Player Matchup

Ne Zha
Ne Zha
Blackudder
Ne Zha
Level 148
God Stats
4W - 3L
1,430 SR
Queue Stats
107W - 84L
1,551 Elo+
Solo
Scylla
Scylla
KanadeWhite
Scylla
Level 151
God Stats
3W - 1L
1,761 SR
Queue Stats
129W - 113L
1,492 Elo+
Party 1
Mercury
Mercury
MMaverickHunterX
Mercury
Level 53
God Stats
7W - 6L
1,614 SR
Queue Stats
98W - 67L
1,669 Elo+
Party 1
Team Averages
Level 117
1,602 SR
1,570 Elo+

VS

Team Averages
Level 145
1,517 SR
1,544 Elo+
Hou Yi
Hou Yi
CornRake
Hou Yi
Level 127
God Stats
1W - 1L
1,607 SR
Queue Stats
29W - 35L
1,517 Elo+
Solo
Anubis
Anubis
Fireflies29
Anubis
Level 154
God Stats
4W - 8L
1,300 SR
Queue Stats
348W - 351L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
headlobo
Ratatoskr
Level 155
God Stats
12W - 7L
1,643 SR
Queue Stats
134W - 127L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blackudder
Ne Zha
16
3 / 3 / 14
12,286
878
8,561
18,944
21,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
14
4 / 6 / 7
11,687
835
14,516
11,341
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
10 / 9 / 6
14,167
1,012
14,900
16,433
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CornRake
Hou Yi
13
5 / 6 / 9
11,325
809
15,873
14,906
5,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
3 / 5 / 10
11,045
789
9,052
13,306
9,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
headlobo
Ratatoskr
15
10 / 6 / 7
12,863
919
13,597
18,612
17,508
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
17
Kills
18
18
Deaths
17
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blackudder
Ne Zha
3
3
14
3.33
L
Hou Yi
CornRake
Hou Yi
5
6
9
1.58
L
Anubis
3
5
10
1.6
W
Scylla
4
6
7
1.25
W
10
9
6
1.44
L
Ratatoskr
headlobo
Ratatoskr
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
38,522
46,718
Taken
46,824
31,597
Mitigated
32,225
6,210
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blackudder
Ne Zha
8,561
1,884
0
3,144
18,944
21,544
235
4,255
14,306
0
29,202
L
Hou Yi
CornRake
Hou Yi
15,873
6,604
0
1,618
14,906
5,466
517
2,243
12,541
0
49,354
L
Anubis
9,052
808
0
1,613
13,306
9,251
440
5,199
7,877
39,697
0
W
Scylla
14,516
1,563
170
1,357
11,341
3,496
710
2,148
8,878
50,686
0
W
14,900
8,891
0
1,539
16,433
6,557
1,823
2,997
13,181
0
46,096
L
Ratatoskr
headlobo
Ratatoskr
13,597
1,920
0
2,218
18,612
17,508
881
6,718
11,484
0
32,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
35,233
160
Minions Killed
157
0
Camps Cleared
0
829,294
Distance Traveled
697,664
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,286
878
21
2
0
286,919
0
L
Hou Yi
11,325
809
68
5
0
204,064
0
L
Anubis
11,045
789
67
5
0
243,337
1
W
Scylla
11,687
835
91
7
0
263,229
4
W
Mercury
14,167
1,012
48
3
0
279,146
0
L
Ratatoskr
12,863
919
22
2
0
250,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role