L
Charon
suzzune
Charon
5,487
814
0
0
12,433
13,333
0
5,693
6,404
19,595
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,115
Gold Earned
28,313
60
Minions Killed
142
0
Camps Cleared
0
500,453
Distance Traveled
642,017
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,985
749
18
2
0
217,826
0
L
Anhur
7,605
634
27
2
0
180,474
2
W
Neith
9,335
778
66
6
0
202,003
0
W
Scylla
9,993
833
58
5
0
222,188
3
L
Vulcan
6,970
581
14
1
0
94,189
0
L
Charon
7,540
628
19
2
0
225,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role