Player Matchup

Izanami
Izanami
CaptSquirrel
Izanami
Level 98
God Stats
1W - 0L
1,666 SR
Queue Stats
8W - 4L
1,610 Elo+
Party 2
Thoth
Thoth
JaiThePie
Thoth
Level 141
God Stats
19W - 2L
1,945 SR
Queue Stats
452W - 70L
2,103 Elo+
Party 2
Achilles
Achilles
SethyPrime
Achilles
Level 143
God Stats
31W - 1L
1,901 SR
Queue Stats
441W - 62L
2,107 Elo+
Party 2
Team Averages
Level 127
1,838 SR
1,940 Elo+

VS

Team Averages
Level 111
1,498 SR
1,346 Elo+
King Arthur
King Arthur
Villain3011
King Arthur
Level 147
God Stats
1W - 2L
1,495 SR
Queue Stats
8W - 12L
1,552 Elo+
Solo
Medusa
Medusa
bl00dyn0r4
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 33L
1,038 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lulwaitwhat
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptSquirrel
Izanami
11
3 / 3 / 11
9,819
818
8,033
8,891
3,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
JaiThePie
Thoth
14
6 / 2 / 12
11,010
918
15,789
5,967
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SethyPrime
Achilles
14
11 / 2 / 8
11,683
974
16,519
15,536
22,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Villain3011
King Arthur
11
4 / 7 / 1
9,225
769
10,335
18,400
13,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
bl00dyn0r4
Medusa
10
2 / 6 / 2
8,503
709
5,218
13,478
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lulwaitwhat
Morgan Le Fay
12
1 / 7 / 3
8,778
732
7,095
13,500
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
7
7
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaptSquirrel
Izanami
3
3
11
2.83
W
Thoth
JaiThePie
Thoth
6
2
12
6
W
Achilles
SethyPrime
Achilles
11
2
8
7.5
L
King Arthur
Villain3011
King Arthur
4
7
1
0.64
L
Medusa
bl00dyn0r4
Medusa
2
6
2
0.5
L
Morgan Le Fay
lulwaitwhat
Morgan Le Fay
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,341
Damage
22,648
30,394
Taken
45,378
28,788
Mitigated
22,306
5,672
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaptSquirrel
Izanami
8,033
5,521
0
1,921
8,891
3,691
1,798
2,126
6,765
0
33,725
W
Thoth
JaiThePie
Thoth
15,789
165
0
455
5,967
2,340
591
2,022
3,945
55,595
0
W
Achilles
SethyPrime
Achilles
16,519
2,973
0
3,296
15,536
22,757
108
3,763
11,773
363
26,524
L
King Arthur
Villain3011
King Arthur
10,335
747
0
2,287
18,400
13,585
0
5,009
12,860
501
28,854
L
Medusa
bl00dyn0r4
Medusa
5,218
2,861
0
1,130
13,478
4,495
0
4,986
8,219
0
16,072
L
Morgan Le Fay
lulwaitwhat
Morgan Le Fay
7,095
756
70
1,259
13,500
4,226
0
6,574
6,478
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
26,506
136
Minions Killed
98
0
Camps Cleared
0
670,863
Distance Traveled
587,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,819
818
50
4
0
188,699
0
W
Thoth
11,010
918
73
6
0
231,145
0
W
Achilles
11,683
974
13
1
0
251,019
0
L
King Arthur
9,225
769
24
2
0
208,262
0
L
Medusa
8,503
709
21
2
0
191,307
0
L
Morgan Le Fay
8,778
732
53
4
0
187,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role