Player Matchup

Bakasura
Bakasura
Katpitz7
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,456 Elo+
Solo
Odin
Odin
MajesticOrange_
Odin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,322 Elo+
Party 1
Nox
Nox
VividFantasyxo
Nox
Level 145
God Stats
3W - 1L
1,428 SR
Queue Stats
17W - 15L
1,449 Elo+
Party 1
Team Averages
Level 134
1,476 SR
1,409 Elo+

VS

Team Averages
Level 108
1,471 SR
1,328 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Drizzt9922
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,192 Elo+
Solo
Merlin
Merlin
Sonicso90
Merlin
Level 86
God Stats
7W - 3L
1,413 SR
Queue Stats
87W - 111L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Katpitz7
Bakasura
12
7 / 4 / 6
9,781
889
9,196
15,639
7,900
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 10
8,621
784
4,138
10,303
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 1 / 8
9,471
861
8,240
4,469
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 6 / 2
8,388
763
4,218
9,106
7,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Drizzt9922
Danzaburou
11
1 / 6 / 3
8,379
762
6,248
8,747
2,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Sonicso90
Merlin
12
4 / 2 / 1
9,099
827
7,621
7,204
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
6
6
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
6
2
0.33
L
Danzaburou
Drizzt9922
Danzaburou
1
6
3
0.42
W
Bakasura
Katpitz7
Bakasura
7
4
6
2.5
W
2
1
10
7
L
Merlin
Sonicso90
Merlin
4
2
1
2.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
18,087
30,411
Taken
25,057
18,757
Mitigated
12,378
7,198
Healing
1,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,218
653
0
178
9,106
7,229
295
3,134
5,404
796
20,037
L
Danzaburou
Drizzt9922
Danzaburou
6,248
4,228
0
934
8,747
2,948
604
2,380
5,820
0
25,003
W
Bakasura
Katpitz7
Bakasura
9,196
7,022
0
5,201
15,639
7,900
40
3,914
11,725
0
39,628
W
4,138
538
0
1,487
10,303
8,967
149
2,885
7,418
0
13,640
L
Merlin
Sonicso90
Merlin
7,621
979
0
44
7,204
2,201
624
2,959
4,064
30,954
0
W
8,240
310
121
389
4,469
1,890
660
2,038
2,431
37,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
25,866
124
Minions Killed
107
0
Camps Cleared
0
620,094
Distance Traveled
563,806
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,388
763
21
2
0
214,491
4
L
Danzaburou
8,379
762
50
5
0
166,580
0
W
Bakasura
9,781
889
68
6
0
217,254
0
W
Odin
8,621
784
15
1
0
213,635
2
L
Merlin
9,099
827
36
3
0
182,735
0
W
Nox
9,471
861
41
4
0
189,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role