Player Matchup

Hera
Hera
Forcer67
Hera
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
MAGICALWEENI
Gilgamesh
Level 26
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 1
Set
Set
SH4M3FUL
Set
Level 99
God Stats
1W - 2L
1,623 SR
Queue Stats
72W - 67L
1,578 Elo+
Solo
Ishtar
Ishtar
WillsonWF
Ishtar
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
x Chill Pops
Sylvanus
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
67W - 69L
1,492 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,480 Elo+

VS

Team Averages
Level 120
1,559 SR
1,497 Elo+
Artemis
Artemis
Shrek69
Artemis
Level 149
God Stats
6W - 4L
1,665 SR
Queue Stats
117W - 117L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YngGup
Morgan Le Fay
Level 80
God Stats
13W - 12L
1,539 SR
Queue Stats
48W - 46L
1,442 Elo+
Solo
Chiron
Chiron
jake_daP04
Chiron
Level 108
God Stats
3W - 3L
1,503 SR
Queue Stats
298W - 284L
1,442 Elo+
Solo
Surtr
Surtr
thegeneraltomo
Surtr
Level 107
God Stats
49W - 48L
1,597 SR
Queue Stats
373W - 339L
1,547 Elo+
Solo
Cthulhu
Cthulhu
ztar_kill3r
Cthulhu
Level 158
God Stats
6W - 5L
1,490 SR
Queue Stats
90W - 78L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 4 / 2
8,245
458
14,621
10,660
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MAGICALWEENI
Gilgamesh
14
0 / 2 / 0
7,460
414
3,071
14,173
12,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 3 / 1
9,153
509
10,183
20,735
11,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
WillsonWF
Ishtar
13
0 / 3 / 2
7,562
420
7,860
15,303
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
x Chill Pops
Sylvanus
11
1 / 6 / 2
7,602
422
7,589
21,030
20,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Shrek69
Artemis
15
3 / 2 / 3
9,791
544
14,767
14,690
6,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
YngGup
Morgan Le Fay
17
2 / 1 / 7
11,112
617
14,280
12,452
9,517
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
jake_daP04
Chiron
15
4 / 2 / 7
9,605
534
12,795
13,962
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 1 / 6
10,037
558
7,418
16,513
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ztar_kill3r
Cthulhu
13
3 / 1 / 9
9,653
536
9,721
16,218
15,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
18
18
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
2
4
2
0.75
L
Gilgamesh
MAGICALWEENI
Gilgamesh
0
2
0
0
L
4
3
1
1.5
W
Artemis
Shrek69
Artemis
3
2
3
2.25
L
Ishtar
WillsonWF
Ishtar
0
3
2
0.33
W
Morgan Le Fay
YngGup
Morgan Le Fay
2
1
7
5.5
W
Chiron
jake_daP04
Chiron
4
2
7
3.75
W
6
1
6
9
L
Sylvanus
x Chill Pops
Sylvanus
1
6
2
0.33
W
Cthulhu
ztar_kill3r
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,324
Damage
58,981
81,901
Taken
73,835
56,705
Mitigated
45,224
24,784
Healing
32,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
14,621
4,195
0
1,050
10,660
4,449
420
1,972
8,688
71,374
0
L
Gilgamesh
MAGICALWEENI
Gilgamesh
3,071
944
0
1,143
14,173
12,626
70
8,736
5,437
0
37,773
L
10,183
4,164
0
11,076
20,735
11,464
0
4,122
16,613
0
78,720
W
Artemis
Shrek69
Artemis
14,767
7,202
0
6,201
14,690
6,214
651
5,790
8,900
0
85,304
L
Ishtar
WillsonWF
Ishtar
7,860
4,814
0
1,984
15,303
7,550
0
4,345
10,958
0
45,674
W
Morgan Le Fay
YngGup
Morgan Le Fay
14,280
1,191
0
7,388
12,452
9,517
381
622
11,379
88,243
0
W
Chiron
jake_daP04
Chiron
12,795
5,056
457
3,078
13,962
5,096
192
5,461
8,501
0
68,773
W
7,418
2,614
0
9,593
16,513
9,184
346
6,237
10,276
2,926
80,000
L
Sylvanus
x Chill Pops
Sylvanus
7,589
1,355
4,029
5,502
21,030
20,616
0
4,249
16,781
37,147
0
W
Cthulhu
ztar_kill3r
Cthulhu
9,721
309
2,729
2,562
16,218
15,213
233
6,183
10,035
43,903
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
50,198
424
Minions Killed
511
0
Camps Cleared
0
1,614,078
Distance Traveled
1,735,904
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,245
458
111
6
0
314,902
0
L
Gilgamesh
7,460
414
62
3
0
321,341
0
L
Set
9,153
509
118
7
0
392,674
0
W
Artemis
9,791
544
118
7
0
317,862
4
L
Ishtar
7,562
420
79
4
0
318,464
1
W
Morgan Le Fay
11,112
617
124
7
0
327,417
2
W
Chiron
9,605
534
104
6
0
354,544
0
W
Surtr
10,037
558
105
6
0
373,171
0
L
Sylvanus
7,602
422
54
3
0
266,697
5
W
Cthulhu
9,653
536
60
3
0
362,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role