Player Matchup

Bellona
Bellona
 
Bellona
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BorealFurnace
Janus
Level 187
God Stats
39W - 35L
1,466 SR
Queue Stats
361W - 347L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
TTVJoyBoyINC
Gilgamesh
Level 83
God Stats
1W - 0L
1,744 SR
Queue Stats
88W - 72L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
Tommy2Feet
Cernunnos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Zactor420
Baron Samedi
Level 43
God Stats
13W - 13L
1,560 SR
Queue Stats
63W - 68L
1,411 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,490 Elo+

VS

Team Averages
Level 101
1,522 SR
1,502 Elo+
Osiris
Osiris
Quaheer
Osiris
Level 94
God Stats
3W - 1L
1,800 SR
Queue Stats
21W - 18L
1,580 Elo+
Party 1
Sobek
Sobek
Rav02
Sobek
Level 46
God Stats
53W - 52L
1,518 SR
Queue Stats
92W - 122L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Vampersi
Kukulkan
Level 120
God Stats
1W - 2L
1,247 SR
Queue Stats
131W - 147L
1,509 Elo+
Solo
Amaterasu
Amaterasu
hiphopisgod
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,545 Elo+
Party 1
Neith
Neith
Égveled
Neith
Level 116
God Stats
107W - 83L
1,543 SR
Queue Stats
164W - 142L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
3 / 0 / 0
4,280
713
2,492
4,580
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 1 / 0
4,386
731
1,392
2,236
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TTVJoyBoyINC
Gilgamesh
7
1 / 1 / 0
3,980
663
2,972
5,983
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Tommy2Feet
Cernunnos
4
1 / 2 / 1
3,336
556
3,117
3,299
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Zactor420
Baron Samedi
5
0 / 0 / 4
3,996
666
2,881
4,636
1,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Quaheer
Osiris
7
1 / 1 / 0
4,417
736
3,934
7,153
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Rav02
Sobek
5
0 / 3 / 2
3,646
608
2,094
7,031
4,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Vampersi
Kukulkan
5
0 / 0 / 1
3,402
567
293
1,053
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
hiphopisgod
Amaterasu
7
1 / 1 / 0
3,654
609
1,260
4,963
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
Égveled
Neith
5
2 / 1 / 0
3,620
603
2,902
4,511
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
W
1
1
0
1
L
Osiris
Quaheer
Osiris
1
1
0
1
L
Sobek
Rav02
Sobek
0
3
2
0.33
W
Gilgamesh
TTVJoyBoyINC
Gilgamesh
1
1
0
1
W
Cernunnos
Tommy2Feet
Cernunnos
1
2
1
0.75
L
Kukulkan
Vampersi
Kukulkan
0
0
1
0.5
W
Baron Samedi
Zactor420
Baron Samedi
0
0
4
2
L
Amaterasu
hiphopisgod
Amaterasu
1
1
0
1
L
Neith
Égveled
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,854
Damage
10,483
20,734
Taken
24,711
8,652
Mitigated
13,651
5,627
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,492
1,119
0
443
4,580
2,432
0
166
4,414
0
25,275
W
1,392
299
0
611
2,236
660
0
293
1,943
26,826
0
L
Osiris
Quaheer
Osiris
3,934
1,835
0
3,011
7,153
5,705
0
0
7,153
0
22,977
L
Sobek
Rav02
Sobek
2,094
472
0
2,066
7,031
4,257
0
1,942
5,089
9,937
0
W
Gilgamesh
TTVJoyBoyINC
Gilgamesh
2,972
995
0
1,714
5,983
3,144
0
0
5,983
0
22,169
W
Cernunnos
Tommy2Feet
Cernunnos
3,117
2,317
0
388
3,299
918
0
586
2,713
0
13,917
L
Kukulkan
Vampersi
Kukulkan
293
50
0
500
1,053
280
0
47
1,006
10,810
0
W
Baron Samedi
Zactor420
Baron Samedi
2,881
1,040
712
1,759
4,636
1,498
0
1,342
3,294
10,623
0
L
Amaterasu
hiphopisgod
Amaterasu
1,260
238
0
900
4,963
2,149
0
1,345
3,618
0
18,052
L
Neith
Égveled
Neith
2,902
1,144
0
2,338
4,511
1,260
0
939
3,572
0
17,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,978
Gold Earned
18,739
155
Minions Killed
131
0
Camps Cleared
0
594,976
Distance Traveled
475,847
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,280
713
47
8
0
140,473
0
W
Janus
4,386
731
49
8
0
108,865
0
L
Osiris
4,417
736
44
7
0
107,103
0
L
Sobek
3,646
608
7
1
0
102,282
0
W
Gilgamesh
3,980
663
27
5
0
128,090
1
W
Cernunnos
3,336
556
21
4
0
108,062
0
L
Kukulkan
3,402
567
20
3
0
60,762
0
W
Baron Samedi
3,996
666
11
2
0
109,486
2
L
Amaterasu
3,654
609
29
5
0
115,014
0
L
Neith
3,620
603
31
5
0
90,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role