Player Matchup

Ra
Ra
MadKingIcarus59
Ra
Level 71
God Stats
4W - 3L
1,585 SR
Queue Stats
293W - 255L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlantIsBest
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,663 Elo+
Party 1
Odin
Odin
Simply_Zapp
Odin
Level 109
God Stats
9W - 9L
1,531 SR
Queue Stats
414W - 392L
1,510 Elo+
Solo
Fenrir
Fenrir
TaokakaTheMagpie
Fenrir
Level 108
God Stats
1W - 1L
1,505 SR
Queue Stats
10W - 8L
1,612 Elo+
Party 1
Loki
Loki
U8MySandwich
Loki
Level 174
God Stats
2W - 3L
1,449 SR
Queue Stats
261W - 285L
1,418 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,534 Elo+

VS

Team Averages
Level 121
1,557 SR
1,495 Elo+
Persephone
Persephone
Khoramshahr19
Persephone
Level 114
God Stats
7W - 5L
1,607 SR
Queue Stats
313W - 277L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
LowkeyDripp
Baba Yaga
Level 137
God Stats
1W - 0L
1,494 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
VinDoog
Sylvanus
Level 146
God Stats
3W - 0L
1,705 SR
Queue Stats
67W - 63L
1,485 Elo+
Solo
Hera
Hera
chubbzzKPG
Hera
Level 116
God Stats
1W - 0L
1,478 SR
Queue Stats
34W - 29L
1,531 Elo+
Party 2
Hachiman
Hachiman
masterxxx12
Hachiman
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,936
687
8,401
12,989
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Morgan Le Fay
PlantIsBest
Morgan Le Fay
15
2 / 8 / 4
8,091
622
7,158
15,936
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 6
8,944
688
8,021
22,987
17,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 9 / 4
10,160
782
7,926
17,015
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 7 / 7
7,898
608
10,146
13,798
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Khoramshahr19
Persephone
17
5 / 3 / 17
10,950
842
14,966
11,143
4,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
LowkeyDripp
Baba Yaga
20
5 / 1 / 22
11,703
900
14,829
8,994
5,856
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
VinDoog
Sylvanus
18
8 / 2 / 18
10,807
831
12,218
17,805
15,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
14 / 3 / 11
12,381
952
26,216
13,695
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
masterxxx12
Hachiman
14
2 / 3 / 15
9,114
701
7,477
8,441
4,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
11
Kills
34
34
Deaths
12
26
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Persephone
Khoramshahr19
Persephone
5
3
17
4.5
W
Baba Yaga
LowkeyDripp
Baba Yaga
5
1
22
16
L
1
6
5
0.58
L
Morgan Le Fay
PlantIsBest
Morgan Le Fay
2
8
4
0.5
L
3
4
6
1.5
L
5
9
4
0.78
L
0
7
7
0.5
W
Sylvanus
VinDoog
Sylvanus
8
2
18
8.5
W
14
3
11
6.5
W
Hachiman
masterxxx12
Hachiman
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,652
Damage
75,706
82,725
Taken
60,078
43,589
Mitigated
36,268
23,003
Healing
29,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Khoramshahr19
Persephone
14,966
171
805
2,235
11,143
4,836
858
3,607
7,242
27,041
0
W
Baba Yaga
LowkeyDripp
Baba Yaga
14,829
601
0
1,708
8,994
5,856
1,095
2,245
6,589
36,997
0
L
8,401
721
3,549
3,232
12,989
5,181
90
11,379
1,610
32,162
0
L
Morgan Le Fay
PlantIsBest
Morgan Le Fay
7,158
820
692
2,373
15,936
6,297
311
13,831
2,105
16,409
0
L
8,021
334
784
7,672
22,987
17,541
0
17,962
5,025
4,065
10,949
L
7,926
1,805
682
2,279
17,015
9,070
0
14,623
2,392
0
12,656
L
10,146
765
509
1,231
13,798
5,500
72
10,434
3,364
0
23,631
W
Sylvanus
VinDoog
Sylvanus
12,218
1,767
9,309
8,336
17,805
15,060
896
5,394
12,230
18,139
0
W
26,216
6,967
1,222
3,573
13,695
6,435
2,218
4,234
9,264
44,892
0
W
Hachiman
masterxxx12
Hachiman
7,477
3,650
943
1,084
8,441
4,081
1,541
2,500
5,892
0
12,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
54,955
131
Minions Killed
145
0
Camps Cleared
0
1,150,393
Distance Traveled
1,119,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,950
842
33
3
0
252,600
0
W
Baba Yaga
11,703
900
54
4
0
251,699
0
L
Ra
8,936
687
47
4
0
236,473
0
L
Morgan Le Fay
8,091
622
25
2
0
195,768
0
L
Odin
8,944
688
30
2
0
248,219
0
L
Fenrir
10,160
782
8
1
0
210,169
0
L
Loki
7,898
608
21
2
0
259,764
0
W
Sylvanus
10,807
831
5
0
0
211,893
0
W
Hera
12,381
952
42
3
0
234,045
0
W
Hachiman
9,114
701
11
1
0
169,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role