Player Matchup

Yemoja
Yemoja
MRDANKSTANKMAN
Yemoja
Level 153
God Stats
8W - 4L
1,578 SR
Queue Stats
882W - 925L
1,372 Elo+
Solo
Danzaburou
Danzaburou
SweaterSwaggot
Danzaburou
Level 123
God Stats
3W - 0L
1,868 SR
Queue Stats
246W - 203L
1,526 Elo+
Solo
Charon
Charon
Warningsignz
Charon
Level 159
God Stats
1W - 1L
1,305 SR
Queue Stats
154W - 138L
1,588 Elo+
Solo
Atlas
Atlas
brad2778
Atlas
Level 135
God Stats
3W - 3L
1,325 SR
Queue Stats
305W - 310L
1,511 Elo+
Solo
Scylla
Scylla
luckylicano
Scylla
Level 156
God Stats
6W - 2L
1,850 SR
Queue Stats
404W - 435L
1,394 Elo+
Solo
Team Averages
Level 145
1,585 SR
1,478 Elo+

VS

Team Averages
Level 102
1,548 SR
1,556 Elo+
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FarmerBobLee
Ah Muzen Cab
Level 136
God Stats
10W - 9L
1,499 SR
Queue Stats
336W - 311L
1,484 Elo+
Solo
Apollo
Apollo
NomadZee
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,459 Elo+
Solo
Hel
Hel
RockChewy
Hel
Level 52
God Stats
1W - 1L
1,739 SR
Queue Stats
16W - 12L
1,619 Elo+
Party 1
Anubis
Anubis
Viytzki
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 19
10,249
683
7,926
16,956
12,304
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SweaterSwaggot
Danzaburou
19
8 / 2 / 17
12,596
840
28,928
12,986
8,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
18
3 / 2 / 25
11,050
737
17,894
13,957
18,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
brad2778
Atlas
20
8 / 1 / 20
12,434
829
17,205
21,246
32,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
17
8 / 5 / 14
11,230
749
19,253
12,701
6,809
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 5 / 7
10,635
709
7,804
24,906
37,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
FarmerBobLee
Ah Muzen Cab
19
6 / 5 / 5
11,601
773
24,092
17,951
11,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
NomadZee
Apollo
13
1 / 10 / 6
8,681
579
3,693
20,919
11,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 9
9,795
653
9,384
19,313
11,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Viytzki
Anubis
18
3 / 4 / 9
10,517
701
18,506
17,225
11,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
28
Kills
14
14
Deaths
29
95
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
7
1.1
L
Ah Muzen Cab
FarmerBobLee
Ah Muzen Cab
6
5
5
1.7
W
1
4
19
2.63
L
Apollo
NomadZee
Apollo
1
10
6
0.4
L
2
5
9
1.3
W
Danzaburou
SweaterSwaggot
Danzaburou
8
2
17
8.25
L
Anubis
Viytzki
Anubis
3
4
9
1.88
W
Charon
3
2
25
7.75
W
Atlas
brad2778
Atlas
8
1
20
18
W
Scylla
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,206
Damage
63,479
77,846
Taken
100,314
79,045
Mitigated
82,964
39,952
Healing
44,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,804
1,368
2,337
7,117
24,906
37,569
150
11,504
13,402
11,549
0
L
Ah Muzen Cab
FarmerBobLee
Ah Muzen Cab
24,092
7,413
1,279
1,005
17,951
11,064
699
11,313
6,638
0
46,101
W
7,926
2,084
16,096
6,249
16,956
12,304
1,054
8,231
8,725
16,757
0
L
Apollo
NomadZee
Apollo
3,693
1,365
727
1,780
20,919
11,191
530
13,672
7,247
0
9,466
L
9,384
409
15,339
10,218
19,313
11,534
132
13,123
6,190
13,370
0
W
Danzaburou
SweaterSwaggot
Danzaburou
28,928
15,951
1,954
4,925
12,986
8,370
4,584
5,918
7,068
0
64,331
L
Anubis
Viytzki
Anubis
18,506
168
582
4,000
17,225
11,606
291
11,129
6,096
49,954
0
W
Charon
17,894
2,933
1,094
4,005
13,957
18,966
1,190
6,584
7,373
30,806
0
W
Atlas
brad2778
Atlas
17,205
5,605
935
2,806
21,246
32,596
481
6,514
14,732
28,111
1,537
W
Scylla
19,253
144
1,020
868
12,701
6,809
792
8,447
4,254
30,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,559
Gold Earned
51,229
205
Minions Killed
149
0
Camps Cleared
0
1,270,968
Distance Traveled
1,314,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,635
709
9
1
0
230,433
0
L
Ah Muzen Cab
11,601
773
55
4
0
291,873
0
W
Yemoja
10,249
683
26
2
0
218,435
0
L
Apollo
8,681
579
18
1
0
230,809
0
L
Hel
9,795
653
11
1
0
283,800
0
W
Danzaburou
12,596
840
81
5
0
247,845
0
L
Anubis
10,517
701
56
4
0
277,903
0
W
Charon
11,050
737
48
3
0
277,526
0
W
Atlas
12,434
829
13
1
0
266,140
0
W
Scylla
11,230
749
37
2
0
261,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role