Player Matchup

Ix Chel
Ix Chel
Cyanna
Ix Chel
Level 47
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Bacchus
Bacchus
Sasuke_AP11
Bacchus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 2
Hercules
Hercules
StickyJoker58
Hercules
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,483 Elo+
Party 2
Team Averages
Level 69
1,591 SR
1,389 Elo+

VS

Team Averages
Level 77
1,528 SR
1,457 Elo+
Thanatos
Thanatos
AllowedSoup4529
Thanatos
Level 18
God Stats
16W - 13L
1,491 SR
Queue Stats
16W - 15L
1,354 Elo+
Party 1
Vulcan
Vulcan
BadTenor
Vulcan
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 88L
1,444 Elo+
Party 1
Erlang Shen
Erlang Shen
Iggy3655
Erlang Shen
Level 145
God Stats
4W - 4L
1,594 SR
Queue Stats
109W - 98L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cyanna
Ix Chel
13
2 / 8 / 1
10,241
683
6,399
15,754
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Sasuke_AP11
Bacchus
12
0 / 5 / 3
9,466
631
3,581
15,612
11,640
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
StickyJoker58
Hercules
14
1 / 3 / 2
10,145
676
5,176
19,687
10,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 1 / 7
12,336
822
13,256
7,967
3,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
BadTenor
Vulcan
16
5 / 0 / 11
12,487
832
19,570
3,096
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Iggy3655
Erlang Shen
15
5 / 2 / 10
12,040
803
12,736
14,699
19,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
1
7
9.5
W
Vulcan
BadTenor
Vulcan
5
0
11
10.5
L
Ix Chel
Cyanna
Ix Chel
2
8
1
0.31
W
Erlang Shen
Iggy3655
Erlang Shen
5
2
10
5
L
Bacchus
Sasuke_AP11
Bacchus
0
5
3
0.3
L
Hercules
StickyJoker58
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,156
Damage
45,562
51,053
Taken
25,762
26,840
Mitigated
25,398
11,681
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,256
1,424
0
8,030
7,967
3,864
693
2,695
5,272
0
44,491
W
Vulcan
BadTenor
Vulcan
19,570
7,717
0
263
3,096
1,695
1,532
1,324
1,772
80,149
0
L
Ix Chel
Cyanna
Ix Chel
6,399
1,121
1,820
2,590
15,754
4,706
0
5,225
9,893
47,151
0
W
Erlang Shen
Iggy3655
Erlang Shen
12,736
5,226
0
3,555
14,699
19,839
120
6,233
8,466
0
37,349
L
Bacchus
Sasuke_AP11
Bacchus
3,581
438
265
1,691
15,612
11,640
0
6,107
8,971
21,594
0
L
Hercules
StickyJoker58
Hercules
5,176
1,568
103
5,212
19,687
10,494
0
7,946
11,028
0
29,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
36,863
146
Minions Killed
187
0
Camps Cleared
0
735,648
Distance Traveled
896,937
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,336
822
36
2
0
306,037
0
W
Vulcan
12,487
832
114
8
0
299,032
0
L
Ix Chel
10,241
683
70
5
0
237,653
0
W
Erlang Shen
12,040
803
37
2
0
291,868
0
L
Bacchus
9,466
631
26
2
0
230,371
3
L
Hercules
10,145
676
50
3
0
267,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role