Player Matchup

Sun Wukong
Sun Wukong
Bernardodelfinos
Sun Wukong
Level 57
God Stats
14W - 9L
1,662 SR
Queue Stats
45W - 52L
1,461 Elo+
Solo
Maman Brigitte
Maman Brigitte
CptOvelha
Maman Brigitte
Level 158
God Stats
1W - 2L
1,503 SR
Queue Stats
206W - 191L
1,478 Elo+
Solo
Zeus
Zeus
HéteroFlex
Zeus
Level 196
God Stats
0W - 1L
1,289 SR
Queue Stats
26W - 14L
1,663 Elo+
Solo
Anhur
Anhur
Rafael Junior12
Anhur
Level 129
God Stats
1W - 6L
1,289 SR
Queue Stats
301W - 290L
1,520 Elo+
Solo
Awilix
Awilix
gatoquantico
Awilix
Level 149
God Stats
4W - 5L
1,311 SR
Queue Stats
60W - 35L
1,602 Elo+
Solo
Team Averages
Level 138
1,411 SR
1,545 Elo+

VS

Team Averages
Level 111
1,514 SR
1,483 Elo+
Lancelot
Lancelot
 
Lancelot
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DanielTPluz
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,557 Elo+
Solo
Sobek
Sobek
WastGhost
Sobek
Level 66
God Stats
4W - 4L
1,645 SR
Queue Stats
37W - 42L
1,475 Elo+
Solo
Odin
Odin
lxX_Marco_Xxl
Odin
Level 82
God Stats
9W - 1L
1,818 SR
Queue Stats
114W - 109L
1,447 Elo+
Solo
Charybdis
Charybdis
reverendoplays
Charybdis
Level 107
God Stats
4W - 2L
1,106 SR
Queue Stats
585W - 579L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bernardodelfinos
Sun Wukong
8
1 / 4 / 3
5,499
458
4,589
8,136
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
CptOvelha
Maman Brigitte
12
5 / 5 / 1
7,642
637
8,465
10,618
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 0
7,096
591
7,513
9,262
2,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

3
1 / 0 / 0
4,227
352
1,327
1,016
213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
11
4 / 2 / 1
6,609
551
7,014
8,056
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 0 / 2
8,134
678
7,244
9,929
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DanielTPluz
Morgan Le Fay
12
2 / 1 / 3
6,637
553
6,471
5,125
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
WastGhost
Sobek
9
1 / 0 / 6
5,882
490
2,955
9,190
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 6 / 3
6,193
516
2,587
11,266
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
reverendoplays
Charybdis
9
1 / 6 / 0
5,594
466
1,967
10,358
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
13
Kills
13
15
Deaths
13
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
2
8
L
Sun Wukong
Bernardodelfinos
Sun Wukong
1
4
3
0.63
L
Maman Brigitte
CptOvelha
Maman Brigitte
5
5
1
1.1
W
Morgan Le Fay
DanielTPluz
Morgan Le Fay
2
1
3
3.5
L
2
4
0
0.5
L
1
0
0
1
W
Sobek
WastGhost
Sobek
1
0
6
4
L
Awilix
4
2
1
2.25
W
2
6
3
0.58
W
Charybdis
reverendoplays
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
21,224
37,088
Taken
45,868
16,467
Mitigated
23,654
12,569
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,244
731
0
6,517
9,929
4,705
0
2,304
7,625
0
72,747
L
Sun Wukong
Bernardodelfinos
Sun Wukong
4,589
1,104
0
1,674
8,136
5,092
0
3,675
4,357
0
20,275
L
Maman Brigitte
CptOvelha
Maman Brigitte
8,465
763
0
3,892
10,618
5,373
84
0
10,618
45,059
0
W
Morgan Le Fay
DanielTPluz
Morgan Le Fay
6,471
588
0
1,633
5,125
2,139
0
3,545
1,580
42,965
0
L
7,513
1,373
0
3,306
9,262
2,926
0
4,370
4,602
58,394
0
L
1,327
1,327
0
316
1,016
213
0
84
932
0
5,875
W
Sobek
WastGhost
Sobek
2,955
772
0
2,318
9,190
6,445
0
2,014
7,176
9,750
0
L
Awilix
7,014
2,826
0
3,381
8,056
2,863
0
857
7,153
0
44,631
W
2,587
490
0
1,530
11,266
7,190
0
7,810
3,456
0
27,940
W
Charybdis
reverendoplays
Charybdis
1,967
1,301
0
2,684
10,358
3,175
0
305
10,053
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
32,440
306
Minions Killed
320
0
Camps Cleared
0
983,066
Distance Traveled
1,214,784
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,134
678
115
10
0
307,167
0
L
Sun Wukong
5,499
458
30
3
0
224,836
1
L
Maman Brigitte
7,642
637
87
7
0
217,604
0
W
Morgan Le Fay
6,637
553
88
7
0
243,562
3
L
Zeus
7,096
591
102
9
0
206,179
3
L
Anhur
4,227
352
14
1
0
47,126
0
W
Sobek
5,882
490
10
1
0
242,990
2
L
Awilix
6,609
551
73
6
0
287,321
3
W
Odin
6,193
516
38
3
0
232,894
0
W
Charybdis
5,594
466
69
6
0
188,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role