Player Matchup

Nike
Nike
Masters
NotAshbweh
Nike
Masters
Level 107
God Stats
9W - 2L
1,887 SR
Queue Stats
103W - 66L
2,716 MMR
Solo
Charon
Charon
Diamond IV
RaZoX144
Charon
Diamond IV
Level 157
God Stats
3W - 1L
1,835 SR
Queue Stats
254W - 236L
2,209 MMR
Solo
Jing Wei
Jing Wei
Diamond III
RayGustE
Jing Wei
Diamond III
Level 190
God Stats
2W - 1L
1,559 SR
Queue Stats
122W - 100L
2,213 MMR
Solo
Janus
Janus
Diamond II
cgsurf2
Janus
Diamond II
Level 64
God Stats
3W - 4L
1,516 SR
Queue Stats
124W - 93L
2,486 MMR
Solo
Mercury
Mercury
Masters
ωkey
Mercury
Masters
Level 117
God Stats
3W - 7L
1,448 SR
Queue Stats
231W - 221L
2,332 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,649 SR
2,391 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,602 SR
2,149 MMR
Artemis
Artemis
Platinum II
 
Artemis
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond II
PacoAlmuerzos
Camazotz
Diamond II
Level 40
God Stats
3W - 1L
1,699 SR
Queue Stats
40W - 10L
2,803 MMR
Party 1
Sobek
Sobek
Masters
Yaöri
Sobek
Masters
Level 58
God Stats
10W - 3L
1,789 SR
Queue Stats
42W - 23L
2,666 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
zmycha
Nu Wa
Diamond II
Level 169
God Stats
9W - 12L
1,521 SR
Queue Stats
223W - 200L
2,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,192
699
4,084
5,402
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
RaZoX144
Charon
6
0 / 0 / 0
3,839
640
1,687
2,522
1,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
RayGustE
Jing Wei
3
0 / 1 / 0
2,967
495
838
1,764
398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
cgsurf2
Janus
8
0 / 0 / 1
4,196
699
1,655
2,485
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
ωkey
Mercury
7
1 / 2 / 0
3,835
639
2,248
5,277
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaThothSun WukongMaman Brigitte

VS

Bans
KukulkanSusanoNemesisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 0 / 0
4,107
685
1,827
2,114
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
 
Bellona
7
0 / 1 / 1
3,980
663
2,882
6,279
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
PacoAlmuerzos
Camazotz
9
3 / 1 / 0
4,930
822
3,153
5,498
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Yaöri
Sobek
6
0 / 0 / 1
4,008
668
1,310
3,000
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
zmycha
Nu Wa
8
0 / 0 / 2
4,452
742
2,008
1,661
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
0
1
W
Bellona
 
Bellona
0
1
1
0.5
L
1
1
0
1
W
Camazotz
PacoAlmuerzos
Camazotz
3
1
0
3
L
Charon
RaZoX144
Charon
0
0
0
0
L
Jing Wei
RayGustE
Jing Wei
0
1
0
0
W
Sobek
Yaöri
Sobek
0
0
1
0.5
L
Janus
cgsurf2
Janus
0
0
1
0.5
W
Nu Wa
zmycha
Nu Wa
0
0
2
1
L
Mercury
ωkey
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,512
Damage
11,180
17,450
Taken
18,552
7,610
Mitigated
9,034
4,843
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,827
1,085
0
750
2,114
628
129
910
1,204
0
23,401
W
Bellona
 
Bellona
2,882
1,188
0
2,541
6,279
4,559
0
267
5,345
0
22,363
L
4,084
765
0
2,248
5,402
3,892
0
0
5,402
0
24,280
W
Camazotz
PacoAlmuerzos
Camazotz
3,153
1,573
0
2,254
5,498
1,682
0
1,070
4,428
0
26,375
L
Charon
RaZoX144
Charon
1,687
139
523
1,037
2,522
1,154
0
701
1,809
12,117
0
L
Jing Wei
RayGustE
Jing Wei
838
610
0
314
1,764
398
0
384
1,368
0
7,072
W
Sobek
Yaöri
Sobek
1,310
301
0
1,768
3,000
1,725
0
510
2,490
9,119
0
L
Janus
cgsurf2
Janus
1,655
306
0
488
2,485
689
0
1,186
1,213
33,811
0
W
Nu Wa
zmycha
Nu Wa
2,008
406
0
640
1,661
440
0
585
1,076
34,402
0
L
Mercury
ωkey
Mercury
2,248
1,856
0
233
5,277
1,477
0
873
4,340
0
19,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,029
Gold Earned
21,477
171
Minions Killed
209
0
Camps Cleared
0
584,134
Distance Traveled
657,643
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,107
685
48
8
0
115,284
0
W
Bellona
3,980
663
36
6
0
124,454
1
L
Nike
4,192
699
43
7
0
127,011
0
W
Camazotz
4,930
822
47
8
0
151,866
0
L
Charon
3,839
640
10
2
0
113,844
0
L
Jing Wei
2,967
495
19
3
0
65,365
0
W
Sobek
4,008
668
12
2
0
143,128
2
L
Janus
4,196
699
65
11
0
135,831
1
W
Nu Wa
4,452
742
66
11
0
122,911
1
L
Mercury
3,835
639
34
6
0
142,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role