Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
A Wise Aardvark
Tyr
Level 159
God Stats
6W - 4L
1,512 SR
Queue Stats
210W - 200L
1,509 Elo+
Solo
Arachne
Arachne
Damsel5882
Arachne
Level 57
God Stats
1W - 0L
1,640 SR
Queue Stats
2W - 0L
1,688 Elo+
Solo
Medusa
Medusa
TheeRajMahal
Medusa
Level 109
God Stats
1W - 0L
1,869 SR
Queue Stats
11W - 21L
1,306 Elo+
Solo
Sobek
Sobek
made_inperu_
Sobek
Level 148
God Stats
12W - 5L
1,579 SR
Queue Stats
246W - 224L
1,484 Elo+
Solo
Team Averages
Level 120
1,620 SR
1,497 Elo+

VS

Team Averages
Level 127
1,523 SR
1,486 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BigOLeRedPanda
Maui
Level 102
God Stats
11W - 20L
1,390 SR
Queue Stats
100W - 127L
1,468 Elo+
Solo
Nu Wa
Nu Wa
LazerLegionnaire
Nu Wa
Level 157
God Stats
34W - 31L
1,589 SR
Queue Stats
206W - 217L
1,509 Elo+
Solo
Ix Chel
Ix Chel
Twitch-Nnkof
Ix Chel
Level 102
God Stats
10W - 10L
1,634 SR
Queue Stats
262W - 238L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 2
6,615
945
4,424
3,891
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 2
6,189
884
2,466
7,008
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Damsel5882
Arachne
12
1 / 1 / 1
6,177
882
2,571
6,028
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
12
1 / 0 / 2
6,156
879
3,249
5,338
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 2
6,212
887
2,629
8,522
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 0
6,042
863
2,756
4,820
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
 
Izanami
12
0 / 0 / 0
5,924
846
2,455
2,010
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,466
781
1,256
2,714
2,225
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,016
859
6,763
3,803
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Twitch-Nnkof
Ix Chel
11
1 / 4 / 0
6,200
886
7,699
6,556
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
2
2
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
L
Loki
 
Loki
1
1
0
1
L
Izanami
 
Izanami
0
0
0
0
W
1
1
2
2
L
0
0
0
0
W
Arachne
Damsel5882
Arachne
1
1
1
1.5
L
0
0
0
0
W
Medusa
1
0
2
2
L
Ix Chel
Twitch-Nnkof
Ix Chel
1
4
0
0.25
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,339
Damage
20,929
30,787
Taken
19,903
17,355
Mitigated
10,205
8,713
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,424
47
0
1,090
3,891
1,341
0
2,901
907
29,602
0
L
Loki
 
Loki
2,756
637
0
710
4,820
2,333
0
1,519
3,254
0
13,518
L
Izanami
 
Izanami
2,455
1,422
0
575
2,010
796
0
643
1,325
0
14,572
W
2,466
404
0
2,076
7,008
5,301
31
2,577
4,347
0
11,542
L
1,256
123
0
0
2,714
2,225
0
1,011
1,626
2,697
0
W
Arachne
Damsel5882
Arachne
2,571
2,248
0
1,123
6,028
3,041
165
2,134
3,812
0
20,675
L
6,763
3,004
0
370
3,803
1,583
103
2,033
1,728
23,056
0
W
Medusa
3,249
871
0
375
5,338
2,105
162
3,987
1,217
0
20,430
L
Ix Chel
Twitch-Nnkof
Ix Chel
7,699
373
10
635
6,556
3,268
0
1,847
4,582
22,061
0
W
2,629
56
0
4,049
8,522
5,567
0
4,119
4,359
8,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
29,648
162
Minions Killed
145
0
Camps Cleared
0
796,768
Distance Traveled
711,377
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,615
945
49
7
0
146,981
0
L
Loki
6,042
863
21
3
0
129,895
0
L
Izanami
5,924
846
50
7
0
143,920
0
W
Tyr
6,189
884
29
4
0
167,682
0
L
Maui
5,466
781
6
1
0
152,695
1
W
Arachne
6,177
882
40
6
0
182,860
0
L
Nu Wa
6,016
859
36
5
0
135,555
0
W
Medusa
6,156
879
34
5
0
154,797
0
L
Ix Chel
6,200
886
32
5
0
149,312
0
W
Sobek
6,212
887
10
1
0
144,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role