Player Matchup

Xbalanque
Xbalanque
GTRS
Xbalanque
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Solo
Chiron
Chiron
Gonzix1992
Chiron
Level 148
God Stats
6W - 14L
1,303 SR
Queue Stats
628W - 616L
1,521 Elo+
Solo
Ra
Ra
Lexungton
Ra
Level 65
God Stats
3W - 0L
1,768 SR
Queue Stats
112W - 106L
1,531 Elo+
Solo
Ares
Ares
Snafoo
Ares
Level 83
God Stats
1W - 0L
1,267 SR
Queue Stats
14W - 4L
1,725 Elo+
Solo
Bellona
Bellona
oedipa
Bellona
Level 105
God Stats
6W - 7L
1,458 SR
Queue Stats
430W - 426L
1,448 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,584 Elo+

VS

Team Averages
Level 117
1,643 SR
1,461 Elo+
King Arthur
King Arthur
Hitman110696
King Arthur
Level 147
God Stats
1W - 1L
1,764 SR
Queue Stats
11W - 16L
1,438 Elo+
Solo
Guan Yu
Guan Yu
JUSTCOOLFOR
Guan Yu
Level 128
God Stats
0W - 1L
1,755 SR
Queue Stats
89W - 78L
1,497 Elo+
Solo
Raijin
Raijin
Semi4
Raijin
Level 120
God Stats
1W - 1L
1,696 SR
Queue Stats
376W - 362L
1,452 Elo+
Solo
Tiamat
Tiamat
Spářky
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,404 Elo+
Solo
Nox
Nox
iNChris
Nox
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 112L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GTRS
Xbalanque
15
2 / 2 / 16
9,004
819
9,957
8,226
3,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
Gonzix1992
Chiron
17
11 / 3 / 9
10,349
941
14,993
12,767
9,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 15
9,066
824
10,385
7,997
4,717
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Snafoo
Ares
14
3 / 4 / 15
9,086
826
8,849
18,838
24,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
oedipa
Bellona
16
5 / 3 / 15
9,697
882
12,908
21,264
26,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hitman110696
King Arthur
15
3 / 4 / 1
8,347
759
6,658
16,312
15,099
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
JUSTCOOLFOR
Guan Yu
14
3 / 4 / 4
8,123
738
9,294
16,117
18,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
Semi4
Raijin
13
2 / 6 / 5
8,212
747
9,717
11,399
4,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Spářky
Tiamat
13
1 / 5 / 2
7,699
700
10,001
10,936
6,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
16
2 / 4 / 5
8,877
807
9,244
9,301
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
23
Kills
11
14
Deaths
23
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
GTRS
Xbalanque
2
2
16
5
W
Chiron
Gonzix1992
Chiron
11
3
9
5.17
L
King Arthur
Hitman110696
King Arthur
3
4
1
0.88
L
Guan Yu
JUSTCOOLFOR
Guan Yu
3
4
4
1.25
W
2
2
15
4.75
L
Raijin
Semi4
Raijin
2
6
5
0.75
W
Ares
Snafoo
Ares
3
4
15
2.63
L
Tiamat
Spářky
Tiamat
1
5
2
0.4
L
Nox
2
4
5
1.13
W
Bellona
oedipa
Bellona
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
44,914
69,092
Taken
64,065
68,593
Mitigated
50,399
27,282
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
GTRS
Xbalanque
9,957
5,689
0
682
8,226
3,840
3,461
2,898
5,328
0
19,355
W
Chiron
Gonzix1992
Chiron
14,993
5,952
2,117
2,961
12,767
9,547
2,328
5,373
7,394
0
32,271
L
King Arthur
Hitman110696
King Arthur
6,658
206
618
971
16,312
15,099
87
6,098
9,591
0
14,501
L
Guan Yu
JUSTCOOLFOR
Guan Yu
9,294
611
4,326
5,206
16,117
18,873
190
3,681
12,017
0
11,360
W
10,385
249
14,939
3,443
7,997
4,717
1,816
4,078
3,919
34,756
0
L
Raijin
Semi4
Raijin
9,717
1,853
1,100
291
11,399
4,763
0
3,134
8,126
17,630
0
W
Ares
Snafoo
Ares
8,849
316
0
835
18,838
24,424
545
5,900
12,938
11,442
0
L
Tiamat
Spářky
Tiamat
10,001
564
0
1,085
10,936
6,767
432
2,821
7,811
15,985
0
L
Nox
9,244
375
901
1,110
9,301
4,897
921
3,002
6,127
25,469
0
W
Bellona
oedipa
Bellona
12,908
1,975
300
2,005
21,264
26,065
297
10,713
10,551
0
17,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
41,258
125
Minions Killed
91
0
Camps Cleared
0
1,001,280
Distance Traveled
956,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,004
819
32
3
0
179,310
0
W
Chiron
10,349
941
35
3
0
202,660
0
L
King Arthur
8,347
759
10
1
0
205,617
0
L
Guan Yu
8,123
738
4
0
0
211,779
0
W
Ra
9,066
824
45
4
0
217,039
0
L
Raijin
8,212
747
19
2
0
159,598
0
W
Ares
9,086
826
6
1
0
190,667
0
L
Tiamat
7,699
700
13
1
0
192,671
0
L
Nox
8,877
807
45
4
0
186,817
0
W
Bellona
9,697
882
7
1
0
211,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role