Player Matchup

Sun Wukong
Sun Wukong
Freakenstaens
Sun Wukong
Level 28
God Stats
1W - 3L
1,283 SR
Queue Stats
7W - 16L
1,237 Elo+
Party 1
Hou Yi
Hou Yi
Slavikbengal
Hou Yi
Level 136
God Stats
3W - 3L
1,719 SR
Queue Stats
309W - 311L
1,505 Elo+
Solo
Janus
Janus
W7SH-W7
Janus
Level 146
God Stats
15W - 25L
1,457 SR
Queue Stats
575W - 652L
1,480 Elo+
Solo
Maui
Maui
mammabjorn7985
Maui
Level 84
God Stats
2W - 2L
1,557 SR
Queue Stats
151W - 143L
1,449 Elo+
Solo
Thanatos
Thanatos
mouli17
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,235 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,381 Elo+

VS

Team Averages
Level 102
1,487 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Adrianofsp
Medusa
Level 108
God Stats
27W - 39L
1,454 SR
Queue Stats
43W - 57L
1,361 Elo+
Solo
Ymir
Ymir
CutestChinchilla
Ymir
Level 115
God Stats
2W - 1L
1,469 SR
Queue Stats
52W - 67L
1,465 Elo+
Solo
Ravana
Ravana
RVA_Angel23
Ravana
Level 119
God Stats
6W - 8L
1,457 SR
Queue Stats
205W - 206L
1,474 Elo+
Solo
Mulan
Mulan
Theleaper5000
Mulan
Level 62
God Stats
6W - 3L
1,553 SR
Queue Stats
46W - 43L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Freakenstaens
Sun Wukong
12
2 / 4 / 2
7,769
457
7,781
17,648
16,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
13
0 / 2 / 1
7,273
428
4,093
11,410
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
W7SH-W7
Janus
13
5 / 6 / 3
7,977
469
16,540
13,099
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 3
7,806
459
5,590
16,792
16,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
mouli17
Thanatos
12
2 / 8 / 2
7,368
433
2,543
17,000
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 6 / 7
10,029
590
10,571
11,572
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Adrianofsp
Medusa
15
2 / 0 / 2
9,298
547
5,988
9,403
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 12
9,268
545
9,804
17,753
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
16
11 / 1 / 5
10,641
626
13,368
6,368
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 4
9,178
540
10,322
14,376
13,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
25
25
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
6
7
1.75
W
Medusa
Adrianofsp
Medusa
2
0
2
3
W
3
3
12
3
L
Sun Wukong
Freakenstaens
Sun Wukong
2
4
2
0.75
W
Ravana
11
1
5
13.5
L
Hou Yi
0
2
1
0.25
W
2
1
4
4
L
Janus
W7SH-W7
Janus
5
6
3
1.08
L
2
5
3
0.7
L
Thanatos
mouli17
Thanatos
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,547
Damage
50,053
75,949
Taken
59,472
48,256
Mitigated
40,633
20,084
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,571
1,000
1,264
2,545
11,572
5,061
675
6,227
4,964
72,777
0
W
Medusa
Adrianofsp
Medusa
5,988
3,465
0
4,040
9,403
3,997
4,931
1,661
7,663
0
67,576
W
9,804
3,134
0
1,828
17,753
15,120
499
7,824
9,589
27,934
0
L
Sun Wukong
Freakenstaens
Sun Wukong
7,781
1,522
0
4,578
17,648
16,323
166
1,459
16,189
0
46,258
W
Ravana
13,368
3,868
0
3,187
6,368
2,774
0
2,111
4,087
0
72,018
L
Hou Yi
4,093
1,560
0
4,148
11,410
4,359
0
2,406
8,851
0
59,159
W
10,322
1,135
0
2,718
14,376
13,681
350
3,204
11,039
73
60,841
L
Janus
W7SH-W7
Janus
16,540
452
0
1,158
13,099
5,231
0
5,843
7,256
55,332
0
L
5,590
1,803
0
2,199
16,792
16,630
84
6,924
9,753
22,572
0
L
Thanatos
mouli17
Thanatos
2,543
518
0
8,001
17,000
5,713
0
3,548
13,452
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
48,414
318
Minions Killed
425
0
Camps Cleared
0
1,479,652
Distance Traveled
1,581,311
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,029
590
110
6
0
283,064
0
W
Medusa
9,298
547
109
6
0
302,125
0
W
Ymir
9,268
545
24
1
0
318,547
9
L
Sun Wukong
7,769
457
65
4
0
272,806
0
W
Ravana
10,641
626
102
6
0
389,972
0
L
Hou Yi
7,273
428
95
6
0
266,494
4
W
Mulan
9,178
540
80
5
0
287,603
0
L
Janus
7,977
469
85
5
0
326,203
0
L
Maui
7,806
459
27
2
0
304,428
2
L
Thanatos
7,368
433
46
3
0
309,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role