Player Matchup

Sol
Sol
Ashlynn0616
Sol
Level 156
God Stats
502W - 512L
1,550 SR
Queue Stats
507W - 520L
1,522 Elo+
Solo
Izanami
Izanami
GrimReaper0230
Izanami
Level 73
God Stats
14W - 12L
1,562 SR
Queue Stats
25W - 38L
1,365 Elo+
Solo
Loki
Loki
TheHeroEmerges
Loki
Level 154
God Stats
86W - 87L
1,580 SR
Queue Stats
433W - 499L
1,512 Elo+
Solo
Susano
Susano
darkreaper3366
Susano
Level 128
God Stats
39W - 42L
1,578 SR
Queue Stats
677W - 727L
1,496 Elo+
Solo
Martichoras
Martichoras
spawn60
Martichoras
Level 106
God Stats
6W - 14L
1,352 SR
Queue Stats
27W - 32L
1,468 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,472 Elo+

VS

Team Averages
Level 119
1,580 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Irs-returns
Janus
Level 128
God Stats
36W - 36L
1,540 SR
Queue Stats
142W - 161L
1,501 Elo+
Solo
Danzaburou
Danzaburou
RAGEINGBEAR17
Danzaburou
Level 65
God Stats
16W - 19L
1,542 SR
Queue Stats
66W - 68L
1,493 Elo+
Solo
Freya
Freya
TPM_Grav3walk3r
Freya
Level 125
God Stats
3W - 1L
1,789 SR
Queue Stats
76W - 77L
1,482 Elo+
Solo
Horus
Horus
X BlackMage X
Horus
Level 114
God Stats
10W - 9L
1,529 SR
Queue Stats
126W - 125L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,225
1,204
6,912
6,184
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

6
0 / 1 / 0
5,717
953
250
959
336
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 3
6,525
1,088
1,667
4,059
2,891
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
7,256
1,209
6,719
5,115
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
spawn60
Martichoras
11
0 / 6 / 3
6,354
1,059
3,634
9,492
3,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

310

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 5
7,380
1,230
5,851
2,616
998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 4
7,771
1,295
6,590
2,413
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RAGEINGBEAR17
Danzaburou
12
0 / 1 / 4
6,532
1,089
3,821
4,279
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 6
6,717
1,120
3,974
3,904
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 5
6,807
1,135
3,942
7,744
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
10
10
Deaths
4
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
5
4.5
L
1
3
3
0.83
L
0
1
0
0
W
5
0
4
7
W
Danzaburou
RAGEINGBEAR17
Danzaburou
0
1
4
2
W
1
1
6
4
L
0
0
3
1.5
W
2
2
5
2.25
L
3
0
1
3.5
L
Martichoras
spawn60
Martichoras
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
24,178
25,809
Taken
20,956
11,177
Mitigated
9,622
1,313
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,851
1,696
0
98
2,616
998
0
349
2,267
0
31,529
L
6,912
3,079
0
839
6,184
2,014
0
1,745
4,411
26,396
0
L
250
95
0
0
959
336
0
798
161
0
2,209
W
6,590
393
0
1,000
2,413
841
0
618
1,795
19,878
0
W
Danzaburou
RAGEINGBEAR17
Danzaburou
3,821
666
0
568
4,279
1,984
0
1,175
3,104
0
12,656
W
3,974
1,460
0
910
3,904
1,458
0
1,792
2,112
11,017
0
L
1,667
96
0
256
4,059
2,891
0
1,596
2,341
543
7,897
W
3,942
2,414
900
879
7,744
4,341
0
3,217
4,527
0
4,596
L
6,719
877
0
0
5,115
2,199
0
1,365
3,698
0
17,885
L
Martichoras
spawn60
Martichoras
3,634
1,782
51
167
9,492
3,737
0
4,654
4,634
0
18,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
35,207
130
Minions Killed
139
3
Camps Cleared
7
419,249
Distance Traveled
626,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,380
1,230
59
10
0
131,891
0
L
Sol
7,225
1,204
53
9
3
95,140
0
L
Izanami
5,717
953
6
1
0
25,230
0
W
Janus
7,771
1,295
50
8
3
117,575
0
W
Danzaburou
6,532
1,089
12
2
2
127,799
0
W
Freya
6,717
1,120
15
3
2
122,886
0
L
Loki
6,525
1,088
15
3
0
75,982
0
W
Horus
6,807
1,135
3
1
0
126,241
0
L
Susano
7,256
1,209
30
5
0
138,274
0
L
Martichoras
6,354
1,059
26
4
0
84,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role