Player Matchup

Neith
Neith
Democthorn
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dlaew_
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 2
Poseidon
Poseidon
Farzo_94
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Only1Ryan
Thanatos
Level 38
God Stats
7W - 9L
1,496 SR
Queue Stats
36W - 50L
1,398 Elo+
Party 3
Vamana
Vamana
ScpGateGuardian
Vamana
Level 56
God Stats
3W - 6L
1,391 SR
Queue Stats
54W - 72L
1,386 Elo+
Party 3
Team Averages
Level 31
1,477 SR
1,455 Elo+

VS

Team Averages
Level 63
1,451 SR
1,493 Elo+
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Lechugante
Artemis
Level 87
God Stats
1W - 0L
1,313 SR
Queue Stats
136W - 129L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
RC255
Sun Wukong
Level 38
God Stats
3W - 1L
1,442 SR
Queue Stats
92W - 89L
1,472 Elo+
Party 1
Chang'e
Chang'e
TNTDen
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
VenomAppleGG-_-
Janus
Level 54
God Stats
8W - 5L
1,500 SR
Queue Stats
68W - 63L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 4 / 0
4,007
401
1,366
4,666
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Dlaew_
Cthulhu
7
0 / 2 / 0
4,525
453
2,001
5,768
3,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Farzo_94
Poseidon
6
0 / 7 / 0
4,344
434
1,161
5,734
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Only1Ryan
Thanatos
7
1 / 3 / 0
4,571
457
2,547
8,071
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
5,016
502
3,920
6,618
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
5 / 0 / 6
6,553
655
3,808
9,291
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
Lechugante
Artemis
11
5 / 0 / 3
6,644
664
5,418
4,897
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RC255
Sun Wukong
9
0 / 1 / 4
5,165
517
2,557
7,314
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TNTDen
Chang'e
8
3 / 0 / 6
5,376
538
2,901
3,556
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 1
6,978
698
4,912
3,485
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
20
20
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
6
8
L
Neith
0
4
0
0
L
Cthulhu
Dlaew_
Cthulhu
0
2
0
0
L
Poseidon
Farzo_94
Poseidon
0
7
0
0
W
Artemis
Lechugante
Artemis
5
0
3
6.5
L
Thanatos
Only1Ryan
Thanatos
1
3
0
0.33
W
Sun Wukong
RC255
Sun Wukong
0
1
4
2
L
0
4
0
0
W
Chang'e
TNTDen
Chang'e
3
0
6
6
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,995
Damage
19,596
30,857
Taken
28,543
10,962
Mitigated
11,166
3,998
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,808
2,625
0
5,910
9,291
3,518
92
873
8,418
0
35,324
L
Neith
1,366
399
0
98
4,666
1,284
68
1,472
3,174
0
12,230
L
Cthulhu
Dlaew_
Cthulhu
2,001
180
348
1,011
5,768
3,087
0
1,078
4,690
14,020
0
L
Poseidon
Farzo_94
Poseidon
1,161
262
0
0
5,734
1,520
0
3,053
2,575
15,014
0
W
Artemis
Lechugante
Artemis
5,418
2,231
0
2,061
4,897
1,735
1,370
732
4,165
0
44,896
L
Thanatos
Only1Ryan
Thanatos
2,547
1,117
258
2,179
8,071
2,478
0
1,223
6,796
0
19,172
W
Sun Wukong
RC255
Sun Wukong
2,557
630
0
1,489
7,314
3,720
57
208
7,106
0
25,001
L
3,920
2,321
0
104
6,618
2,593
280
566
6,026
0
30,550
W
Chang'e
TNTDen
Chang'e
2,901
651
418
1,171
3,556
1,121
409
1,149
2,407
19,641
0
W
4,912
883
0
766
3,485
1,072
601
200
3,285
47,459
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
30,716
135
Minions Killed
298
0
Camps Cleared
0
865,398
Distance Traveled
1,001,212
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,553
655
54
5
0
223,104
1
L
Neith
4,007
401
27
3
0
172,879
0
L
Cthulhu
4,525
453
13
1
0
198,618
0
L
Poseidon
4,344
434
21
2
0
116,705
0
W
Artemis
6,644
664
83
8
0
208,635
0
L
Thanatos
4,571
457
28
3
0
201,368
0
W
Sun Wukong
5,165
517
42
4
0
186,643
0
L
Vamana
5,016
502
46
5
0
175,828
0
W
Chang'e
5,376
538
28
3
0
194,855
0
W
Janus
6,978
698
91
9
0
187,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role