Player Matchup

Hachiman
Hachiman
ARMON-97
Hachiman
Level 117
God Stats
0W - 2L
1,602 SR
Queue Stats
239W - 212L
1,494 Elo+
Solo
Charon
Charon
MaxpoinT
Charon
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
166W - 142L
1,557 Elo+
Solo
Thor
Thor
alvaro01alvaro
Thor
Level 66
God Stats
2W - 1L
1,459 SR
Queue Stats
26W - 38L
1,390 Elo+
Solo
Atlas
Atlas
davidan
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo
Chernobog
Chernobog
mytao
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo
Team Averages
Level 73
1,470 SR
1,461 Elo+

VS

Team Averages
Level 84
1,590 SR
1,512 Elo+
Sol
Sol
AdRigorem
Sol
Level 126
God Stats
4W - 1L
1,709 SR
Queue Stats
227W - 181L
1,520 Elo+
Party 1
Serqet
Serqet
AndyLemon216
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,253 Elo+
Solo
Maui
Maui
BurakkuDragon
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
Yamioy
Zhong Kui
Level 101
God Stats
3W - 2L
1,523 SR
Queue Stats
317W - 331L
1,515 Elo+
Solo
Kukulkan
Kukulkan
КЕКАЮТЕБЯ
Kukulkan
Level 100
God Stats
1W - 0L
1,719 SR
Queue Stats
10W - 4L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARMON-97
Hachiman
17
7 / 5 / 7
10,184
849
12,930
12,026
7,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
MaxpoinT
Charon
17
3 / 3 / 12
9,723
810
11,636
10,511
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
3 / 4 / 11
8,442
704
8,767
14,551
25,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
davidan
Atlas
13
0 / 5 / 11
7,951
663
7,641
12,780
18,389
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
mytao
Chernobog
16
4 / 3 / 10
9,020
752
9,186
10,248
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
9,886
824
13,677
10,270
5,562
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
17
6 / 5 / 8
10,142
845
6,086
12,463
11,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 10
8,571
714
3,669
14,498
16,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Yamioy
Zhong Kui
17
3 / 3 / 15
10,085
840
10,866
11,288
15,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 10
10,686
891
18,680
8,108
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
72
17
Kills
20
20
Deaths
17
51
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ARMON-97
Hachiman
7
5
7
2.1
W
5
2
9
4.75
W
Serqet
6
5
8
2
W
0
5
10
1
L
Charon
MaxpoinT
Charon
3
3
12
3
W
Zhong Kui
Yamioy
Zhong Kui
3
3
15
3.5
L
3
4
11
2.13
L
Atlas
davidan
Atlas
0
5
11
1.1
L
Chernobog
mytao
Chernobog
4
3
10
3
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,160
Damage
52,978
60,116
Taken
56,627
65,818
Mitigated
53,207
13,509
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ARMON-97
Hachiman
12,930
8,138
1,357
2,222
12,026
7,105
171
9,386
2,214
0
24,638
W
13,677
3,682
1,824
3,633
10,270
5,562
2,146
4,123
6,147
26,019
0
W
Serqet
6,086
629
937
2,739
12,463
11,834
909
4,993
7,470
363
10,790
W
3,669
1,002
229
1,076
14,498
16,245
202
4,330
10,168
4,992
0
L
Charon
MaxpoinT
Charon
11,636
961
1,805
2,725
10,511
8,262
78
8,261
2,038
29,430
0
W
Zhong Kui
Yamioy
Zhong Kui
10,866
1,033
623
2,304
11,288
15,027
825
2,974
8,314
17,557
0
L
8,767
1,140
1,144
1,415
14,551
25,551
0
12,295
2,235
0
11,319
L
Atlas
davidan
Atlas
7,641
2,370
478
348
12,780
18,389
0
8,810
3,544
15,139
0
L
Chernobog
mytao
Chernobog
9,186
4,439
324
1,691
10,248
6,511
92
8,503
1,544
0
20,314
W
18,680
771
1,303
864
8,108
4,539
398
2,857
5,251
46,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
49,370
122
Minions Killed
130
0
Camps Cleared
0
1,071,594
Distance Traveled
1,059,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,184
849
50
4
0
212,832
0
W
Sol
9,886
824
36
3
0
217,732
0
W
Serqet
10,142
845
17
1
0
240,188
0
W
Maui
8,571
714
3
0
0
205,580
0
L
Charon
9,723
810
22
2
0
224,650
0
W
Zhong Kui
10,085
840
12
1
0
156,400
0
L
Thor
8,442
704
10
1
0
204,026
0
L
Atlas
7,951
663
20
2
0
211,697
0
L
Chernobog
9,020
752
20
2
0
218,389
0
W
Kukulkan
10,686
891
62
5
0
239,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role