Player Matchup

Nemesis
Nemesis
Gold IV
COLTAlien
Nemesis
Gold IV
Level 108
God Stats
64W - 61L
1,614 SR
Queue Stats
396W - 414L
1,445 MMR
Solo
Izanami
Izanami
Silver III
ChasteBoys1
Izanami
Silver III
Level 82
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 25L
1,441 MMR
Solo
Bacchus
Bacchus
Bronze III
Ryze Oath
Bacchus
Bronze III
Level 79
God Stats
0W - 2L
1,277 SR
Queue Stats
5W - 12L
1,492 MMR
Solo
Poseidon
Poseidon
Gold IV
Sainoh
Poseidon
Gold IV
Level 100
God Stats
19W - 14L
1,653 SR
Queue Stats
220W - 217L
1,371 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
XxEagleFire41xX
Kukulkan
Platinum V
Level 112
God Stats
22W - 25L
1,465 SR
Queue Stats
193W - 187L
1,610 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,553 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,490 SR
1,480 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Coachster
Cthulhu
Silver II
Level 132
God Stats
6W - 4L
1,276 SR
Queue Stats
17W - 15L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
LiggMaBallz
Kuzenbo
Gold IV
Level 129
God Stats
4W - 3L
1,544 SR
Queue Stats
145W - 150L
1,436 MMR
Solo
Cupid
Cupid
Gold II
SaitanX
Cupid
Gold II
Level 253
God Stats
37W - 31L
1,627 SR
Queue Stats
515W - 534L
1,467 MMR
Solo
Serqet
Serqet
Silver II
Zenpach
Serqet
Silver II
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COLTAlien
Nemesis
10
2 / 3 / 0
5,827
583
3,824
8,149
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ChasteBoys1
Izanami
7
0 / 2 / 0
4,572
457
2,240
4,823
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Ryze Oath
Bacchus
8
1 / 1 / 0
5,186
519
2,991
6,343
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Poseidon
Sainoh
Poseidon
10
0 / 3 / 3
5,622
562
3,401
7,015
2,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
11
0 / 3 / 0
5,775
578
2,095
5,076
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
AwilixAgniThanatosNikeAthena

VS

Bans
Ao KuangAresAchillesMaman BrigitteAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 2
6,403
640
3,182
3,334
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
Coachster
Cthulhu
11
1 / 1 / 3
6,425
643
3,618
7,264
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kuzenbo
LiggMaBallz
Kuzenbo
8
1 / 1 / 2
5,258
526
2,331
6,106
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
SaitanX
Cupid
10
2 / 0 / 1
5,835
584
4,538
5,730
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Serqet
Zenpach
Serqet
11
7 / 2 / 1
6,947
695
6,491
7,485
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
L
Nemesis
COLTAlien
Nemesis
2
3
0
0.67
L
Izanami
ChasteBoys1
Izanami
0
2
0
0
W
Cthulhu
Coachster
Cthulhu
1
1
3
2.5
W
Kuzenbo
LiggMaBallz
Kuzenbo
1
1
2
2
L
Bacchus
Ryze Oath
Bacchus
1
1
0
1
L
Poseidon
Sainoh
Poseidon
0
3
3
0.5
W
Cupid
SaitanX
Cupid
2
0
1
2.5
L
Kukulkan
0
3
0
0
W
Serqet
Zenpach
Serqet
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,551
Damage
20,160
31,406
Taken
29,919
13,215
Mitigated
14,848
6,546
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,182
46
0
944
3,334
1,151
357
1,525
1,809
52,766
0
L
Nemesis
COLTAlien
Nemesis
3,824
1,694
0
811
8,149
2,211
0
908
6,686
0
33,122
L
Izanami
ChasteBoys1
Izanami
2,240
1,596
0
814
4,823
1,505
0
712
4,111
0
27,855
W
Cthulhu
Coachster
Cthulhu
3,618
339
0
2,400
7,264
3,408
0
2,838
4,426
34,456
0
W
Kuzenbo
LiggMaBallz
Kuzenbo
2,331
1,014
0
1,620
6,106
5,576
0
1,321
4,785
16,376
0
L
Bacchus
Ryze Oath
Bacchus
2,991
214
0
1,890
6,343
5,326
0
1,940
4,403
14,297
0
L
Poseidon
Sainoh
Poseidon
3,401
879
0
2,781
7,015
2,306
0
2,822
3,879
37,970
0
W
Cupid
SaitanX
Cupid
4,538
2,456
58
2,070
5,730
1,903
0
1,593
4,137
0
37,876
L
Kukulkan
2,095
118
0
250
5,076
1,867
0
2,415
2,661
52,303
0
W
Serqet
Zenpach
Serqet
6,491
1,687
0
750
7,485
2,810
0
1,210
6,275
0
46,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
30,868
297
Minions Killed
326
0
Camps Cleared
0
975,990
Distance Traveled
1,104,388
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,403
640
107
11
0
222,548
0
L
Nemesis
5,827
583
56
6
0
218,146
0
L
Izanami
4,572
457
62
6
0
154,104
3
W
Cthulhu
6,425
643
75
8
0
225,390
1
W
Kuzenbo
5,258
526
10
1
0
211,028
1
L
Bacchus
5,186
519
19
2
0
201,185
1
L
Poseidon
5,622
562
64
6
0
197,966
0
W
Cupid
5,835
584
61
6
0
166,747
4
L
Kukulkan
5,775
578
96
10
0
204,589
2
W
Serqet
6,947
695
73
7
0
278,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role