Player Matchup

Bakasura
Bakasura
Erikklein
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,427 Elo+
Solo
Arachne
Arachne
NightTerror5082
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,320 Elo+
Solo
Nox
Nox
Patarrosco
Nox
Level 26
God Stats
0W - 1L
1,322 SR
Queue Stats
9W - 6L
1,659 Elo+
Party 1
Ravana
Ravana
WithToppings
Ravana
Level 144
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Maui
Maui
zsidaj
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 121L
1,472 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,407 Elo+

VS

Team Averages
Level 113
1,523 SR
1,481 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JoshDncn
Hercules
Level 87
God Stats
1W - 0L
1,779 SR
Queue Stats
15W - 11L
1,529 Elo+
Solo
Janus
Janus
KmL-TeTeSiKo
Janus
Level 137
God Stats
1W - 0L
1,416 SR
Queue Stats
32W - 22L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Saruniia
Danzaburou
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 42L
1,399 Elo+
Solo
Tyr
Tyr
aiik
Tyr
Level 147
God Stats
2W - 3L
1,422 SR
Queue Stats
51W - 64L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Erikklein
Bakasura
14
2 / 4 / 1
7,539
685
7,672
8,880
5,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 4
6,714
610
5,058
13,691
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 2 / 4
8,585
780
10,927
7,424
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
15
2 / 1 / 5
7,670
697
4,725
8,645
8,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
zsidaj
Maui
16
3 / 3 / 6
9,239
840
9,599
13,279
15,663
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 2 / 10
7,479
680
4,258
12,465
11,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
JoshDncn
Hercules
15
5 / 2 / 9
8,619
784
13,159
13,460
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
4 / 3 / 9
9,590
872
14,796
8,708
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Saruniia
Danzaburou
16
5 / 0 / 8
9,165
833
7,587
5,271
2,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
aiik
Tyr
14
2 / 2 / 11
8,300
755
6,313
9,577
11,000
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
9
Kills
16
16
Deaths
9
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
10
2.5
L
Bakasura
Erikklein
Bakasura
2
4
1
0.63
W
Hercules
JoshDncn
Hercules
5
2
9
4.75
W
4
3
9
2.83
L
0
6
4
0.33
L
2
2
4
2
W
Danzaburou
Saruniia
Danzaburou
5
0
8
9
L
Ravana
2
1
5
4.5
W
Tyr
aiik
Tyr
2
2
11
3.75
L
Maui
zsidaj
Maui
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,981
Damage
46,113
51,919
Taken
49,481
43,125
Mitigated
43,732
13,025
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,258
442
0
1,352
12,465
11,752
968
5,767
6,504
6,039
0
L
Bakasura
Erikklein
Bakasura
7,672
4,289
0
1,451
8,880
5,699
0
2,483
5,984
0
9,401
W
Hercules
JoshDncn
Hercules
13,159
3,872
59
2,697
13,460
13,488
550
4,608
8,180
0
17,176
W
14,796
1,212
885
1,011
8,708
4,638
520
4,553
3,800
43,881
0
L
5,058
3,649
653
1,717
13,691
9,124
0
5,432
7,699
0
6,525
L
10,927
580
2,225
2,572
7,424
3,954
0
3,052
4,183
35,721
0
W
Danzaburou
Saruniia
Danzaburou
7,587
3,259
711
1,161
5,271
2,854
1,221
2,077
2,840
0
27,025
L
Ravana
4,725
882
978
1,273
8,645
8,685
0
3,646
4,697
0
9,254
W
Tyr
aiik
Tyr
6,313
929
2,278
2,148
9,577
11,000
157
3,521
5,688
0
9,317
L
Maui
zsidaj
Maui
9,599
1,814
296
1,860
13,279
15,663
81
3,629
9,321
13,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
43,153
106
Minions Killed
148
0
Camps Cleared
0
1,088,002
Distance Traveled
981,274
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,479
680
1
0
0
186,715
0
L
Bakasura
7,539
685
20
2
0
201,923
0
W
Hercules
8,619
784
11
1
0
206,719
0
W
Janus
9,590
872
89
8
0
175,679
0
L
Arachne
6,714
610
3
0
0
196,763
0
L
Nox
8,585
780
72
7
0
237,152
5
W
Danzaburou
9,165
833
44
4
0
210,562
0
L
Ravana
7,670
697
5
0
0
245,008
0
W
Tyr
8,300
755
3
0
0
201,599
0
L
Maui
9,239
840
6
1
0
207,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role