Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CTHONAUTC
Ah Muzen Cab
Level 67
God Stats
2W - 2L
1,426 SR
Queue Stats
186W - 197L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
Gunk Florp
Jormungandr
Level 66
God Stats
1W - 1L
1,220 SR
Queue Stats
238W - 232L
1,401 Elo+
Party 2
Ra
Ra
Nobonobo2001
Ra
Level 60
God Stats
4W - 7L
1,364 SR
Queue Stats
188W - 188L
1,474 Elo+
Solo
Team Averages
Level 64
1,337 SR
1,423 Elo+

VS

Team Averages
Level 88
1,444 SR
1,425 Elo+
Nu Wa
Nu Wa
HotKittenz
Nu Wa
Level 125
God Stats
2W - 2L
1,597 SR
Queue Stats
65W - 62L
1,431 Elo+
Party 1
Loki
Loki
SUPERSH1NY
Loki
Level 18
God Stats
0W - 1L
1,592 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 1
Achilles
Achilles
Sir Noxxy
Achilles
Level 121
God Stats
2W - 6L
1,142 SR
Queue Stats
677W - 714L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CTHONAUTC
Ah Muzen Cab
14
8 / 0 / 3
11,973
855
12,976
8,192
3,303
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Gunk Florp
Jormungandr
13
3 / 0 / 6
10,779
770
7,118
13,054
13,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 10
10,985
785
8,735
13,955
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 4 / 2
9,384
670
12,432
10,510
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 3
9,541
682
11,206
11,546
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Sir Noxxy
Achilles
12
1 / 2 / 3
9,271
662
8,359
15,374
19,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CTHONAUTC
Ah Muzen Cab
8
0
3
9.5
W
Jormungandr
Gunk Florp
Jormungandr
3
0
6
6
L
Nu Wa
2
4
2
0.75
W
1
5
10
1.2
L
2
6
3
0.58
L
Achilles
Sir Noxxy
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
31,997
35,201
Taken
37,430
22,393
Mitigated
28,349
14,524
Healing
982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CTHONAUTC
Ah Muzen Cab
12,976
5,619
402
1,188
8,192
3,303
1,527
3,218
4,974
0
48,083
W
Jormungandr
Gunk Florp
Jormungandr
7,118
2,172
196
383
13,054
13,161
316
4,950
8,104
38,045
0
L
Nu Wa
12,432
3,910
0
144
10,510
4,211
0
5,211
5,299
45,507
0
W
8,735
521
5,393
6,962
13,955
5,929
500
4,308
9,647
53,961
0
L
11,206
789
0
0
11,546
4,751
0
5,212
6,334
0
41,762
L
Achilles
Sir Noxxy
Achilles
8,359
640
0
838
15,374
19,387
0
5,840
9,534
0
16,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
28,196
200
Minions Killed
109
0
Camps Cleared
0
795,340
Distance Traveled
772,600
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,973
855
59
4
0
279,540
2
W
Jormungandr
10,779
770
47
3
0
264,423
0
L
Nu Wa
9,384
670
40
3
0
226,907
0
W
Ra
10,985
785
94
7
0
251,377
2
L
Loki
9,541
682
52
4
0
263,596
0
L
Achilles
9,271
662
17
1
0
282,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role