Player Matchup

Xing Tian
Xing Tian
ASHMHN
Xing Tian
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,436 Elo+
Solo
Skadi
Skadi
IIALGOFLEXII
Skadi
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,477 Elo+
Solo
Cthulhu
Cthulhu
MaybeDefinite
Cthulhu
Level 104
God Stats
11W - 1L
1,836 SR
Queue Stats
625W - 174L
1,794 Elo+
Solo
Martichoras
Martichoras
XT x pedy 2k
Martichoras
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,520 Elo+
Solo
Mercury
Mercury
notfriendman
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,726 Elo+
Solo
Team Averages
Level 81
1,567 SR
1,591 Elo+

VS

Team Averages
Level 95
1,521 SR
1,494 Elo+
Kukulkan
Kukulkan
RaGe x BuRsTzZ
Kukulkan
Level 89
God Stats
2W - 2L
1,535 SR
Queue Stats
77W - 84L
1,471 Elo+
Party 1
Ymir
Ymir
WarlorDGamErs
Ymir
Level 128
God Stats
0W - 2L
1,320 SR
Queue Stats
151W - 148L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Zedakin
Zhong Kui
Level 59
God Stats
1W - 1L
1,689 SR
Queue Stats
84W - 79L
1,466 Elo+
Solo
Rama
Rama
xMeekx
Rama
Level 150
God Stats
3W - 5L
1,559 SR
Queue Stats
212W - 207L
1,531 Elo+
Party 1
Thor
Thor
youngy84
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASHMHN
Xing Tian
17
2 / 3 / 17
11,114
794
5,541
17,698
20,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 17
10,663
762
16,336
9,295
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
18
6 / 1 / 16
11,107
793
20,331
13,931
14,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
XT x pedy 2k
Martichoras
19
9 / 1 / 10
12,019
859
10,723
9,918
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
notfriendman
Mercury
16
6 / 6 / 10
10,669
762
10,510
11,651
6,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 6 / 5
8,714
622
11,057
11,629
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 6
8,436
603
9,404
12,987
15,905
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Zedakin
Zhong Kui
15
3 / 5 / 4
8,950
639
13,499
15,086
15,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
xMeekx
Rama
16
5 / 4 / 4
9,183
656
9,037
12,939
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
1 / 8 / 6
8,604
615
5,115
15,339
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
27
Kills
10
12
Deaths
27
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ASHMHN
Xing Tian
2
3
17
3.5
W
4
1
17
12.5
W
Cthulhu
6
1
16
14
L
Kukulkan
0
6
5
0.42
L
1
4
6
1
W
Martichoras
XT x pedy 2k
Martichoras
9
1
10
14
L
Zhong Kui
Zedakin
Zhong Kui
3
5
4
1
W
Mercury
notfriendman
Mercury
6
6
10
1.83
L
Rama
xMeekx
Rama
5
4
4
1.75
L
Thor
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,441
Damage
48,112
62,493
Taken
67,980
52,532
Mitigated
48,179
26,641
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ASHMHN
Xing Tian
5,541
450
3,713
5,436
17,698
20,342
279
10,539
7,159
10,803
0
W
16,336
3,759
1,508
511
9,295
5,292
2,570
5,400
3,895
0
34,787
W
Cthulhu
20,331
290
3,509
5,216
13,931
14,623
120
5,653
8,278
31,047
597
L
Kukulkan
11,057
749
803
1,865
11,629
5,147
0
4,997
6,384
37,285
0
L
9,404
518
1,007
1,567
12,987
15,905
0
3,532
9,086
10,246
0
W
Martichoras
XT x pedy 2k
Martichoras
10,723
1,826
1,432
3,477
9,918
6,010
1,421
5,470
4,448
0
45,292
L
Zhong Kui
Zedakin
Zhong Kui
13,499
934
41
2,860
15,086
15,360
0
5,886
8,690
17,781
0
W
Mercury
notfriendman
Mercury
10,510
5,057
542
1,297
11,651
6,265
3,073
6,898
4,753
0
14,615
L
Rama
xMeekx
Rama
9,037
6,934
1,292
3,753
12,939
5,305
0
3,072
9,566
0
25,167
L
Thor
5,115
624
253
1,091
15,339
6,462
0
5,850
8,979
0
14,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,572
Gold Earned
43,887
160
Minions Killed
136
0
Camps Cleared
0
1,368,628
Distance Traveled
1,127,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,114
794
13
1
0
266,491
0
W
Skadi
10,663
762
45
3
0
260,511
0
W
Cthulhu
11,107
793
27
2
0
310,751
0
L
Kukulkan
8,714
622
62
4
0
229,657
0
L
Ymir
8,436
603
4
0
0
243,331
0
W
Martichoras
12,019
859
64
5
0
243,105
0
L
Zhong Kui
8,950
639
6
0
0
226,591
0
W
Mercury
10,669
762
11
1
0
287,770
0
L
Rama
9,183
656
44
3
0
202,970
0
L
Thor
8,604
615
20
1
0
224,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role