Player Matchup

Sobek
Sobek
ScrubbyScrubs
Sobek
Level 144
God Stats
1W - 4L
1,310 SR
Queue Stats
221W - 220L
1,540 Elo+
Party 1
Vamana
Vamana
SirChimpSlapz
Vamana
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
ayepick
Erlang Shen
Level 127
God Stats
1W - 2L
1,486 SR
Queue Stats
101W - 140L
1,426 Elo+
Solo
Chiron
Chiron
selavie69
Chiron
Level 87
God Stats
3W - 2L
1,715 SR
Queue Stats
224W - 255L
1,524 Elo+
Solo
Ymir
Ymir
ЖMrMeeseeksЖ
Ymir
Level 145
God Stats
8W - 11L
1,596 SR
Queue Stats
641W - 635L
1,533 Elo+
Party 1
Team Averages
Level 111
1,521 SR
1,497 Elo+

VS

Team Averages
Level 124
1,461 SR
1,460 Elo+
Skadi
Skadi
Branden1113
Skadi
Level 102
God Stats
4W - 7L
1,384 SR
Queue Stats
307W - 324L
1,504 Elo+
Solo
Chernobog
Chernobog
Grimriffer
Chernobog
Level 128
God Stats
2W - 9L
1,180 SR
Queue Stats
236W - 259L
1,511 Elo+
Solo
Cerberus
Cerberus
MikeySiege
Cerberus
Level 128
God Stats
1W - 0L
1,845 SR
Queue Stats
29W - 29L
1,430 Elo+
Solo
Sol
Sol
UXPsyk
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 50L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
iTz Roc Boi
Kuzenbo
Level 122
God Stats
5W - 4L
1,394 SR
Queue Stats
286W - 302L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,343
1,057
4,429
11,700
9,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
1 / 2 / 3
5,683
947
3,904
6,493
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
ayepick
Erlang Shen
1
0 / 0 / 0
1,472
245
0
0
0
Chiron
selavie69
Chiron
12
1 / 1 / 3
6,165
1,028
5,050
5,065
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 3
5,279
880
2,570
9,713
6,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,101
1,017
7,772
2,439
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chernobog
Grimriffer
Chernobog
12
3 / 1 / 4
6,710
1,118
7,085
4,313
1,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MikeySiege
Cerberus
10
1 / 0 / 5
6,133
1,022
2,443
4,005
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
UXPsyk
Sol
11
4 / 2 / 3
6,543
1,091
6,128
3,529
1,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
iTz Roc Boi
Kuzenbo
11
0 / 1 / 3
5,724
954
4,065
5,527
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
4
Kills
8
8
Deaths
4
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Chernobog
Grimriffer
Chernobog
3
1
4
5
W
Cerberus
MikeySiege
Cerberus
1
0
5
3.5
L
2
3
2
1
L
1
2
3
1.25
W
Sol
UXPsyk
Sol
4
2
3
2.75
L
Erlang Shen
ayepick
Erlang Shen
0
0
0
0
W
Kuzenbo
iTz Roc Boi
Kuzenbo
0
1
3
1.5
L
Chiron
selavie69
Chiron
1
1
3
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,953
Damage
27,493
32,971
Taken
19,813
23,131
Mitigated
10,720
11,707
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,772
2,168
396
353
2,439
913
492
1,022
1,417
0
15,751
W
Chernobog
Grimriffer
Chernobog
7,085
4,875
127
857
4,313
1,860
819
1,506
2,763
0
15,253
W
Cerberus
MikeySiege
Cerberus
2,443
0
186
2,914
4,005
2,860
0
1,368
2,507
3,251
0
L
4,429
78
505
3,759
11,700
9,164
0
4,534
7,166
7,684
0
L
3,904
595
298
1,187
6,493
5,180
0
1,736
4,757
0
6,583
W
Sol
UXPsyk
Sol
6,128
1,002
339
298
3,529
1,277
660
1,316
2,175
12,977
0
L
Erlang Shen
ayepick
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
iTz Roc Boi
Kuzenbo
4,065
1,384
704
1,724
5,527
3,810
195
1,787
3,524
6,766
0
L
Chiron
selavie69
Chiron
5,050
1,091
624
1,017
5,065
2,248
0
2,627
2,438
0
21,610
L
2,570
527
957
3,360
9,713
6,539
0
3,739
5,974
3,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,942
Gold Earned
31,211
59
Minions Killed
70
0
Camps Cleared
0
435,042
Distance Traveled
609,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,101
1,017
25
4
0
119,698
0
W
Chernobog
6,710
1,118
20
3
0
124,050
0
W
Cerberus
6,133
1,022
3
1
0
125,268
0
L
Sobek
6,343
1,057
11
2
0
110,012
0
L
Vamana
5,683
947
6
1
0
118,112
0
W
Sol
6,543
1,091
18
3
0
106,602
0
L
Erlang Shen
1,472
245
0
0
0
0
0
W
Kuzenbo
5,724
954
4
1
0
133,548
0
L
Chiron
6,165
1,028
35
6
0
110,832
0
L
Ymir
5,279
880
7
1
0
96,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role