Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ChaosCleopatra
Ah Muzen Cab
Level 172
God Stats
11W - 4L
1,705 SR
Queue Stats
759W - 770L
1,517 Elo+
Solo
Maui
Maui
LaSt5HoKaGe5
Maui
Level 120
God Stats
4W - 4L
1,585 SR
Queue Stats
237W - 223L
1,429 Elo+
Party 2
Chiron
Chiron
NwTn00b
Chiron
Level 155
God Stats
2W - 3L
1,439 SR
Queue Stats
174W - 203L
1,459 Elo+
Solo
Da Ji
Da Ji
xXKainZillaXx
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,474 Elo+
Solo
Team Averages
Level 124
1,546 SR
1,476 Elo+

VS

Team Averages
Level 106
1,519 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChronicWaste420
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
GraepSalad
Tsukuyomi
Level 82
God Stats
3W - 0L
1,759 SR
Queue Stats
108W - 108L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
Sir Nomads
Erlang Shen
Level 120
God Stats
1W - 0L
1,312 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 1
Horus
Horus
rubbledubbles
Horus
Level 115
God Stats
6W - 5L
1,524 SR
Queue Stats
300W - 313L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
1
0 / 0 / 0
1,808
258
0
0
0
Ah Muzen Cab
ChaosCleopatra
Ah Muzen Cab
13
4 / 4 / 1
6,822
975
11,262
8,457
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 4
6,890
984
3,683
10,360
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
NwTn00b
Chiron
10
0 / 4 / 3
5,528
790
6,738
6,684
2,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 5
5,978
854
2,934
7,980
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 11
7,705
1,101
11,269
10,456
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 6
7,025
1,004
3,983
3,714
1,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GraepSalad
Tsukuyomi
11
1 / 2 / 7
6,759
966
5,256
5,617
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Sir Nomads
Erlang Shen
14
6 / 2 / 9
7,974
1,139
7,146
11,938
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
4 / 1 / 7
7,953
1,136
3,574
7,946
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
16
16
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Chaac
 
Chaac
2
1
11
7.5
L
Ah Muzen Cab
ChaosCleopatra
Ah Muzen Cab
4
4
1
1.13
W
3
2
6
3
W
Tsukuyomi
GraepSalad
Tsukuyomi
1
2
7
2.25
L
2
3
4
1.33
L
Chiron
NwTn00b
Chiron
0
4
3
0.38
W
Erlang Shen
Sir Nomads
Erlang Shen
6
2
9
5.25
W
4
1
7
7.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
31,228
33,481
Taken
39,671
18,017
Mitigated
35,179
4,205
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
 
Chaac
11,269
1,514
949
2,853
10,456
10,251
660
961
9,495
0
17,972
L
Ah Muzen Cab
ChaosCleopatra
Ah Muzen Cab
11,262
2,481
958
470
8,457
3,825
0
971
7,259
0
25,574
W
3,983
71
237
75
3,714
1,162
1,235
232
3,482
12,640
0
W
Tsukuyomi
GraepSalad
Tsukuyomi
5,256
1,344
947
871
5,617
1,985
1,250
443
5,174
0
10,390
L
3,683
532
156
1,101
10,360
7,339
0
1,733
8,320
6,047
0
L
Chiron
NwTn00b
Chiron
6,738
1,440
314
956
6,684
2,529
0
931
5,501
0
11,151
W
Erlang Shen
Sir Nomads
Erlang Shen
7,146
3,691
2,123
4,470
11,938
12,683
389
1,420
10,518
0
11,671
W
3,574
1,150
2,392
2,231
7,946
9,098
302
627
7,319
840
7,555
L
2,934
494
0
250
7,980
4,324
0
820
6,564
0
4,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
37,416
47
Minions Killed
86
0
Camps Cleared
0
420,545
Distance Traveled
695,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
1,808
258
0
0
0
0
0
W
Chaac
7,705
1,101
25
4
0
136,313
0
L
Ah Muzen Cab
6,822
975
24
3
0
100,668
0
W
Janus
7,025
1,004
16
2
0
128,010
0
W
Tsukuyomi
6,759
966
18
3
0
141,426
0
L
Maui
6,890
984
5
1
0
112,768
0
L
Chiron
5,528
790
16
2
0
96,364
0
W
Erlang Shen
7,974
1,139
15
2
0
146,978
0
W
Horus
7,953
1,136
12
2
0
142,462
0
L
Da Ji
5,978
854
2
0
0
110,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role