Player Matchup

Ravana
Ravana
 
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crisisblade
Neith
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,655 Elo+
Party 1
Loki
Loki
Slither
Loki
Level 129
God Stats
6W - 0L
1,964 SR
Queue Stats
13W - 7L
1,619 Elo+
Party 1
Anubis
Anubis
Tides
Anubis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,655 Elo+
Party 1
Ne Zha
Ne Zha
Vapud
Ne Zha
Level 28
God Stats
4W - 1L
1,610 SR
Queue Stats
13W - 4L
1,693 Elo+
Party 1
Team Averages
Level 93
1,615 SR
1,624 Elo+

VS

Team Averages
Level 107
1,567 SR
1,528 Elo+
Chiron
Chiron
HungoverGoat
Chiron
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,388 Elo+
Solo
Anubis
Anubis
LittleLoliiita
Anubis
Level 114
God Stats
117W - 85L
1,555 SR
Queue Stats
395W - 380L
1,476 Elo+
Solo
Camazotz
Camazotz
am34ww
Camazotz
Level 69
God Stats
6W - 5L
1,501 SR
Queue Stats
10W - 17L
1,476 Elo+
Solo
Anhur
Anhur
dags1999mr
Anhur
Level 158
God Stats
2W - 3L
1,631 SR
Queue Stats
72W - 26L
1,814 Elo+
Solo
Kukulkan
Kukulkan
nutinmytrunk
Kukulkan
Level 88
God Stats
12W - 6L
1,647 SR
Queue Stats
83W - 81L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
8 / 3 / 2
9,998
625
11,109
11,080
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 6 / 3
9,096
569
11,557
13,044
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Slither
Loki
17
3 / 0 / 1
10,295
643
8,750
9,715
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Tides
Anubis
17
6 / 1 / 4
10,588
662
15,176
13,236
6,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
Vapud
Ne Zha
12
0 / 7 / 5
7,992
500
4,751
15,065
12,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 3 / 4
8,562
535
6,721
8,559
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

13
7 / 5 / 4
9,141
571
12,507
14,571
5,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Camazotz
am34ww
Camazotz
12
0 / 6 / 6
7,292
456
6,983
19,492
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
15
1 / 2 / 1
9,327
583
5,268
14,235
12,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
nutinmytrunk
Kukulkan
15
5 / 5 / 0
9,288
581
8,880
11,677
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
21
Kills
16
17
Deaths
21
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
3
2
3
W
4
6
3
0.92
L
Chiron
3
3
4
1.67
L
7
5
4
1.8
W
Loki
Slither
Loki
3
0
1
3.5
W
Anubis
Tides
Anubis
6
1
4
8
W
Ne Zha
Vapud
Ne Zha
0
7
5
0.36
L
Camazotz
am34ww
Camazotz
0
6
6
0.5
L
Anhur
1
2
1
0.75
L
Kukulkan
nutinmytrunk
Kukulkan
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,343
Damage
40,359
62,140
Taken
68,534
30,911
Mitigated
31,268
16,550
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,109
3,376
0
2,450
11,080
4,309
809
5,944
5,136
0
86,628
W
11,557
4,735
0
2,695
13,044
4,530
2,713
4,849
8,195
0
73,651
L
Chiron
6,721
2,846
68
3,225
8,559
2,967
664
0
8,555
0
54,098
L
12,507
409
0
4,891
14,571
5,775
757
1,630
12,941
50,147
0
W
Loki
Slither
Loki
8,750
1,816
0
2,125
9,715
3,396
0
1,562
8,153
0
91,864
W
Anubis
Tides
Anubis
15,176
591
0
7,471
13,236
6,465
2,114
4,785
8,451
99,798
0
W
Ne Zha
Vapud
Ne Zha
4,751
1,018
0
1,809
15,065
12,211
754
4,247
10,818
0
21,793
L
Camazotz
am34ww
Camazotz
6,983
1,529
0
6,897
19,492
6,401
0
3,525
15,967
0
39,350
L
Anhur
5,268
1,986
0
2,048
14,235
12,666
481
2,588
11,647
0
56,100
L
Kukulkan
nutinmytrunk
Kukulkan
8,880
1,012
0
906
11,677
3,459
0
7,433
4,244
70,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
43,610
556
Minions Killed
409
0
Camps Cleared
0
1,695,171
Distance Traveled
1,422,308
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,998
625
114
7
0
370,972
0
W
Neith
9,096
569
105
7
0
301,306
0
L
Chiron
8,562
535
92
6
0
238,521
0
L
Anubis
9,141
571
59
4
0
287,566
4
W
Loki
10,295
643
144
9
0
395,053
4
W
Anubis
10,588
662
163
10
0
299,555
1
W
Ne Zha
7,992
500
30
2
0
328,285
2
L
Camazotz
7,292
456
51
3
0
335,148
0
L
Anhur
9,327
583
82
5
0
262,581
0
L
Kukulkan
9,288
581
125
8
0
298,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role