Player Matchup

Mercury
Mercury
Aqilix
Mercury
Level 171
God Stats
1W - 0L
1,738 SR
Queue Stats
138W - 90L
1,571 Elo+
Party 1
Artio
Artio
CementMixer
Artio
Level 191
God Stats
78W - 20L
1,803 SR
Queue Stats
1,106W - 377L
1,781 Elo+
Party 1
Hachiman
Hachiman
LULinthechat
Hachiman
Level 126
God Stats
8W - 12L
1,211 SR
Queue Stats
99W - 64L
1,588 Elo+
Party 1
Chang'e
Chang'e
NeriTheBerry
Chang'e
Level 219
God Stats
48W - 25L
1,715 SR
Queue Stats
1,722W - 1,292L
1,666 Elo+
Party 1
Bellona
Bellona
StoneHi
Bellona
Level 159
God Stats
25W - 2L
2,121 SR
Queue Stats
608W - 100L
1,872 Elo+
Party 1
Team Averages
Level 173
1,717 SR
1,696 Elo+

VS

Team Averages
Level 107
1,577 SR
1,471 Elo+
Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Albert1984
Neith
Level 129
God Stats
1,757W - 1,868L
1,389 SR
Queue Stats
1,761W - 1,874L
1,341 Elo+
Solo
Scylla
Scylla
DioBrando331
Scylla
Level 128
God Stats
6W - 12L
1,468 SR
Queue Stats
357W - 390L
1,394 Elo+
Solo
Terra
Terra
SarcasticKaiser
Terra
Level 81
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 6L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
带带小牛牛
Ah Muzen Cab
Level 62
God Stats
2W - 2L
1,814 SR
Queue Stats
16W - 10L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aqilix
Mercury
17
12 / 0 / 19
10,829
1,354
20,138
9,308
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 32
10,477
1,310
7,282
12,611
18,817
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
LULinthechat
Hachiman
16
7 / 0 / 23
10,247
1,281
20,068
7,686
4,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
NeriTheBerry
Chang'e
17
9 / 0 / 25
10,625
1,328
22,906
9,409
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
StoneHi
Bellona
17
12 / 0 / 22
11,276
1,410
26,822
13,718
17,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 14 / 0
7,746
968
9,341
26,323
17,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
13
0 / 11 / 0
7,665
958
2,138
19,628
8,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
1 / 8 / 0
8,007
1,001
6,393
17,926
6,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 1
8,216
1,027
6,347
19,117
18,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
带带小牛牛
Ah Muzen Cab
13
0 / 5 / 1
8,299
1,037
16,291
19,567
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
3
41
Kills
1
1
Deaths
41
121
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
14
0
0
L
Neith
0
11
0
0
W
Mercury
Aqilix
Mercury
12
0
19
21.5
W
1
1
32
17
L
Scylla
1
8
0
0.13
W
Hachiman
LULinthechat
Hachiman
7
0
23
18.5
W
Chang'e
NeriTheBerry
Chang'e
9
0
25
21.5
L
0
3
1
0.17
W
Bellona
StoneHi
Bellona
12
0
22
23
L
Ah Muzen Cab
带带小牛牛
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,216
Damage
40,510
52,732
Taken
102,561
50,849
Mitigated
59,078
23,077
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,341
1,836
232
558
26,323
17,148
0
7,819
18,198
0
19,441
L
Neith
2,138
627
0
161
19,628
8,439
0
5,185
14,147
0
9,431
W
Mercury
Aqilix
Mercury
20,138
13,163
0
686
9,308
5,920
0
2,059
7,249
0
34,280
W
7,282
538
3,962
3,314
12,611
18,817
0
3,008
9,603
10,561
0
L
Scylla
6,393
776
58
30
17,926
6,736
0
5,927
11,645
14,046
0
W
Hachiman
LULinthechat
Hachiman
20,068
14,938
0
464
7,686
4,021
0
1,856
5,830
0
42,982
W
Chang'e
NeriTheBerry
Chang'e
22,906
1,305
8,791
4,205
9,409
5,000
0
1,961
7,448
45,319
0
L
6,347
302
1,169
744
19,117
18,739
0
4,585
14,290
11,120
0
W
Bellona
StoneHi
Bellona
26,822
4,309
0
1,655
13,718
17,091
0
3,856
9,862
0
37,755
L
Ah Muzen Cab
带带小牛牛
Ah Muzen Cab
16,291
2,676
0
20
19,567
8,016
0
6,672
12,658
0
45,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
39,933
204
Minions Killed
104
8
Camps Cleared
3
923,155
Distance Traveled
664,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,746
968
20
3
1
109,283
0
L
Neith
7,665
958
8
1
0
119,792
0
W
Mercury
10,829
1,354
33
4
6
192,257
0
W
Artio
10,477
1,310
18
2
0
177,548
2
L
Scylla
8,007
1,001
9
1
1
128,022
0
W
Hachiman
10,247
1,281
69
9
0
168,298
0
W
Chang'e
10,625
1,328
66
8
0
196,665
0
L
Terra
8,216
1,027
15
2
0
159,098
0
W
Bellona
11,276
1,410
18
2
2
188,387
0
L
Ah Muzen Cab
8,299
1,037
52
7
1
147,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role