Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jaybird9514
Skadi
Level 25
God Stats
11W - 13L
1,482 SR
Queue Stats
30W - 31L
1,408 Elo+
Party 1
Bake Kujira
Bake Kujira
Urichiiha
Bake Kujira
Level 62
God Stats
4W - 1L
1,791 SR
Queue Stats
33W - 39L
1,482 Elo+
Party 3
Awilix
Awilix
Whatshisnuts1
Awilix
Level 127
God Stats
47W - 36L
1,602 SR
Queue Stats
125W - 106L
1,463 Elo+
Party 1
Team Averages
Level 95
1,575 SR
1,471 Elo+

VS

Team Averages
Level 91
1,478 SR
1,353 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Alexis211
Fenrir
Level 58
God Stats
6W - 6L
1,554 SR
Queue Stats
36W - 64L
1,250 Elo+
Party 2
Zeus
Zeus
J_RIOS-09
Zeus
Level 48
God Stats
3W - 2L
1,254 SR
Queue Stats
16W - 47L
1,175 Elo+
Party 2
Fafnir
Fafnir
TickleMyWiggles
Fafnir
Level 145
God Stats
13W - 15L
1,376 SR
Queue Stats
145W - 171L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
UberKatzchen
Tsukuyomi
Level 80
God Stats
12W - 4L
1,707 SR
Queue Stats
84W - 66L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 0 / 0
4,233
605
2,729
4,666
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,794
399
0
0
0
8
0 / 0 / 0
4,003
572
994
2,314
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bake Kujira
Urichiiha
Bake Kujira
5
0 / 3 / 0
3,749
536
1,020
5,772
3,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 1
4,441
634
1,204
2,667
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 0 / 0
4,698
671
489
2,022
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Alexis211
Fenrir
6
0 / 1 / 0
3,679
526
2,464
5,236
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
7
0 / 1 / 0
4,236
605
1,589
2,339
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
4,270
610
146
2,633
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
UberKatzchen
Tsukuyomi
8
3 / 1 / 0
5,311
759
4,322
4,787
2,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
0
1
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Jing Wei
 
Jing Wei
0
0
0
0
W
Fenrir
Alexis211
Fenrir
0
1
0
0
W
Zeus
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Tsukuyomi
UberKatzchen
Tsukuyomi
3
1
0
3
L
Bake Kujira
Urichiiha
Bake Kujira
0
3
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,947
Damage
9,010
15,419
Taken
17,017
6,340
Mitigated
7,373
5,592
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,729
1,066
0
2,546
4,666
1,294
0
1,666
3,000
25,412
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
 
Jing Wei
489
265
0
500
2,022
615
0
0
2,022
0
24,492
W
Fenrir
Alexis211
Fenrir
2,464
443
0
795
5,236
1,632
0
522
4,714
0
16,833
W
Zeus
1,589
565
0
0
2,339
788
0
1,561
778
21,998
0
L
994
343
0
1,006
2,314
630
0
0
2,314
0
18,381
W
146
0
0
837
2,633
2,299
279
646
1,987
8,767
0
W
Tsukuyomi
UberKatzchen
Tsukuyomi
4,322
1,315
0
1,738
4,787
2,039
494
1,020
3,767
0
31,773
L
Bake Kujira
Urichiiha
Bake Kujira
1,020
671
0
1,550
5,772
3,611
0
10
5,250
14,863
0
L
1,204
379
0
490
2,667
805
0
59
2,608
0
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,220
Gold Earned
22,194
140
Minions Killed
191
0
Camps Cleared
0
560,851
Distance Traveled
658,054
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,233
605
44
6
0
137,302
2
L
Sun Wukong
2,794
399
0
0
0
0
0
W
Jing Wei
4,698
671
59
8
0
116,359
0
W
Fenrir
3,679
526
24
3
0
137,364
0
W
Zeus
4,236
605
48
7
0
112,607
0
L
Skadi
4,003
572
29
4
0
121,344
0
W
Fafnir
4,270
610
11
2
0
143,315
0
W
Tsukuyomi
5,311
759
49
7
0
148,409
0
L
Bake Kujira
3,749
536
21
3
0
137,619
1
L
Awilix
4,441
634
46
7
0
164,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role