Player Matchup

Mercury
Mercury
CalebWidowgast
Mercury
Level 121
God Stats
0W - 2L
1,291 SR
Queue Stats
101W - 76L
1,490 Elo+
Solo
Pele
Pele
Fumaxx
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Party 1
Thor
Thor
ShockedChicken
Thor
Level 49
God Stats
1W - 1L
1,665 SR
Queue Stats
29W - 24L
1,564 Elo+
Party 2
Hel
Hel
guinom00
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,145 Elo+
Party 1
Athena
Athena
stewiepewie44
Athena
Level 66
God Stats
0W - 2L
1,261 SR
Queue Stats
31W - 26L
1,510 Elo+
Party 2
Team Averages
Level 54
1,443 SR
1,412 Elo+

VS

Team Averages
Level 35
1,500 SR
1,304 Elo+
Cerberus
Cerberus
ImZerw
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,262 Elo+
Solo
Nu Wa
Nu Wa
KholinBlue5824
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,331 Elo+
Solo
Anubis
Anubis
Marelica
Anubis
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,352 Elo+
Solo
Ishtar
Ishtar
alvaro01alvaro
Ishtar
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,364 Elo+
Solo
Aphrodite
Aphrodite
呜呜呜这都啥呀
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 13
9,240
770
8,405
15,012
7,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
Fumaxx
Pele
15
5 / 8 / 8
9,001
750
10,960
15,259
5,281
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 8
9,180
765
14,053
9,379
4,375
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 12
8,466
706
11,000
13,920
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 6 / 13
9,181
765
9,107
18,535
22,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImZerw
Cerberus
16
2 / 5 / 24
10,516
876
7,480
19,056
23,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 13
8,539
712
7,676
10,877
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Marelica
Anubis
19
10 / 2 / 16
11,360
947
20,777
9,861
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
11 / 2 / 14
11,745
979
19,998
14,000
6,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 18
10,316
860
9,913
15,094
8,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
20
Kills
28
28
Deaths
20
54
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
6
13
1.25
L
Pele
Fumaxx
Pele
5
8
8
1.13
W
Cerberus
ImZerw
Cerberus
2
5
24
2.8
W
0
7
13
0.93
W
Anubis
Marelica
Anubis
10
2
16
9
L
6
3
8
3.33
W
11
2
14
9
L
3
5
12
1.8
L
5
6
13
1.92
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,525
Damage
65,844
72,105
Taken
68,888
44,913
Mitigated
47,937
18,836
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,405
1,776
809
3,272
15,012
7,525
0
7,650
7,151
0
21,530
L
Pele
Fumaxx
Pele
10,960
1,011
477
1,584
15,259
5,281
670
10,106
4,888
0
16,978
W
Cerberus
ImZerw
Cerberus
7,480
737
944
4,431
19,056
23,152
545
5,048
14,008
10,623
651
W
7,676
2,135
109
138
10,877
3,336
866
2,915
7,962
14,701
0
W
Anubis
Marelica
Anubis
20,777
492
1,751
2,830
9,861
5,684
1,177
2,101
7,760
38,518
0
L
14,053
837
1,002
1,317
9,379
4,375
787
5,197
3,923
0
27,197
W
19,998
14,524
666
3,102
14,000
6,948
3,754
4,013
9,987
0
45,940
L
11,000
1,388
5,186
3,840
13,920
4,923
531
10,619
3,086
18,311
0
L
9,107
1,677
282
1,067
18,535
22,809
0
10,317
7,862
15,672
0
W
9,913
1,411
5,996
5,575
15,094
8,817
584
6,030
9,064
19,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
52,476
91
Minions Killed
146
0
Camps Cleared
0
1,042,576
Distance Traveled
1,008,777
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,240
770
33
3
0
229,382
0
L
Pele
9,001
750
9
1
0
199,686
0
W
Cerberus
10,516
876
11
1
0
216,679
0
W
Nu Wa
8,539
712
10
1
0
170,854
1
W
Anubis
11,360
947
56
5
0
221,027
0
L
Thor
9,180
765
19
2
0
217,054
0
W
Ishtar
11,745
979
47
4
0
205,921
0
L
Hel
8,466
706
14
1
0
196,555
0
L
Athena
9,181
765
16
1
0
199,899
0
W
Aphrodite
10,316
860
22
2
0
194,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role