Player Matchup

Athena
Athena
DraculsOrder
Athena
Level 128
God Stats
0W - 1L
1,569 SR
Queue Stats
43W - 32L
1,616 Elo+
Party 1
Charybdis
Charybdis
WFxGILLY
Charybdis
Level 107
God Stats
2W - 3L
1,471 SR
Queue Stats
17W - 15L
1,486 Elo+
Party 1
Ix Chel
Ix Chel
Zadrizzy
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,624 Elo+
Party 1
Team Averages
Level 120
1,513 SR
1,575 Elo+

VS

Team Averages
Level 84
1,442 SR
1,563 Elo+
Bacchus
Bacchus
SexyVirgin69
Bacchus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,615 Elo+
Party 2
Artemis
Artemis
Suspectwheat639
Artemis
Level 48
God Stats
9W - 5L
1,659 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
Yamaikochan
Ix Chel
Level 145
God Stats
1W - 2L
1,165 SR
Queue Stats
37W - 25L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 2 / 4
10,871
777
5,463
22,123
27,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
WFxGILLY
Charybdis
13
1 / 7 / 3
10,450
746
6,335
13,839
6,012
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Zadrizzy
Ix Chel
13
3 / 9 / 2
10,919
780
10,299
14,517
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SexyVirgin69
Bacchus
14
6 / 3 / 12
11,995
857
12,964
18,405
25,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 13
11,293
807
14,858
9,704
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
Yamaikochan
Ix Chel
15
11 / 2 / 6
12,826
916
18,518
12,086
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
2
2
4
2
W
Bacchus
SexyVirgin69
Bacchus
6
3
12
4
W
1
1
13
7.5
L
Charybdis
WFxGILLY
Charybdis
1
7
3
0.36
W
Ix Chel
Yamaikochan
Ix Chel
11
2
6
7
L
Ix Chel
Zadrizzy
Ix Chel
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,097
Damage
46,340
50,479
Taken
40,195
39,840
Mitigated
39,187
4,736
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,463
1,086
0
2,194
22,123
27,441
0
9,281
12,272
18,734
0
W
Bacchus
SexyVirgin69
Bacchus
12,964
1,756
0
2,072
18,405
25,485
234
5,310
13,095
31,049
0
W
14,858
8,424
0
2,946
9,704
4,315
2,120
4,818
4,886
0
61,063
L
Charybdis
WFxGILLY
Charybdis
6,335
2,751
0
776
13,839
6,012
871
10,669
2,788
0
38,557
W
Ix Chel
Yamaikochan
Ix Chel
18,518
2,303
2,093
4,521
12,086
9,387
552
6,141
5,945
45,656
0
L
Ix Chel
Zadrizzy
Ix Chel
10,299
1,536
621
1,145
14,517
6,387
530
10,683
3,491
47,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
36,114
135
Minions Killed
156
0
Camps Cleared
0
734,232
Distance Traveled
751,760
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,871
777
16
1
0
278,947
1
W
Bacchus
11,995
857
27
2
0
274,629
6
W
Artemis
11,293
807
79
6
0
230,833
0
L
Charybdis
10,450
746
62
4
0
225,157
0
W
Ix Chel
12,826
916
50
4
0
246,298
0
L
Ix Chel
10,919
780
57
4
0
230,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role